Style nit
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@ -1384,13 +1384,14 @@ static void gl_glsl_set_params(void *dat, void *shader_data)
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if (uni->core_aspect >= 0)
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glUniform1f(uni->core_aspect, video_driver_get_core_aspect());
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if (uni->core_aspect_rot >= 0) {
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/* OriginalAspectRotated: return 1/aspect for 90 and 270 rotated content */
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float core_aspect_rot = video_driver_get_core_aspect();
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uint32_t rot = retroarch_get_rotation();
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if (rot == 1 || rot == 3)
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core_aspect_rot = 1/core_aspect_rot;
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glUniform1f(uni->core_aspect_rot, core_aspect_rot);
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if (uni->core_aspect_rot >= 0)
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{
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/* OriginalAspectRotated: return 1/aspect for 90 and 270 rotated content */
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float core_aspect_rot = video_driver_get_core_aspect();
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uint32_t rot = retroarch_get_rotation();
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if (rot == 1 || rot == 3)
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core_aspect_rot = 1/core_aspect_rot;
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glUniform1f(uni->core_aspect_rot, core_aspect_rot);
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}
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/* Set lookup textures. */
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@ -5937,13 +5937,11 @@ int rarch_main(int argc, char *argv[], void *data)
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#endif
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#if defined(WEBOS)
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// compatibility with webOS 3 - 5
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if (getenv("EGL_PLATFORM") == NULL) {
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/* compatibility with webOS 3 - 5 */
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if (getenv("EGL_PLATFORM") == NULL)
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setenv("EGL_PLATFORM", "wayland", 0);
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}
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if(getenv("XDG_RUNTIME_DIR") == NULL) {
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if (getenv("XDG_RUNTIME_DIR") == NULL)
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setenv("XDG_RUNTIME_DIR", "/tmp/xdg", 0);
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}
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struct rlimit limit = {0, 0};
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setrlimit(RLIMIT_CORE, &limit);
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