(D3D) Prevent warning ( also, why is all this code suddenly compiled out?)
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@ -267,7 +267,6 @@ static void cg_d3d9_renderchain_destroy_stock_shader(void *data)
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if (chain->vStock)
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cgDestroyProgram(chain->vStock);
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}
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#endif
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static void renderchain_destroy_shader(void *data, int i)
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{
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@ -281,6 +280,8 @@ static void renderchain_destroy_shader(void *data, int i)
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if (chain->passes[i].vPrg)
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cgDestroyProgram(chain->passes[i].vPrg);
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}
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#endif
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static void renderchain_set_shader_mvp(void *data, void *shader_data, void *matrix_data)
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{
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