Always render cache when using HW render.
When using HW render, only GPU screenshots are allowed.
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@ -994,7 +994,7 @@ static int rgui_settings_toggle_setting(rgui_handle_t *rgui, unsigned setting, r
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if (action == RGUI_ACTION_OK)
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{
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// Render a clean frame to avoid taking screnshot of RGUI.
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if (g_settings.video.gpu_screenshot)
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if (g_settings.video.gpu_screenshot || g_extern.frame_cache.data == RETRO_HW_FRAME_BUFFER_VALID)
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{
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if (driver.video_poke && driver.video_poke->set_texture_enable)
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driver.video_poke->set_texture_enable(driver.video_data, false, false);
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