(iOS) Remove last instances of CGFloat
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@ -111,22 +111,22 @@ const void* apple_get_frontend_settings(void)
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return settings;
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}
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extern CGFloat apple_gfx_ctx_get_native_scale(void);
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extern float apple_gfx_ctx_get_native_scale(void);
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/* Input helpers: This is kept here because it needs ObjC */
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static void handle_touch_event(NSArray* touches)
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{
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NSUInteger i;
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driver_t *driver = driver_get_ptr();
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driver_t *driver = driver_get_ptr();
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apple_input_data_t *apple = (apple_input_data_t*)driver->input_data;
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CGFloat scale = apple_gfx_ctx_get_native_scale();
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float scale = apple_gfx_ctx_get_native_scale();
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if (!apple)
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return;
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apple->touch_count = 0;
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for(i = 0; i < touches.count && (apple->touch_count < MAX_TOUCHES); i ++)
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for (i = 0; i < touches.count && (apple->touch_count < MAX_TOUCHES); i++)
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{
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UITouch* touch = [touches objectAtIndex:i];
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