diff --git a/gfx/d3d9/d3d_wrapper.cpp b/gfx/d3d9/d3d_wrapper.cpp index ed7a2d6974..83ebe39a2f 100644 --- a/gfx/d3d9/d3d_wrapper.cpp +++ b/gfx/d3d9/d3d_wrapper.cpp @@ -40,6 +40,16 @@ void d3d_swap(void *data, LPDIRECT3DDEVICE dev) #endif } +void d3d_set_transform(LPDIRECT3DDEVICE dev, + D3DTRANSFORMSTATETYPE state, CONST D3DMATRIX *matrix) +{ +#ifdef _XBOX1 + D3DDevice_SetTransform(state, matrix); +#else + dev->SetTransform(state, matrix); +#endif +} + LPDIRECT3DTEXTURE d3d_texture_new(LPDIRECT3DDEVICE dev, const char *path, unsigned width, unsigned height, unsigned miplevels, unsigned usage, D3DFORMAT format, diff --git a/gfx/d3d9/d3d_wrapper.h b/gfx/d3d9/d3d_wrapper.h index 4ff6c91bf7..ac0de87be1 100644 --- a/gfx/d3d9/d3d_wrapper.h +++ b/gfx/d3d9/d3d_wrapper.h @@ -44,6 +44,9 @@ void d3d_set_stream_source(LPDIRECT3DDEVICE dev, unsigned stream_no, void d3d_texture_free(LPDIRECT3DTEXTURE tex); +void d3d_set_transform(LPDIRECT3DDEVICE dev, + D3DTRANSFORMSTATETYPE state, CONST D3DMATRIX *matrix); + void d3d_set_sampler_address_u(LPDIRECT3DDEVICE dev, unsigned sampler, unsigned value); diff --git a/gfx/d3d9/render_chain.cpp b/gfx/d3d9/render_chain.cpp index 055d32cff6..4f4f787183 100644 --- a/gfx/d3d9/render_chain.cpp +++ b/gfx/d3d9/render_chain.cpp @@ -346,8 +346,8 @@ bool renderchain_create_first_pass(void *data, const LinkInfo *info, D3DXMATRIX ident; D3DXMatrixIdentity(&ident); LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)chain->dev; - d3dr->SetTransform(D3DTS_WORLD, &ident); - d3dr->SetTransform(D3DTS_VIEW, &ident); + d3d_set_transform(d3dr, D3DTS_WORLD, &ident); + d3d_set_transform(d3dr, D3DTS_VIEW, &ident); Pass pass; pass.info = *info; diff --git a/gfx/d3d9/render_chain_xdk.h b/gfx/d3d9/render_chain_xdk.h index 8ba8416b09..a5b3bb7977 100644 --- a/gfx/d3d9/render_chain_xdk.h +++ b/gfx/d3d9/render_chain_xdk.h @@ -239,9 +239,9 @@ static void renderchain_set_mvp(void *data, unsigned vp_width, unsigned vp_heigh D3DXMatrixIdentity(&p_out); D3DXMatrixRotationZ(&p_rotate, rotation * (M_PI / 2.0)); - RD3DDevice_SetTransform(d3dr, D3DTS_WORLD, &p_rotate); - RD3DDevice_SetTransform(d3dr, D3DTS_VIEW, &p_out); - RD3DDevice_SetTransform(d3dr, D3DTS_PROJECTION, &p_out); + d3d_set_transform(d3dr, D3DTS_WORLD, &p_rotate); + d3d_set_transform(d3dr, D3DTS_VIEW, &p_out); + d3d_set_transform(d3dr, D3DTS_PROJECTION, &p_out); #endif } diff --git a/gfx/d3d9/xdk_defines.h b/gfx/d3d9/xdk_defines.h deleted file mode 100644 index 711fb9e3a4..0000000000 --- a/gfx/d3d9/xdk_defines.h +++ /dev/null @@ -1,24 +0,0 @@ -/* RetroArch - A frontend for libretro. - * Copyright (C) 2010-2014 - Hans-Kristian Arntzen - * Copyright (C) 2011-2014 - Daniel De Matteis - * - * RetroArch is free software: you can redistribute it and/or modify it under the terms - * of the GNU General Public License as published by the Free Software Found- - * ation, either version 3 of the License, or (at your option) any later version. - * - * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; - * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR - * PURPOSE. See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along with RetroArch. - * If not, see . - */ - -#ifndef _XDK_DEFINES_H -#define _XDK_DEFINES_H - -#if defined(_XBOX1) -#define RD3DDevice_SetTransform(device, State, pMatrix) D3DDevice_SetTransform(State, pMatrix) -#endif - -#endif diff --git a/xdk/xdk_resources.h b/xdk/xdk_resources.h index bb382ae9d3..dd1353e31e 100644 --- a/xdk/xdk_resources.h +++ b/xdk/xdk_resources.h @@ -17,8 +17,6 @@ #ifndef RARCH_XDK_RESOURCE_H #define RARCH_XDK_RESOURCE_H -#include "../gfx/d3d9/xdk_defines.h" - DWORD XBResource_SizeOf( LPDIRECT3DRESOURCE pResource ); //structure member offsets matter