diff --git a/gx/gx_audio.c b/audio/gx_audio.c similarity index 94% rename from gx/gx_audio.c rename to audio/gx_audio.c index 9122cad3a3..c04c455e04 100644 --- a/gx/gx_audio.c +++ b/audio/gx_audio.c @@ -184,14 +184,14 @@ static size_t gx_audio_buffer_size(void *data) } const audio_driver_t audio_gx = { - .init = gx_audio_init, - .write = gx_audio_write, - .stop = gx_audio_stop, - .start = gx_audio_start, - .set_nonblock_state = gx_audio_set_nonblock_state, - .free = gx_audio_free, - .ident = "gx", - .write_avail = gx_audio_write_avail, - .buffer_size = gx_audio_buffer_size, + gx_audio_init, + gx_audio_write, + gx_audio_stop, + gx_audio_start, + gx_audio_set_nonblock_state, + gx_audio_free, + "gx", + gx_audio_write_avail, + gx_audio_buffer_size, }; diff --git a/ps3/ps3_audio.c b/audio/ps3_audio.c similarity index 99% rename from ps3/ps3_audio.c rename to audio/ps3_audio.c index bf8e6c7e8f..fb4f8dd7d7 100644 --- a/ps3/ps3_audio.c +++ b/audio/ps3_audio.c @@ -21,7 +21,7 @@ #include #include "../fifo_buffer.h" -#include "sdk_defines.h" +#include "../ps3/sdk_defines.h" #define AUDIO_BLOCKS 8 // 8 or 16. Guess what we choose? :) #define AUDIO_CHANNELS 2 // All hail glorious stereo! diff --git a/psp1/psp1_audio.c b/audio/psp1_audio.c similarity index 97% rename from psp1/psp1_audio.c rename to audio/psp1_audio.c index 8f6f83e2f1..1a227839b1 100644 --- a/psp1/psp1_audio.c +++ b/audio/psp1_audio.c @@ -1,5 +1,7 @@ /* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen + * Copyright (C) 2011-2014 - Daniel De Matteis + * Copyright (C) 2014 - Aliaspider (To be replaced with real name) * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- diff --git a/griffin/griffin.c b/griffin/griffin.c index 8e2f541d51..414bfabc11 100644 --- a/griffin/griffin.c +++ b/griffin/griffin.c @@ -412,15 +412,15 @@ AUDIO UTILS AUDIO ============================================================ */ #if defined(__CELLOS_LV2__) -#include "../ps3/ps3_audio.c" +#include "../audio/ps3_audio.c" #elif defined(XENON) #include "../xenon/xenon360_audio.c" #elif defined(GEKKO) -#include "../gx/gx_audio.c" +#include "../audio/gx_audio.c" #elif defined(EMSCRIPTEN) #include "../audio/rwebaudio.c" #elif defined(PSP) -#include "../psp1/psp1_audio.c" +#include "../audio/psp1_audio.c" #endif #ifdef HAVE_XAUDIO