This commit is contained in:
twinaphex 2016-01-26 02:42:23 +01:00
parent 2716d9da3e
commit 6cba7d8d91
1 changed files with 15 additions and 17 deletions

View File

@ -2099,24 +2099,22 @@ bool config_load_override(void)
*/
bool config_load_remap(void)
{
char remap_directory[PATH_MAX_LENGTH]; /* path to the directory containing retroarch.cfg (prefix) */
char core_path[PATH_MAX_LENGTH]; /* final path for core-specific configuration (prefix+suffix) */
char game_path[PATH_MAX_LENGTH]; /* final path for game-specific configuration (prefix+suffix) */
config_file_t *new_conf = NULL;
const char *core_name = NULL;
const char *game_name = NULL;
char remap_directory[PATH_MAX_LENGTH] = {0}; /* path to the directory containing retroarch.cfg (prefix) */
char core_path[PATH_MAX_LENGTH] = {0}; /* final path for core-specific configuration (prefix+suffix) */
char game_path[PATH_MAX_LENGTH] = {0}; /* final path for game-specific configuration (prefix+suffix) */
global_t *global = global_get_ptr();
settings_t *settings = config_get_ptr();
rarch_system_info_t *system = NULL;
runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);
/* Early return in case a library isn't loaded or remapping is disabled */
if (!system->info.library_name || string_is_equal(system->info.library_name,"No Core"))
return false;
core_name = system ? system->info.library_name : NULL;
game_name = global ? path_basename(global->name.base) : NULL;
if (system)
core_name = system->info.library_name;
if (global)
game_name = path_basename(global->name.base);
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
@ -2127,21 +2125,21 @@ bool config_load_remap(void)
/* Remap directory: remap_directory.
* Try remap directory setting, no fallbacks defined */
if (string_is_empty(settings->input_remapping_directory))
{
RARCH_WARN("Remaps: no remap directory set.\n");
return false;
}
strlcpy(remap_directory, settings->input_remapping_directory, sizeof(remap_directory));
strlcpy(remap_directory,
settings->input_remapping_directory, sizeof(remap_directory));
RARCH_LOG("Remaps: remap directory: %s\n", remap_directory);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join(core_path, remap_directory, core_name, sizeof(core_path));
fill_pathname_join(core_path, core_path, core_name, sizeof(core_path));
fill_pathname_join(core_path,
remap_directory, core_name, sizeof(core_path));
fill_string_join(core_path, core_name, sizeof(core_path));
strlcat(core_path, ".rmp", sizeof(core_path));
fill_pathname_join(game_path, remap_directory, core_name, sizeof(game_path));
fill_pathname_join(game_path, game_path, game_name, sizeof(game_path));
fill_pathname_join(game_path,
remap_directory, core_name, sizeof(game_path));
fill_string_join(game_path, game_name, sizeof(game_path));
strlcat(game_path, ".rmp", sizeof(game_path));
/* Create a new config file from game_path */