make the OSD coordinates relative to screen size instead of viewport size
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@ -440,7 +440,7 @@ static void gl_raster_font_render_msg(void *data, const char *msg,
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x = settings->video.msg_pos_x;
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x = settings->video.msg_pos_x;
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y = settings->video.msg_pos_y;
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y = settings->video.msg_pos_y;
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scale = 1.0f;
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scale = 1.0f;
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full_screen = false;
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full_screen = true;
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text_align = TEXT_ALIGN_LEFT;
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text_align = TEXT_ALIGN_LEFT;
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color[0] = settings->video.msg_color_r;
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color[0] = settings->video.msg_color_r;
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