From 7ee81ef4d5a4126a7e824d26628d212aa7645aa0 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sat, 31 May 2014 08:17:18 +0200 Subject: [PATCH] Build fix --- frontend/frontend.c | 49 ++++++++++++++++++++------------------------- 1 file changed, 22 insertions(+), 27 deletions(-) diff --git a/frontend/frontend.c b/frontend/frontend.c index 4cba33f970..1325c122a2 100644 --- a/frontend/frontend.c +++ b/frontend/frontend.c @@ -35,32 +35,6 @@ #ifdef RARCH_CONSOLE default_paths_t default_paths; #endif - -static void rarch_get_environment_console(void) -{ -#if defined(RARCH_CONSOLE) || defined(__QNX__) - if (*default_paths.autoconfig_dir) - path_mkdir(default_paths.autoconfig_dir); - if (*default_paths.assets_dir) - path_mkdir(default_paths.assets_dir); - if (*default_paths.core_dir) - path_mkdir(default_paths.core_dir); - if (*default_paths.core_info_dir) - path_mkdir(default_paths.core_info_dir); - if (*default_paths.overlay_dir) - path_mkdir(default_paths.overlay_dir); - if (*default_paths.port_dir) - path_mkdir(default_paths.port_dir); - if (*default_paths.shader_dir) - path_mkdir(default_paths.shader_dir); - if (*default_paths.savestate_dir) - path_mkdir(default_paths.savestate_dir); - if (*default_paths.sram_dir) - path_mkdir(default_paths.sram_dir); - if (*default_paths.system_dir) - path_mkdir(default_paths.system_dir); -#endif -} #endif #if defined(ANDROID) @@ -333,7 +307,28 @@ returntype main_entry(signature()) if (driver.frontend_ctx && driver.frontend_ctx->environment_get) { driver.frontend_ctx->environment_get(argc, argv, args); - rarch_get_environment_console(); +#if defined(RARCH_CONSOLE) || defined(__QNX__) + if (*default_paths.autoconfig_dir) + path_mkdir(default_paths.autoconfig_dir); + if (*default_paths.assets_dir) + path_mkdir(default_paths.assets_dir); + if (*default_paths.core_dir) + path_mkdir(default_paths.core_dir); + if (*default_paths.core_info_dir) + path_mkdir(default_paths.core_info_dir); + if (*default_paths.overlay_dir) + path_mkdir(default_paths.overlay_dir); + if (*default_paths.port_dir) + path_mkdir(default_paths.port_dir); + if (*default_paths.shader_dir) + path_mkdir(default_paths.shader_dir); + if (*default_paths.savestate_dir) + path_mkdir(default_paths.savestate_dir); + if (*default_paths.sram_dir) + path_mkdir(default_paths.sram_dir); + if (*default_paths.system_dir) + path_mkdir(default_paths.system_dir); +#endif } {