diff --git a/gfx/shader_cg.h b/gfx/shader_cg.h index fa394966dd..853d5fe6c1 100644 --- a/gfx/shader_cg.h +++ b/gfx/shader_cg.h @@ -53,18 +53,6 @@ void gl_cg_set_compiler_args(const char **argv); bool gl_cg_load_shader(unsigned index, const char *path); -struct gl_cg_cgp_info -{ - const char *shader[2]; - bool filter_linear[2]; - bool render_to_texture; - float fbo_scale; - - const char *lut_texture_path; - const char *lut_texture_id; - bool lut_texture_absolute; -}; - void gl_cg_invalidate_context(void); // Call when resetting GL context on PS3. extern const gl_shader_backend_t gl_cg_backend;