(360) 360 port mostly works again - some small things to take care of

This commit is contained in:
TwinAphex51224 2012-04-22 00:27:54 +02:00
parent 4514e67c6f
commit 7fa59c7f6a
5 changed files with 9 additions and 52 deletions

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@ -1,48 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SSNES-360", "SSNES-360.vcxproj", "{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SSNES-Salamander", "..\SSNES-Salamander\SSNES-Salamander.vcxproj", "{29D5B973-F267-4039-84E7-8D34E9D00800}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
CodeAnalysis|Xbox 360 = CodeAnalysis|Xbox 360
Debug|Xbox 360 = Debug|Xbox 360
Profile_FastCap|Xbox 360 = Profile_FastCap|Xbox 360
Profile|Xbox 360 = Profile|Xbox 360
Release_LTCG|Xbox 360 = Release_LTCG|Xbox 360
Release|Xbox 360 = Release|Xbox 360
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.CodeAnalysis|Xbox 360.ActiveCfg = CodeAnalysis|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.CodeAnalysis|Xbox 360.Build.0 = CodeAnalysis|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Profile_FastCap|Xbox 360.ActiveCfg = Profile_FastCap|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Profile_FastCap|Xbox 360.Build.0 = Profile_FastCap|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Profile|Xbox 360.ActiveCfg = Profile|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Profile|Xbox 360.Build.0 = Profile|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Release_LTCG|Xbox 360.ActiveCfg = Release_LTCG|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Release_LTCG|Xbox 360.Build.0 = Release_LTCG|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Release|Xbox 360.Build.0 = Release|Xbox 360
{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}.Release|Xbox 360.Deploy.0 = Release|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.CodeAnalysis|Xbox 360.ActiveCfg = CodeAnalysis|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.CodeAnalysis|Xbox 360.Build.0 = CodeAnalysis|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Profile_FastCap|Xbox 360.ActiveCfg = Profile_FastCap|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Profile_FastCap|Xbox 360.Build.0 = Profile_FastCap|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Profile|Xbox 360.ActiveCfg = Profile|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Profile|Xbox 360.Build.0 = Profile|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Release_LTCG|Xbox 360.ActiveCfg = Release_LTCG|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Release_LTCG|Xbox 360.Build.0 = Release_LTCG|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Release|Xbox 360.Build.0 = Release|Xbox 360
{29D5B973-F267-4039-84E7-8D34E9D00800}.Release|Xbox 360.Deploy.0 = Release|Xbox 360
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -29,6 +29,7 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{9CE8EEF7-CC1C-4A04-BB5C-62411CB5BADE}</ProjectGuid>
<Keyword>Xbox360Proj</Keyword>
<ProjectName>RetroArch-360</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'" Label="Configuration">
@ -562,7 +563,6 @@
<Command Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">copy %(FullPath) $(OutDir)media\shaders\stock.cg</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">copy %(FullPath) $(OutDir)media\shaders\stock.cg</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">copy %(FullPath) $(OutDir)media\shaders\stock.cg</Command>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">true</ExcludedFromBuild>
@ -650,4 +650,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

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@ -150,8 +150,6 @@
<CustomBuild Include="..\..\360\media\shaders\stock.cg">
<Filter>Source Files\media\shader</Filter>
</CustomBuild>
<CustomBuild Include="..\..\360\media\rarch.ttf" />
<CustomBuild Include="..\..\360\media\rarch_scene_skin.xui" />
<CustomBuild Include="..\..\360\media\sd\rarch_filebrowser.xui">
<Filter>Source Files\media\sd</Filter>
</CustomBuild>
@ -182,5 +180,11 @@
<CustomBuild Include="..\..\360\media\sd\rarch_settings.xui">
<Filter>Source Files\media\sd</Filter>
</CustomBuild>
<CustomBuild Include="..\..\360\media\rarch.ttf">
<Filter>Source Files\media</Filter>
</CustomBuild>
<CustomBuild Include="..\..\360\media\rarch_scene_skin.xui">
<Filter>Source Files\media</Filter>
</CustomBuild>
</ItemGroup>
</Project>

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@ -29,6 +29,7 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{29D5B973-F267-4039-84E7-8D34E9D00800}</ProjectGuid>
<Keyword>Xbox360Proj</Keyword>
<ProjectName>RetroArch-Salamander</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'" Label="Configuration">