From 7713754d2672228178f77e01b80687bff66c5897 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sun, 10 Feb 2013 23:33:00 +0100 Subject: [PATCH] (PS3) Setting FBO mode ON (from initial OFF state) no longer requires a restart --- gfx/gl.c | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/gfx/gl.c b/gfx/gl.c index d4ec5e5eab..0ebd219329 100644 --- a/gfx/gl.c +++ b/gfx/gl.c @@ -566,16 +566,22 @@ void gl_init_fbo(void *data, unsigned width, unsigned height) gl_t *gl = (gl_t*)data; // No need to use FBOs. +#ifndef RARCH_CONSOLE + /* we always want FBO to be at least initialized on startup for consoles */ if (!g_settings.video.render_to_texture && gl_shader_num_func(gl) == 0) return; +#endif struct gl_fbo_scale scale, scale_last; gl_shader_scale(gl, 1, &scale); gl_shader_scale(gl, gl_shader_num_func(gl), &scale_last); // No need to use FBOs. +#ifndef RARCH_CONSOLE + /* we always want FBO to be at least initialized on startup for consoles */ if (gl_shader_num_func(gl) == 1 && !scale.valid && !g_settings.video.render_to_texture) return; +#endif if (!load_fbo_proc(gl)) { @@ -1920,6 +1926,9 @@ static void gl_start(void) #ifdef RARCH_CONSOLE // Comes too early for console - moved to gl_start gl->font_ctx = gl_font_init_first(gl, g_settings.video.font_path, g_settings.video.font_size); + + if (!g_settings.video.render_to_texture) + gl_deinit_fbo(gl); #endif context_get_available_resolutions_func();