Simplify menu_video_frame_background
This commit is contained in:
parent
f74eeeb464
commit
699ebe2644
|
@ -135,8 +135,7 @@ static void glui_render_quad(gl_t *gl, int x, int y, int w, int h,
|
|||
coords.vertex = vertex;
|
||||
coords.tex_coord = tex_coord;
|
||||
coords.lut_tex_coord = tex_coord;
|
||||
|
||||
coords.color = color;
|
||||
coords.color = color;
|
||||
|
||||
menu_video_draw_frame(gl->shader, &coords,
|
||||
&gl->mvp_no_rot, true, glui->textures.white);
|
||||
|
@ -373,6 +372,8 @@ static void glui_render_menu_list(glui_handle_t *glui,
|
|||
|
||||
static void glui_frame(void)
|
||||
{
|
||||
unsigned i;
|
||||
GRfloat coord_color[16];
|
||||
unsigned width, height, ticker_limit;
|
||||
char title[PATH_MAX_LENGTH];
|
||||
char title_buf[PATH_MAX_LENGTH];
|
||||
|
@ -415,8 +416,15 @@ static void glui_frame(void)
|
|||
|
||||
menu_display_set_viewport();
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
{
|
||||
coord_color[i] = 0;
|
||||
if (i == 3 || i == 7 || i == 11 || i == 15)
|
||||
coord_color[i] = 0.75f;
|
||||
}
|
||||
|
||||
menu_video_frame_background(menu, settings,
|
||||
gl, glui->textures.bg.id, 0.75f, 0.75f, false);
|
||||
gl, glui->textures.bg.id, 0.75f, false, &coord_color[0]);
|
||||
|
||||
menu_entries_get_title(title, sizeof(title));
|
||||
|
||||
|
|
|
@ -1562,11 +1562,11 @@ static void xmb_frame_horizontal_list(xmb_handle_t *xmb,
|
|||
static void xmb_frame(void)
|
||||
{
|
||||
math_matrix_4x4 mymat, mrot, mscal;
|
||||
unsigned depth;
|
||||
unsigned width, height;
|
||||
unsigned depth, i, width, height;
|
||||
char msg[PATH_MAX_LENGTH];
|
||||
char title_msg[PATH_MAX_LENGTH];
|
||||
char timedate[PATH_MAX_LENGTH];
|
||||
GRfloat coord_color[16];
|
||||
bool render_background = false;
|
||||
xmb_handle_t *xmb = NULL;
|
||||
gl_t *gl = NULL;
|
||||
|
@ -1600,8 +1600,15 @@ static void xmb_frame(void)
|
|||
|
||||
xmb->raster_block.carr.coords.vertices = 0;
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
{
|
||||
coord_color[i] = 0;
|
||||
if (i == 3 || i == 7 || i == 11 || i == 15)
|
||||
coord_color[i] = (0.75f > xmb->alpha) ? xmb->alpha : 0.75f;
|
||||
}
|
||||
|
||||
menu_video_frame_background(menu, settings,
|
||||
gl, xmb->textures.bg.id, xmb->alpha, 0.75f, false);
|
||||
gl, xmb->textures.bg.id, xmb->alpha, false, &coord_color[0]);
|
||||
|
||||
xmb_draw_text(menu, xmb,
|
||||
xmb->title_name, xmb->margins.title.left,
|
||||
|
@ -1684,7 +1691,7 @@ static void xmb_frame(void)
|
|||
if (render_background)
|
||||
{
|
||||
menu_video_frame_background(menu, settings, gl,
|
||||
xmb->textures.bg.id, xmb->alpha, 0.75f, true);
|
||||
xmb->textures.bg.id, xmb->alpha, true, &coord_color[0]);
|
||||
xmb_frame_messagebox(msg);
|
||||
}
|
||||
|
||||
|
|
|
@ -52,12 +52,11 @@ void menu_video_frame_background(
|
|||
gl_t *gl,
|
||||
GLuint texture,
|
||||
float handle_alpha,
|
||||
float alpha,
|
||||
bool force_transparency)
|
||||
bool force_transparency,
|
||||
GRfloat *coord_color)
|
||||
{
|
||||
struct gfx_coords coords;
|
||||
GRfloat color[16], black_color[16],
|
||||
vertex[8], tex_coord[8];
|
||||
GRfloat color[16], vertex[8], tex_coord[8];
|
||||
|
||||
global_t *global = global_get_ptr();
|
||||
|
||||
|
@ -96,31 +95,11 @@ void menu_video_frame_background(
|
|||
color[14] = 1.0f;
|
||||
color[15] = handle_alpha;
|
||||
|
||||
if (alpha > handle_alpha)
|
||||
alpha = handle_alpha;
|
||||
|
||||
black_color[ 0] = 0.0f;
|
||||
black_color[ 1] = 0.0f;
|
||||
black_color[ 2] = 0.0f;
|
||||
black_color[ 3] = alpha;
|
||||
black_color[ 4] = 0.0f;
|
||||
black_color[ 5] = 0.0f;
|
||||
black_color[ 6] = 0.0f;
|
||||
black_color[ 7] = alpha;
|
||||
black_color[ 8] = 0.0f;
|
||||
black_color[ 9] = 0.0f;
|
||||
black_color[10] = 0.0f;
|
||||
black_color[11] = alpha;
|
||||
black_color[12] = 0.0f;
|
||||
black_color[13] = 0.0f;
|
||||
black_color[14] = 0.0f;
|
||||
black_color[15] = alpha;
|
||||
|
||||
coords.vertices = 4;
|
||||
coords.vertex = vertex;
|
||||
coords.tex_coord = tex_coord;
|
||||
coords.lut_tex_coord = tex_coord;
|
||||
coords.color = black_color;
|
||||
coords.color = (const float*)coord_color;
|
||||
|
||||
if (gl->shader && gl->shader->use)
|
||||
gl->shader->use(gl, GL_SHADER_STOCK_BLEND);
|
||||
|
|
|
@ -40,8 +40,8 @@ void menu_video_frame_background(
|
|||
gl_t *gl,
|
||||
GLuint texture,
|
||||
float handle_alpha,
|
||||
float alpha,
|
||||
bool force_transparency);
|
||||
bool force_transparency,
|
||||
GRfloat *color);
|
||||
#endif
|
||||
|
||||
const char *menu_video_get_ident(void);
|
||||
|
|
Loading…
Reference in New Issue