diff --git a/gfx/d3d9/d3d9.hpp b/gfx/d3d9/d3d9.hpp index 735b6b9740..a534b39129 100644 --- a/gfx/d3d9/d3d9.hpp +++ b/gfx/d3d9/d3d9.hpp @@ -34,6 +34,14 @@ #include #include +#define LPDIRECT3D LPDIRECT3D9 +#define LPDIRECT3DDEVICE LPDIRECT3DDEVICE9 +#define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE9 +#define LPDIRECT3DVERTEXBUFFER LPDIRECT3DVERTEXBUFFER9 +#define LPDIRECT3DSURFACE LPDIRECT3DSURFACE9 +#define LPDIRECT3DVERTEXDECLARATION LPDIRECT3DVERTEXDECLARATION9 +#define D3DVIEWPORT D3DVIEWPORT9 + class RenderChain; typedef struct @@ -48,8 +56,8 @@ typedef struct bool fullscreen; bool enabled; float alpha_mod; - IDirect3DTexture9 *tex; - IDirect3DVertexBuffer9 *vert_buf; + LPDIRECT3DTEXTURE tex; + LPDIRECT3DVERTEXBUFFER vert_buf; } overlay_t; class D3DVideo @@ -105,8 +113,8 @@ class D3DVideo WNDCLASSEX windowClass; HWND hWnd; - IDirect3D9 *g_pD3D; - IDirect3DDevice9 *dev; + LPDIRECT3D g_pD3D; + LPDIRECT3DDEVICE dev; LPD3DXFONT font; void recompute_pass_sizes(); @@ -115,7 +123,7 @@ class D3DVideo unsigned screen_width; unsigned screen_height; unsigned rotation; - D3DVIEWPORT9 final_viewport; + D3DVIEWPORT final_viewport; std::string cg_shader; diff --git a/gfx/d3d9/d3d9_pc.cpp b/gfx/d3d9/d3d9_pc.cpp index a72b092796..1686c2106e 100644 --- a/gfx/d3d9/d3d9_pc.cpp +++ b/gfx/d3d9/d3d9_pc.cpp @@ -343,8 +343,8 @@ bool D3DVideo::read_viewport(uint8_t *buffer) RARCH_PERFORMANCE_INIT(d3d_read_viewport); RARCH_PERFORMANCE_START(d3d_read_viewport); bool ret = true; - IDirect3DSurface9 *target = NULL; - IDirect3DSurface9 *dest = NULL; + LPDIRECT3DSURFACE target = NULL; + LPDIRECT3DSURFACE dest = NULL; if (FAILED(Callback::d3d_err = dev->GetRenderTarget(0, &target))) { @@ -916,14 +916,10 @@ bool D3DVideo::set_shader(const std::string &path) int D3DVideo::process_shader(void) { - int ret = 0; if (strcmp(path_get_extension(cg_shader.c_str()), "cgp") == 0) - ret = init_multipass(); - else - ret = init_singlepass(); + return init_multipass(); - if (ret) - return ret; + return init_singlepass(); } void D3DVideo::recompute_pass_sizes(void) @@ -1229,7 +1225,7 @@ void D3DVideo::overlay_render(overlay_t &overlay) {0, 20, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 0}, D3DDECL_END() }; - IDirect3DVertexDeclaration9 *vertex_decl; + LPDIRECT3DVERTEXDECLARATION vertex_decl; dev->CreateVertexDeclaration(vElems, &vertex_decl); dev->SetVertexDeclaration(vertex_decl); vertex_decl->Release();