diff --git a/360/fonts.cpp b/360/fonts.cpp
index 5b6b4468b5..61fb1b3441 100644
--- a/360/fonts.cpp
+++ b/360/fonts.cpp
@@ -86,8 +86,9 @@ typedef struct {
// All elements are defaulted to NULL
static Font_Locals_t s_FontLocals; // Global static instance
-static void xdk360_video_font_draw_text(xdk360_video_font_t * font, float fOriginX, float fOriginY, unsigned long dwColor,
- const wchar_t * strText, float fMaxPixelWidth )
+static void xdk360_video_font_draw_text(xdk360_video_font_t * font,
+ float fOriginX, float fOriginY, unsigned long dwColor,
+ const wchar_t * strText, float fMaxPixelWidth )
{
if( strText == NULL || strText[0] == L'\0')
return;
@@ -164,7 +165,8 @@ static void xdk360_video_font_draw_text(xdk360_video_font_t * font, float fOrigi
}
// Translate unprintable characters
- const GLYPH_ATTR * pGlyph = &font->m_Glyphs[ ( letter <= font->m_cMaxGlyph ) ? font->m_TranslatorTable[letter] : 0 ];
+ const GLYPH_ATTR * pGlyph = &font->m_Glyphs[ ( letter <= font->m_cMaxGlyph )
+ ? font->m_TranslatorTable[letter] : 0 ];
float fOffset = font->m_fXScaleFactor * (float)pGlyph->wOffset;
float fAdvance = font->m_fXScaleFactor * (float)pGlyph->wAdvance;
diff --git a/360/menu.cpp b/360/menu.cpp
index 5c445d8f6b..9f035f0c1d 100644
--- a/360/menu.cpp
+++ b/360/menu.cpp
@@ -27,7 +27,7 @@
#include "../general.h"
-CRetroArch app;
+CRetroArch app;
HXUIOBJ hCur;
filebrowser_t browser;
filebrowser_t tmp_browser;
@@ -132,7 +132,7 @@ HRESULT CRetroArchControls::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
- snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[i], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
+ snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[i], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
m_controlslist.SetText(i, rarch_convert_char_to_wchar(buttons[i]));
}
@@ -150,32 +150,32 @@ HRESULT CRetroArchControls::OnControlNavigate(XUIMessageControlNavigate *pContro
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
- snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[i], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
+ snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[i], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
m_controlslist.SetText(i, rarch_convert_char_to_wchar(buttons[i]));
}
- switch(pControlNavigateData->nControlNavigate)
- {
- case XUI_CONTROL_NAVIGATE_LEFT:
- if(current_index > 0 && current_index != SETTING_CONTROLS_DEFAULT_ALL)
- {
- rarch_input_set_keybind(controlno, KEYBIND_DECREMENT, current_index);
- snprintf(button, sizeof(button), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[current_index], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
- m_controlslist.SetText(current_index, rarch_convert_char_to_wchar(button));
- }
- break;
- case XUI_CONTROL_NAVIGATE_RIGHT:
- if(current_index < RARCH_FIRST_META_KEY && current_index != SETTING_CONTROLS_DEFAULT_ALL)
- {
- rarch_input_set_keybind(controlno, KEYBIND_INCREMENT, current_index);
- snprintf(button, sizeof(button), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[current_index], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
- m_controlslist.SetText(current_index, rarch_convert_char_to_wchar(button));
- }
- break;
- case XUI_CONTROL_NAVIGATE_UP:
- case XUI_CONTROL_NAVIGATE_DOWN:
- break;
- }
+ switch(pControlNavigateData->nControlNavigate)
+ {
+ case XUI_CONTROL_NAVIGATE_LEFT:
+ if(current_index > 0 && current_index != SETTING_CONTROLS_DEFAULT_ALL)
+ {
+ rarch_input_set_keybind(controlno, KEYBIND_DECREMENT, current_index);
+ snprintf(button, sizeof(button), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[current_index], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
+ m_controlslist.SetText(current_index, rarch_convert_char_to_wchar(button));
+ }
+ break;
+ case XUI_CONTROL_NAVIGATE_RIGHT:
+ if(current_index < RARCH_FIRST_META_KEY && current_index != SETTING_CONTROLS_DEFAULT_ALL)
+ {
+ rarch_input_set_keybind(controlno, KEYBIND_INCREMENT, current_index);
+ snprintf(button, sizeof(button), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[current_index], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
+ m_controlslist.SetText(current_index, rarch_convert_char_to_wchar(button));
+ }
+ break;
+ case XUI_CONTROL_NAVIGATE_UP:
+ case XUI_CONTROL_NAVIGATE_DOWN:
+ break;
+ }
return 0;
}
@@ -197,13 +197,13 @@ HRESULT CRetroArchControls::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
for(i = 0; i < RARCH_FIRST_META_KEY; i++)
{
- snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[i], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
+ snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[i], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][i].joykey));
m_controlslist.SetText(i, rarch_convert_char_to_wchar(buttons[i]));
}
break;
default:
rarch_input_set_keybind(controlno, KEYBIND_DEFAULT, current_index);
- snprintf(buttons[current_index], sizeof(buttons[current_index]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[current_index], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
+ snprintf(buttons[current_index], sizeof(buttons[current_index]), "%s #%d: %s", rarch_default_libretro_keybind_name_lut[current_index], controlno, rarch_input_find_platform_key_label(g_settings.input.binds[controlno][current_index].joykey));
m_controlslist.SetText(current_index, rarch_convert_char_to_wchar(buttons[current_index]));
break;
}
@@ -246,48 +246,48 @@ HRESULT CRetroArchSettings::OnControlNavigate(XUIMessageControlNavigate *pContro
current_index = m_settingslist.GetCurSel();
- switch(pControlNavigateData->nControlNavigate)
- {
- case XUI_CONTROL_NAVIGATE_LEFT:
- switch(current_index)
- {
- case SETTING_SCALE_FACTOR:
- if(vid->fbo_enabled)
- {
- if((g_settings.video.fbo_scale_x > MIN_SCALING_FACTOR))
- {
- rarch_settings_change(S_SCALE_FACTOR_DECREMENT);
- //xdk360_gfx_init_fbo(vid);
- snprintf(scalefactor, sizeof(scalefactor), "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
- m_settingslist.SetText(SETTING_SCALE_FACTOR, rarch_convert_char_to_wchar(scalefactor));
- }
- }
- default:
- break;
- }
- break;
- case XUI_CONTROL_NAVIGATE_RIGHT:
- switch(current_index)
- {
- case SETTING_SCALE_FACTOR:
- if(vid->fbo_enabled)
- {
- if((g_settings.video.fbo_scale_x < MAX_SCALING_FACTOR))
- {
- rarch_settings_change(S_SCALE_FACTOR_INCREMENT);
- //xdk360_gfx_init_fbo(vid);
- snprintf(scalefactor, sizeof(scalefactor), "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
- m_settingslist.SetText(SETTING_SCALE_FACTOR, rarch_convert_char_to_wchar(scalefactor));
- }
- }
- default:
- break;
- }
- break;
- case XUI_CONTROL_NAVIGATE_UP:
- case XUI_CONTROL_NAVIGATE_DOWN:
- break;
- }
+ switch(pControlNavigateData->nControlNavigate)
+ {
+ case XUI_CONTROL_NAVIGATE_LEFT:
+ switch(current_index)
+ {
+ case SETTING_SCALE_FACTOR:
+ if(vid->fbo_enabled)
+ {
+ if((g_settings.video.fbo_scale_x > MIN_SCALING_FACTOR))
+ {
+ rarch_settings_change(S_SCALE_FACTOR_DECREMENT);
+ //xdk360_gfx_init_fbo(vid);
+ snprintf(scalefactor, sizeof(scalefactor), "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
+ m_settingslist.SetText(SETTING_SCALE_FACTOR, rarch_convert_char_to_wchar(scalefactor));
+ }
+ }
+ default:
+ break;
+ }
+ break;
+ case XUI_CONTROL_NAVIGATE_RIGHT:
+ switch(current_index)
+ {
+ case SETTING_SCALE_FACTOR:
+ if(vid->fbo_enabled)
+ {
+ if((g_settings.video.fbo_scale_x < MAX_SCALING_FACTOR))
+ {
+ rarch_settings_change(S_SCALE_FACTOR_INCREMENT);
+ //xdk360_gfx_init_fbo(vid);
+ snprintf(scalefactor, sizeof(scalefactor), "Scale Factor: %f (X) / %f (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
+ m_settingslist.SetText(SETTING_SCALE_FACTOR, rarch_convert_char_to_wchar(scalefactor));
+ }
+ }
+ default:
+ break;
+ }
+ break;
+ case XUI_CONTROL_NAVIGATE_UP:
+ case XUI_CONTROL_NAVIGATE_DOWN:
+ break;
+ }
return 0;
}
@@ -296,6 +296,7 @@ HRESULT CRetroArchQuickMenu::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
GetChildById(L"XuiQuickMenuList", &m_quickmenulist);
GetChildById(L"XuiBackButton", &m_back);
+
switch(g_console.screen_orientation)
{
case ORIENTATION_NORMAL:
@@ -311,6 +312,7 @@ HRESULT CRetroArchQuickMenu::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Flipped Rotated");
break;
}
+
char aspectratio_label[32];
snprintf(aspectratio_label, sizeof(aspectratio_label), "Aspect Ratio: %s", aspectratio_lut[g_console.aspect_ratio_index].name);
wchar_t * aspectratio_label_w = rarch_convert_char_to_wchar(aspectratio_label);
@@ -346,80 +348,80 @@ HRESULT CRetroArchQuickMenu::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
}
break;
case MENU_ITEM_KEEP_ASPECT_RATIO:
- {
- g_console.aspect_ratio_index++;
- if(g_console.aspect_ratio_index >= ASPECT_RATIO_END)
- g_console.aspect_ratio_index = 0;
+ {
+ g_console.aspect_ratio_index++;
+ if(g_console.aspect_ratio_index >= ASPECT_RATIO_END)
+ g_console.aspect_ratio_index = 0;
- gfx_ctx_set_aspect_ratio(d3d9, g_console.aspect_ratio_index);
- char aspectratio_label[32];
- snprintf(aspectratio_label, sizeof(aspectratio_label), "Aspect Ratio: %s", aspectratio_lut[g_console.aspect_ratio_index].name);
- wchar_t * aspectratio_label_w = rarch_convert_char_to_wchar(aspectratio_label);
- m_quickmenulist.SetText(MENU_ITEM_KEEP_ASPECT_RATIO, aspectratio_label_w);
- free(aspectratio_label_w);
- }
+ gfx_ctx_set_aspect_ratio(d3d9, g_console.aspect_ratio_index);
+ char aspectratio_label[32];
+ snprintf(aspectratio_label, sizeof(aspectratio_label), "Aspect Ratio: %s", aspectratio_lut[g_console.aspect_ratio_index].name);
+ wchar_t * aspectratio_label_w = rarch_convert_char_to_wchar(aspectratio_label);
+ m_quickmenulist.SetText(MENU_ITEM_KEEP_ASPECT_RATIO, aspectratio_label_w);
+ free(aspectratio_label_w);
+ }
break;
case MENU_ITEM_OVERSCAN_AMOUNT:
if(g_console.info_msg_enable)
{
if(g_console.info_msg_enable)
- {
+ {
msg_queue_clear(g_extern.msg_queue);
- msg_queue_push(g_extern.msg_queue, "TODO - Not yet implemented.", 1, 180);
- }
+ msg_queue_push(g_extern.msg_queue, "TODO - Not yet implemented.", 1, 180);
+ }
}
break;
case MENU_ITEM_ORIENTATION:
switch(g_console.screen_orientation)
{
- case ORIENTATION_NORMAL:
- g_console.screen_orientation = ORIENTATION_VERTICAL;
- m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Vertical");
- break;
- case ORIENTATION_VERTICAL:
- g_console.screen_orientation = ORIENTATION_FLIPPED;
- m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Flipped");
- break;
- case ORIENTATION_FLIPPED:
- g_console.screen_orientation = ORIENTATION_FLIPPED_ROTATED;
- m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Flipped Rotated");
- break;
- case ORIENTATION_FLIPPED_ROTATED:
- g_console.screen_orientation = ORIENTATION_NORMAL;
- m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Normal");
- break;
+ case ORIENTATION_NORMAL:
+ g_console.screen_orientation = ORIENTATION_VERTICAL;
+ m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Vertical");
+ break;
+ case ORIENTATION_VERTICAL:
+ g_console.screen_orientation = ORIENTATION_FLIPPED;
+ m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Flipped");
+ break;
+ case ORIENTATION_FLIPPED:
+ g_console.screen_orientation = ORIENTATION_FLIPPED_ROTATED;
+ m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Flipped Rotated");
+ break;
+ case ORIENTATION_FLIPPED_ROTATED:
+ g_console.screen_orientation = ORIENTATION_NORMAL;
+ m_quickmenulist.SetText(MENU_ITEM_ORIENTATION, L"Orientation: Normal");
+ break;
}
video_xdk360.set_rotation(driver.video_data, g_console.screen_orientation);
break;
case MENU_ITEM_RESIZE_MODE:
g_console.input_loop = INPUT_LOOP_RESIZE_MODE;
- if (g_console.info_msg_enable)
- {
- msg_queue_clear(g_extern.msg_queue);
- msg_queue_push(g_extern.msg_queue, "INFO - Resize the screen by moving around the two analog sticks.\nPress Y to reset to default values, and B to go back.\nTo select the resized screen mode, set Aspect Ratio to: 'Custom'.", 1, 270);
- }
+ if (g_console.info_msg_enable)
+ {
+ msg_queue_clear(g_extern.msg_queue);
+ msg_queue_push(g_extern.msg_queue, "INFO - Resize the screen by moving around the two analog sticks.\nPress Y to reset to default values, and B to go back.\nTo select the resized screen mode, set Aspect Ratio to: 'Custom'.", 1, 270);
+ }
break;
case MENU_ITEM_FRAME_ADVANCE:
if (g_console.emulator_initialized)
- rarch_settings_change(S_FRAME_ADVANCE);
+ rarch_settings_change(S_FRAME_ADVANCE);
break;
case MENU_ITEM_SCREENSHOT_MODE:
- if (g_console.info_msg_enable)
+ if (g_console.info_msg_enable)
{
- msg_queue_clear(g_extern.msg_queue);
- msg_queue_push(g_extern.msg_queue, "TODO - Not yet implemented.", 1, 180);
- }
+ msg_queue_clear(g_extern.msg_queue);
+ msg_queue_push(g_extern.msg_queue, "TODO - Not yet implemented.", 1, 180);
+ }
break;
case MENU_ITEM_RESET:
- if (g_console.emulator_initialized)
+ if (g_console.emulator_initialized)
{
- rarch_settings_change(S_RETURN_TO_GAME);
- rarch_game_reset();
+ rarch_settings_change(S_RETURN_TO_GAME);
+ rarch_game_reset();
}
break;
case MENU_ITEM_RETURN_TO_GAME:
if (g_console.emulator_initialized)
- rarch_settings_change(S_RETURN_TO_GAME);
+ rarch_settings_change(S_RETURN_TO_GAME);
break;
case MENU_ITEM_RETURN_TO_DASHBOARD:
rarch_settings_change(S_RETURN_TO_DASHBOARD);
@@ -476,7 +478,7 @@ HRESULT CRetroArchFileBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandle
retro_get_system_info(&info);
bool block_zip_extract = info.block_extract;
- const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t*)m_romlist.GetText(index));
+ const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t*)m_romlist.GetText(index));
if((strstr(strbuffer, ".zip") || strstr(strbuffer, ".ZIP")) && !block_zip_extract)
{
@@ -574,15 +576,15 @@ HRESULT CRetroArchCoreBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandle
int index = m_romlist.GetCurSel();
if(tmp_browser.cur[index].d_type != FILE_ATTRIBUTE_DIRECTORY)
{
- const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t *)m_romlist.GetText(index));
- snprintf(g_console.launch_app_on_exit, sizeof(g_console.launch_app_on_exit), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer);
- rarch_settings_change(S_RETURN_TO_LAUNCHER);
+ const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t *)m_romlist.GetText(index));
+ snprintf(g_console.launch_app_on_exit, sizeof(g_console.launch_app_on_exit), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer);
+ rarch_settings_change(S_RETURN_TO_LAUNCHER);
}
else if(tmp_browser.cur[index].d_type == FILE_ATTRIBUTE_DIRECTORY)
{
- const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t *)m_romlist.GetText(index));
- snprintf(path, sizeof(path), "%s%s\\", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer);
- filebrowser_fetch_directory_entries(path, &tmp_browser, &m_romlist, &m_rompathtitle);
+ const char * strbuffer = rarch_convert_wchar_to_const_char((const wchar_t *)m_romlist.GetText(index));
+ snprintf(path, sizeof(path), "%s%s\\", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer);
+ filebrowser_fetch_directory_entries(path, &tmp_browser, &m_romlist, &m_rompathtitle);
}
}
@@ -616,26 +618,26 @@ HRESULT CRetroArchSettings::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, g_console.info_msg_enable ? L"Info messages: ON" : L"Info messages: OFF");
break;
case SETTING_EMU_MENUS:
- g_console.menus_hd_enable = !g_console.menus_hd_enable;
- m_settingslist.SetText(SETTING_EMU_MENUS, g_console.menus_hd_enable ? L"Menus: HD" : L"Menus: SD");
- break;
+ g_console.menus_hd_enable = !g_console.menus_hd_enable;
+ m_settingslist.SetText(SETTING_EMU_MENUS, g_console.menus_hd_enable ? L"Menus: HD" : L"Menus: SD");
+ break;
case SETTING_GAMMA_CORRECTION_ENABLED:
g_console.gamma_correction_enable = !g_console.gamma_correction_enable;
m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_console.gamma_correction_enable ? L"Gamma correction: ON" : L"Gamma correction: OFF");
- if(g_console.info_msg_enable)
- {
- msg_queue_clear(g_extern.msg_queue);
- msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch for this change to take effect.", 1, 180);
- }
+ if(g_console.info_msg_enable)
+ {
+ msg_queue_clear(g_extern.msg_queue);
+ msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch for this change to take effect.", 1, 180);
+ }
break;
case SETTING_COLOR_FORMAT:
g_console.color_format = !g_console.color_format;
m_settingslist.SetText(SETTING_COLOR_FORMAT, g_console.color_format ? L"Color format: 32bit ARGB" : L"Color format: 16bit RGBA");
if (g_console.info_msg_enable)
- {
- msg_queue_clear(g_extern.msg_queue);
- msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch for this change to take effect.", 1, 180);
- }
+ {
+ msg_queue_clear(g_extern.msg_queue);
+ msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch for this change to take effect.", 1, 180);
+ }
break;
case SETTING_SHADER:
set_shader = 1;
@@ -646,11 +648,12 @@ HRESULT CRetroArchSettings::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
RARCH_ERR("Failed to load scene.\n");
}
hCur = app.hShaderBrowser;
- if (g_console.info_msg_enable)
- {
- msg_queue_clear(g_extern.msg_queue);
+
+ if (g_console.info_msg_enable)
+ {
+ msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - Select a shader from the menu by pressing the A button.", 1, 180);
- }
+ }
NavigateForward(app.hShaderBrowser);
break;
case SETTING_SHADER_2:
@@ -662,10 +665,10 @@ HRESULT CRetroArchSettings::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
}
hCur = app.hShaderBrowser;
if (g_console.info_msg_enable)
- {
- msg_queue_clear(g_extern.msg_queue);
+ {
+ msg_queue_clear(g_extern.msg_queue);
msg_queue_push(g_extern.msg_queue, "INFO - Select a shader from the menu by pressing the A button.", 1, 180);
- }
+ }
NavigateForward(app.hShaderBrowser);
break;
case SETTING_HW_TEXTURE_FILTER:
@@ -811,7 +814,7 @@ int menu_init (void)
void menu_deinit (void)
{
- app.Uninit();
+ app.Uninit();
}
void menu_loop(void)
@@ -829,32 +832,31 @@ void menu_loop(void)
{
if(!g_console.emulator_initialized)
d3d9->d3d_render_device->Clear(0, NULL, D3DCLEAR_TARGET, D3DCOLOR_ARGB(0, 0, 0, 0), 1.0f, 0);
- else
- {
+ else
rarch_render_cached_frame();
- }
XINPUT_STATE state;
XInputGetState(0, &state);
g_console.menu_enable = !((state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB)
- && (state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB) && (g_console.emulator_initialized)
- && IS_TIMER_EXPIRED(d3d9));
+ && (state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB) && (g_console.emulator_initialized)
+ && IS_TIMER_EXPIRED(d3d9));
+
g_console.mode_switch = g_console.menu_enable ? MODE_MENU : MODE_EMULATION;
- switch(g_console.input_loop)
- {
+ switch(g_console.input_loop)
+ {
case INPUT_LOOP_MENU:
- app.RunFrame(); /* Update XUI */
- if(state.Gamepad.wButtons & XINPUT_GAMEPAD_B && hCur != app.hMainScene)
+ app.RunFrame(); /* Update XUI */
+ if(state.Gamepad.wButtons & XINPUT_GAMEPAD_B && hCur != app.hMainScene)
XuiSceneNavigateBack(hCur, app.hMainScene, XUSER_INDEX_ANY);
- break;
- case INPUT_LOOP_RESIZE_MODE:
- xdk360_input_loop();
- break;
- default:
- break;
- }
+ break;
+ case INPUT_LOOP_RESIZE_MODE:
+ xdk360_input_loop();
+ break;
+ default:
+ break;
+ }
hr = app.Render(); /* Render XUI */
hr = XuiTimersRun(); /* Update XUI timers */
@@ -864,21 +866,18 @@ void menu_loop(void)
SET_TIMER_EXPIRATION(d3d9, 30);
}
- /* XBox 360 specific font code */
- {
- const char *msg = msg_queue_pull(g_extern.msg_queue);
+ const char *msg = msg_queue_pull(g_extern.msg_queue);
- if (msg)
- {
- if(IS_TIMER_EXPIRED(d3d9))
- {
- xdk360_console_format(msg);
- SET_TIMER_EXPIRATION(d3d9, 30);
- }
+ if (msg)
+ {
+ if(IS_TIMER_EXPIRED(d3d9))
+ {
+ xdk360_console_format(msg);
+ SET_TIMER_EXPIRATION(d3d9, 30);
+ }
- xdk360_console_draw();
- }
- }
+ xdk360_console_draw();
+ }
gfx_ctx_swap_buffers();
}while(g_console.menu_enable);
diff --git a/360/menu.h b/360/menu.h
index 04152cc3d2..f6087b81f2 100644
--- a/360/menu.h
+++ b/360/menu.h
@@ -37,23 +37,23 @@ enum
enum
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B = 0,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3,
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3,
- SETTING_CONTROLS_DEFAULT_ALL
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B = 0,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3,
+ SETTING_CONTROLS_DEFAULT_ALL
};
enum
@@ -64,154 +64,152 @@ enum
class CRetroArch : public CXuiModule
{
-public:
- HXUIOBJ hMainScene;
- HXUIOBJ hControlsMenu;
- HXUIOBJ hFileBrowser;
- HXUIOBJ hCoreBrowser;
- HXUIOBJ hShaderBrowser;
- HXUIOBJ hQuickMenu;
- HXUIOBJ hRetroArchSettings;
-protected:
- /* Override so that Cssnes can register classes */
- virtual HRESULT RegisterXuiClasses();
- /* Override so that Cssnes can unregister classes */
- virtual HRESULT UnregisterXuiClasses();
+ public:
+ HXUIOBJ hMainScene;
+ HXUIOBJ hControlsMenu;
+ HXUIOBJ hFileBrowser;
+ HXUIOBJ hCoreBrowser;
+ HXUIOBJ hShaderBrowser;
+ HXUIOBJ hQuickMenu;
+ HXUIOBJ hRetroArchSettings;
+ protected:
+ virtual HRESULT RegisterXuiClasses();
+ virtual HRESULT UnregisterXuiClasses();
};
class CRetroArchMain: public CXuiSceneImpl
{
-protected:
- CXuiControl m_filebrowser;
- CXuiControl m_quick_menu;
- CXuiControl m_controls;
- CXuiControl m_settings;
- CXuiControl m_change_libretro_core;
- CXuiControl m_quit;
- CXuiTextElement m_title;
- CXuiTextElement m_core;
-public:
- HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
- HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
+ protected:
+ CXuiControl m_filebrowser;
+ CXuiControl m_quick_menu;
+ CXuiControl m_controls;
+ CXuiControl m_settings;
+ CXuiControl m_change_libretro_core;
+ CXuiControl m_quit;
+ CXuiTextElement m_title;
+ CXuiTextElement m_core;
+ public:
+ HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
+ HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
- XUI_BEGIN_MSG_MAP()
- XUI_ON_XM_INIT( OnInit)
- XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
- XUI_END_MSG_MAP();
+ XUI_BEGIN_MSG_MAP()
+ XUI_ON_XM_INIT( OnInit)
+ XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
+ XUI_END_MSG_MAP();
- XUI_IMPLEMENT_CLASS(CRetroArchMain, L"RetroArchMain", XUI_CLASS_SCENE)
+ XUI_IMPLEMENT_CLASS(CRetroArchMain, L"RetroArchMain", XUI_CLASS_SCENE)
};
class CRetroArchFileBrowser: public CXuiSceneImpl
{
-protected:
- CXuiList m_romlist;
- CXuiControl m_back;
- CXuiControl m_dir_game;
- CXuiControl m_dir_cache;
- CXuiTextElement m_rompathtitle;
-public:
- HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
- HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
+ protected:
+ CXuiList m_romlist;
+ CXuiControl m_back;
+ CXuiControl m_dir_game;
+ CXuiControl m_dir_cache;
+ CXuiTextElement m_rompathtitle;
+ public:
+ HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
+ HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
- XUI_BEGIN_MSG_MAP()
- XUI_ON_XM_INIT( OnInit)
- XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
- XUI_END_MSG_MAP();
+ XUI_BEGIN_MSG_MAP()
+ XUI_ON_XM_INIT( OnInit)
+ XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
+ XUI_END_MSG_MAP();
- XUI_IMPLEMENT_CLASS(CRetroArchFileBrowser, L"RetroArchFileBrowser", XUI_CLASS_SCENE)
+ XUI_IMPLEMENT_CLASS(CRetroArchFileBrowser, L"RetroArchFileBrowser", XUI_CLASS_SCENE)
};
class CRetroArchCoreBrowser: public CXuiSceneImpl
{
-protected:
- CXuiList m_romlist;
- CXuiControl m_back;
- CXuiTextElement m_rompathtitle;
-public:
- HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
- HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
+ protected:
+ CXuiList m_romlist;
+ CXuiControl m_back;
+ CXuiTextElement m_rompathtitle;
+ public:
+ HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
+ HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
- XUI_BEGIN_MSG_MAP()
- XUI_ON_XM_INIT( OnInit)
- XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
- XUI_END_MSG_MAP();
+ XUI_BEGIN_MSG_MAP()
+ XUI_ON_XM_INIT( OnInit)
+ XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
+ XUI_END_MSG_MAP();
- XUI_IMPLEMENT_CLASS(CRetroArchCoreBrowser, L"RetroArchCoreBrowser", XUI_CLASS_SCENE)
+ XUI_IMPLEMENT_CLASS(CRetroArchCoreBrowser, L"RetroArchCoreBrowser", XUI_CLASS_SCENE)
};
class CRetroArchShaderBrowser: public CXuiSceneImpl
{
-protected:
- CXuiList m_shaderlist;
- CXuiControl m_back;
- CXuiTextElement m_shaderpathtitle;
-public:
- HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
- HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
+ protected:
+ CXuiList m_shaderlist;
+ CXuiControl m_back;
+ CXuiTextElement m_shaderpathtitle;
+ public:
+ HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
+ HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
- XUI_BEGIN_MSG_MAP()
- XUI_ON_XM_INIT( OnInit)
- XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
- XUI_END_MSG_MAP();
+ XUI_BEGIN_MSG_MAP()
+ XUI_ON_XM_INIT( OnInit)
+ XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
+ XUI_END_MSG_MAP();
- XUI_IMPLEMENT_CLASS(CRetroArchShaderBrowser, L"RetroArchShaderBrowser", XUI_CLASS_SCENE)
+ XUI_IMPLEMENT_CLASS(CRetroArchShaderBrowser, L"RetroArchShaderBrowser", XUI_CLASS_SCENE)
};
class CRetroArchQuickMenu: public CXuiSceneImpl
{
-protected:
- CXuiList m_quickmenulist;
- CXuiControl m_back;
-public:
- HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
- HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
+ protected:
+ CXuiList m_quickmenulist;
+ CXuiControl m_back;
+ public:
+ HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
+ HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
- XUI_BEGIN_MSG_MAP()
- XUI_ON_XM_INIT( OnInit)
- XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
- XUI_END_MSG_MAP();
+ XUI_BEGIN_MSG_MAP()
+ XUI_ON_XM_INIT( OnInit)
+ XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
+ XUI_END_MSG_MAP();
- XUI_IMPLEMENT_CLASS(CRetroArchQuickMenu, L"RetroArchQuickMenu", XUI_CLASS_SCENE)
+ XUI_IMPLEMENT_CLASS(CRetroArchQuickMenu, L"RetroArchQuickMenu", XUI_CLASS_SCENE)
};
class CRetroArchSettings: public CXuiSceneImpl
{
-protected:
- CXuiList m_settingslist;
- CXuiControl m_back;
-public:
- HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
- HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
- HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled);
+ protected:
+ CXuiList m_settingslist;
+ CXuiControl m_back;
+ public:
+ HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
+ HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
+ HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled);
- XUI_BEGIN_MSG_MAP()
- XUI_ON_XM_INIT( OnInit)
- XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate )
- XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
- XUI_END_MSG_MAP();
+ XUI_BEGIN_MSG_MAP()
+ XUI_ON_XM_INIT( OnInit)
+ XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate )
+ XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
+ XUI_END_MSG_MAP();
- XUI_IMPLEMENT_CLASS(CRetroArchSettings, L"RetroArchSettings", XUI_CLASS_SCENE)
+ XUI_IMPLEMENT_CLASS(CRetroArchSettings, L"RetroArchSettings", XUI_CLASS_SCENE)
};
class CRetroArchControls: public CXuiSceneImpl
{
-protected:
- CXuiList m_controlslist;
- CXuiControl m_back;
- CXuiSlider m_controlnoslider;
-public:
- HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
- HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
- HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled);
+ protected:
+ CXuiList m_controlslist;
+ CXuiControl m_back;
+ CXuiSlider m_controlnoslider;
+ public:
+ HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled );
+ HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled );
+ HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled);
- XUI_BEGIN_MSG_MAP()
- XUI_ON_XM_INIT( OnInit)
- XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate )
- XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
- XUI_END_MSG_MAP();
+ XUI_BEGIN_MSG_MAP()
+ XUI_ON_XM_INIT( OnInit)
+ XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate )
+ XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress )
+ XUI_END_MSG_MAP();
- XUI_IMPLEMENT_CLASS(CRetroArchControls, L"RetroArchControls", XUI_CLASS_SCENE)
+ XUI_IMPLEMENT_CLASS(CRetroArchControls, L"RetroArchControls", XUI_CLASS_SCENE)
};
int menu_init (void);
diff --git a/360/xdk360_video.cpp b/360/xdk360_video.cpp
index e329dff198..3390fa8c63 100644
--- a/360/xdk360_video.cpp
+++ b/360/xdk360_video.cpp
@@ -14,7 +14,6 @@
* If not, see .
*/
-// Xbox 360-specific headers
#ifdef _XBOX
#include
#include
@@ -42,70 +41,70 @@
const DWORD g_MapLinearToSrgbGpuFormat[] =
{
- GPUTEXTUREFORMAT_1_REVERSE,
- GPUTEXTUREFORMAT_1,
- GPUTEXTUREFORMAT_8,
- GPUTEXTUREFORMAT_1_5_5_5,
- GPUTEXTUREFORMAT_5_6_5,
- GPUTEXTUREFORMAT_6_5_5,
- GPUTEXTUREFORMAT_8_8_8_8_AS_16_16_16_16,
- GPUTEXTUREFORMAT_2_10_10_10_AS_16_16_16_16,
- GPUTEXTUREFORMAT_8_A,
- GPUTEXTUREFORMAT_8_B,
- GPUTEXTUREFORMAT_8_8,
- GPUTEXTUREFORMAT_Cr_Y1_Cb_Y0_REP,
- GPUTEXTUREFORMAT_Y1_Cr_Y0_Cb_REP,
- GPUTEXTUREFORMAT_16_16_EDRAM,
- GPUTEXTUREFORMAT_8_8_8_8_A,
- GPUTEXTUREFORMAT_4_4_4_4,
- GPUTEXTUREFORMAT_10_11_11_AS_16_16_16_16,
- GPUTEXTUREFORMAT_11_11_10_AS_16_16_16_16,
- GPUTEXTUREFORMAT_DXT1_AS_16_16_16_16,
- GPUTEXTUREFORMAT_DXT2_3_AS_16_16_16_16,
- GPUTEXTUREFORMAT_DXT4_5_AS_16_16_16_16,
- GPUTEXTUREFORMAT_16_16_16_16_EDRAM,
- GPUTEXTUREFORMAT_24_8,
- GPUTEXTUREFORMAT_24_8_FLOAT,
- GPUTEXTUREFORMAT_16,
- GPUTEXTUREFORMAT_16_16,
- GPUTEXTUREFORMAT_16_16_16_16,
- GPUTEXTUREFORMAT_16_EXPAND,
- GPUTEXTUREFORMAT_16_16_EXPAND,
- GPUTEXTUREFORMAT_16_16_16_16_EXPAND,
- GPUTEXTUREFORMAT_16_FLOAT,
- GPUTEXTUREFORMAT_16_16_FLOAT,
- GPUTEXTUREFORMAT_16_16_16_16_FLOAT,
- GPUTEXTUREFORMAT_32,
- GPUTEXTUREFORMAT_32_32,
- GPUTEXTUREFORMAT_32_32_32_32,
- GPUTEXTUREFORMAT_32_FLOAT,
- GPUTEXTUREFORMAT_32_32_FLOAT,
- GPUTEXTUREFORMAT_32_32_32_32_FLOAT,
- GPUTEXTUREFORMAT_32_AS_8,
- GPUTEXTUREFORMAT_32_AS_8_8,
- GPUTEXTUREFORMAT_16_MPEG,
- GPUTEXTUREFORMAT_16_16_MPEG,
- GPUTEXTUREFORMAT_8_INTERLACED,
- GPUTEXTUREFORMAT_32_AS_8_INTERLACED,
- GPUTEXTUREFORMAT_32_AS_8_8_INTERLACED,
- GPUTEXTUREFORMAT_16_INTERLACED,
- GPUTEXTUREFORMAT_16_MPEG_INTERLACED,
- GPUTEXTUREFORMAT_16_16_MPEG_INTERLACED,
- GPUTEXTUREFORMAT_DXN,
- GPUTEXTUREFORMAT_8_8_8_8_AS_16_16_16_16,
- GPUTEXTUREFORMAT_DXT1_AS_16_16_16_16,
- GPUTEXTUREFORMAT_DXT2_3_AS_16_16_16_16,
- GPUTEXTUREFORMAT_DXT4_5_AS_16_16_16_16,
- GPUTEXTUREFORMAT_2_10_10_10_AS_16_16_16_16,
- GPUTEXTUREFORMAT_10_11_11_AS_16_16_16_16,
- GPUTEXTUREFORMAT_11_11_10_AS_16_16_16_16,
- GPUTEXTUREFORMAT_32_32_32_FLOAT,
- GPUTEXTUREFORMAT_DXT3A,
- GPUTEXTUREFORMAT_DXT5A,
- GPUTEXTUREFORMAT_CTX1,
- GPUTEXTUREFORMAT_DXT3A_AS_1_1_1_1,
- GPUTEXTUREFORMAT_8_8_8_8_GAMMA_EDRAM,
- GPUTEXTUREFORMAT_2_10_10_10_FLOAT_EDRAM,
+ GPUTEXTUREFORMAT_1_REVERSE,
+ GPUTEXTUREFORMAT_1,
+ GPUTEXTUREFORMAT_8,
+ GPUTEXTUREFORMAT_1_5_5_5,
+ GPUTEXTUREFORMAT_5_6_5,
+ GPUTEXTUREFORMAT_6_5_5,
+ GPUTEXTUREFORMAT_8_8_8_8_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_2_10_10_10_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_8_A,
+ GPUTEXTUREFORMAT_8_B,
+ GPUTEXTUREFORMAT_8_8,
+ GPUTEXTUREFORMAT_Cr_Y1_Cb_Y0_REP,
+ GPUTEXTUREFORMAT_Y1_Cr_Y0_Cb_REP,
+ GPUTEXTUREFORMAT_16_16_EDRAM,
+ GPUTEXTUREFORMAT_8_8_8_8_A,
+ GPUTEXTUREFORMAT_4_4_4_4,
+ GPUTEXTUREFORMAT_10_11_11_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_11_11_10_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_DXT1_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_DXT2_3_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_DXT4_5_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_16_16_16_16_EDRAM,
+ GPUTEXTUREFORMAT_24_8,
+ GPUTEXTUREFORMAT_24_8_FLOAT,
+ GPUTEXTUREFORMAT_16,
+ GPUTEXTUREFORMAT_16_16,
+ GPUTEXTUREFORMAT_16_16_16_16,
+ GPUTEXTUREFORMAT_16_EXPAND,
+ GPUTEXTUREFORMAT_16_16_EXPAND,
+ GPUTEXTUREFORMAT_16_16_16_16_EXPAND,
+ GPUTEXTUREFORMAT_16_FLOAT,
+ GPUTEXTUREFORMAT_16_16_FLOAT,
+ GPUTEXTUREFORMAT_16_16_16_16_FLOAT,
+ GPUTEXTUREFORMAT_32,
+ GPUTEXTUREFORMAT_32_32,
+ GPUTEXTUREFORMAT_32_32_32_32,
+ GPUTEXTUREFORMAT_32_FLOAT,
+ GPUTEXTUREFORMAT_32_32_FLOAT,
+ GPUTEXTUREFORMAT_32_32_32_32_FLOAT,
+ GPUTEXTUREFORMAT_32_AS_8,
+ GPUTEXTUREFORMAT_32_AS_8_8,
+ GPUTEXTUREFORMAT_16_MPEG,
+ GPUTEXTUREFORMAT_16_16_MPEG,
+ GPUTEXTUREFORMAT_8_INTERLACED,
+ GPUTEXTUREFORMAT_32_AS_8_INTERLACED,
+ GPUTEXTUREFORMAT_32_AS_8_8_INTERLACED,
+ GPUTEXTUREFORMAT_16_INTERLACED,
+ GPUTEXTUREFORMAT_16_MPEG_INTERLACED,
+ GPUTEXTUREFORMAT_16_16_MPEG_INTERLACED,
+ GPUTEXTUREFORMAT_DXN,
+ GPUTEXTUREFORMAT_8_8_8_8_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_DXT1_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_DXT2_3_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_DXT4_5_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_2_10_10_10_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_10_11_11_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_11_11_10_AS_16_16_16_16,
+ GPUTEXTUREFORMAT_32_32_32_FLOAT,
+ GPUTEXTUREFORMAT_DXT3A,
+ GPUTEXTUREFORMAT_DXT5A,
+ GPUTEXTUREFORMAT_CTX1,
+ GPUTEXTUREFORMAT_DXT3A_AS_1_1_1_1,
+ GPUTEXTUREFORMAT_8_8_8_8_GAMMA_EDRAM,
+ GPUTEXTUREFORMAT_2_10_10_10_FLOAT_EDRAM,
};
struct XPR_HEADER
@@ -149,89 +148,90 @@ void * PackedResource::GetData( const char * strName ) const
HRESULT PackedResource::Create( const char * strFilename )
{
- unsigned long dwNumBytesRead;
- void * hFile = CreateFile( strFilename, GENERIC_READ, FILE_SHARE_READ, NULL,
- OPEN_EXISTING, FILE_ATTRIBUTE_READONLY, NULL );
- if( hFile == INVALID_HANDLE_VALUE )
- {
- RARCH_ERR( "File <%s> not found.\n", strFilename );
- return E_FAIL;
- }
+ unsigned long dwNumBytesRead;
+ void * hFile = CreateFile( strFilename, GENERIC_READ, FILE_SHARE_READ, NULL,
+ OPEN_EXISTING, FILE_ATTRIBUTE_READONLY, NULL );
- // Read in and verify the XPR magic header
- XPR_HEADER xprh;
- if( !ReadFile( hFile, &xprh, sizeof( XPR_HEADER ), &dwNumBytesRead, NULL ) )
- {
- RARCH_ERR( "Error reading XPR header in file <%s>.\n", strFilename );
- CloseHandle( hFile );
- return E_FAIL;
- }
+ if( hFile == INVALID_HANDLE_VALUE )
+ {
+ RARCH_ERR( "File <%s> not found.\n", strFilename );
+ return E_FAIL;
+ }
- if( xprh.dwMagic != XPR2_MAGIC_VALUE )
- {
- RARCH_ERR( "Invalid Xbox Packed Resource (.xpr) file: Magic = 0x%08lx.\n", xprh.dwMagic );
- CloseHandle( hFile );
- return E_FAIL;
- }
+ // Read in and verify the XPR magic header
+ XPR_HEADER xprh;
+ if( !ReadFile( hFile, &xprh, sizeof( XPR_HEADER ), &dwNumBytesRead, NULL ) )
+ {
+ RARCH_ERR( "Error reading XPR header in file <%s>.\n", strFilename );
+ CloseHandle( hFile );
+ return E_FAIL;
+ }
- // Compute memory requirements
- m_dwSysMemDataSize = xprh.dwHeaderSize;
- m_dwVidMemDataSize = xprh.dwDataSize;
+ if( xprh.dwMagic != XPR2_MAGIC_VALUE )
+ {
+ RARCH_ERR( "Invalid Xbox Packed Resource (.xpr) file: Magic = 0x%08lx.\n", xprh.dwMagic );
+ CloseHandle( hFile );
+ return E_FAIL;
+ }
- // Allocate memory
- m_pSysMemData = (unsigned char*)malloc(m_dwSysMemDataSize);
- if( m_pSysMemData == NULL )
- {
- RARCH_ERR( "Could not allocate system memory.\n" );
- m_dwSysMemDataSize = 0;
- return E_FAIL;
- }
- m_pVidMemData = ( unsigned char* )XMemAlloc( m_dwVidMemDataSize, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
- XALLOC_PHYSICAL_ALIGNMENT_4K, XALLOC_MEMPROTECT_WRITECOMBINE, 0, XALLOC_MEMTYPE_PHYSICAL ) );
+ // Compute memory requirements
+ m_dwSysMemDataSize = xprh.dwHeaderSize;
+ m_dwVidMemDataSize = xprh.dwDataSize;
- if( m_pVidMemData == NULL )
- {
- RARCH_ERR( "Could not allocate physical memory.\n" );
- m_dwSysMemDataSize = 0;
- m_dwVidMemDataSize = 0;
- free(m_pSysMemData);
- m_pSysMemData = NULL;
- return E_FAIL;
- }
+ // Allocate memory
+ m_pSysMemData = (unsigned char*)malloc(m_dwSysMemDataSize);
+ if( m_pSysMemData == NULL )
+ {
+ RARCH_ERR( "Could not allocate system memory.\n" );
+ m_dwSysMemDataSize = 0;
+ return E_FAIL;
+ }
+ m_pVidMemData = ( unsigned char* )XMemAlloc( m_dwVidMemDataSize, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
+ XALLOC_PHYSICAL_ALIGNMENT_4K, XALLOC_MEMPROTECT_WRITECOMBINE, 0, XALLOC_MEMTYPE_PHYSICAL ) );
- // Read in the data from the file
- if( !ReadFile( hFile, m_pSysMemData, m_dwSysMemDataSize, &dwNumBytesRead, NULL ) ||
- !ReadFile( hFile, m_pVidMemData, m_dwVidMemDataSize, &dwNumBytesRead, NULL ) )
- {
- RARCH_ERR( "Unable to read Xbox Packed Resource (.xpr) file.\n" );
- CloseHandle( hFile );
- return E_FAIL;
- }
+ if( m_pVidMemData == NULL )
+ {
+ RARCH_ERR( "Could not allocate physical memory.\n" );
+ m_dwSysMemDataSize = 0;
+ m_dwVidMemDataSize = 0;
+ free(m_pSysMemData);
+ m_pSysMemData = NULL;
+ return E_FAIL;
+ }
- // Done with the file
- CloseHandle( hFile );
+ // Read in the data from the file
+ if( !ReadFile( hFile, m_pSysMemData, m_dwSysMemDataSize, &dwNumBytesRead, NULL ) ||
+ !ReadFile( hFile, m_pVidMemData, m_dwVidMemDataSize, &dwNumBytesRead, NULL ) )
+ {
+ RARCH_ERR( "Unable to read Xbox Packed Resource (.xpr) file.\n" );
+ CloseHandle( hFile );
+ return E_FAIL;
+ }
- // Extract resource table from the header data
- m_dwNumResourceTags = *( unsigned long * )( m_pSysMemData + 0 );
- m_pResourceTags = ( RESOURCE* )( m_pSysMemData + 4 );
+ // Done with the file
+ CloseHandle( hFile );
- // Patch up the resources
- for( unsigned long i = 0; i < m_dwNumResourceTags; i++ )
- {
- m_pResourceTags[i].strName = ( char * )( m_pSysMemData + ( unsigned long )m_pResourceTags[i].strName );
+ // Extract resource table from the header data
+ m_dwNumResourceTags = *( unsigned long * )( m_pSysMemData + 0 );
+ m_pResourceTags = ( RESOURCE* )( m_pSysMemData + 4 );
- // Fixup the texture memory
- if( ( m_pResourceTags[i].dwType & 0xffff0000 ) == ( RESOURCETYPE_TEXTURE & 0xffff0000 ) )
- {
- D3DTexture* pTexture = ( D3DTexture* )&m_pSysMemData[m_pResourceTags[i].dwOffset];
- // Adjust Base address according to where memory was allocated
- XGOffsetBaseTextureAddress( pTexture, m_pVidMemData, m_pVidMemData );
- }
- }
+ // Patch up the resources
+ for( unsigned long i = 0; i < m_dwNumResourceTags; i++ )
+ {
+ m_pResourceTags[i].strName = ( char * )( m_pSysMemData + ( unsigned long )m_pResourceTags[i].strName );
- m_bInitialized = TRUE;
+ // Fixup the texture memory
+ if( ( m_pResourceTags[i].dwType & 0xffff0000 ) == ( RESOURCETYPE_TEXTURE & 0xffff0000 ) )
+ {
+ D3DTexture* pTexture = ( D3DTexture* )&m_pSysMemData[m_pResourceTags[i].dwOffset];
+ // Adjust Base address according to where memory was allocated
+ XGOffsetBaseTextureAddress( pTexture, m_pVidMemData, m_pVidMemData );
+ }
+ }
- return 0;
+ m_bInitialized = TRUE;
+
+ return 0;
}
void PackedResource::Destroy()
@@ -241,8 +241,8 @@ void PackedResource::Destroy()
m_dwSysMemDataSize = 0L;
if( m_pVidMemData != NULL )
- XMemFree( m_pVidMemData, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
- 0, 0, 0, XALLOC_MEMTYPE_PHYSICAL ) );
+ XMemFree( m_pVidMemData, MAKE_XALLOC_ATTRIBUTES( 0, 0, 0, 0, eXALLOCAllocatorId_GameMax,
+ 0, 0, 0, XALLOC_MEMTYPE_PHYSICAL ) );
m_pVidMemData = NULL;
m_dwVidMemDataSize = 0L;
@@ -295,7 +295,7 @@ static void xdk360_set_viewport(bool force_full)
xdk360_video_t *d3d9 = (xdk360_video_t*)driver.video_data;
d3d9->d3d_render_device->Clear(0, NULL, D3DCLEAR_TARGET,
- 0xff000000, 1.0f, 0);
+ 0xff000000, 1.0f, 0);
int width = d3d9->video_mode.fIsHiDef ? 1280 : 640;
int height = d3d9->video_mode.fIsHiDef ? 720 : 480;
@@ -319,7 +319,7 @@ static void xdk360_set_viewport(bool force_full)
// If the aspect ratios of screen and desired aspect ratio are sufficiently equal (floating point stuff),
if(g_console.aspect_ratio_index == ASPECT_RATIO_CUSTOM)
{
- delta = (desired_aspect / device_aspect - 1.0) / 2.0 + 0.5;
+ delta = (desired_aspect / device_aspect - 1.0) / 2.0 + 0.5;
m_viewport_x_temp = g_console.viewports.custom_vp.x;
m_viewport_y_temp = g_console.viewports.custom_vp.y;
m_viewport_width_temp = g_console.viewports.custom_vp.width;
@@ -368,7 +368,7 @@ static void xdk360_set_rotation(void * data, unsigned orientation)
{
case ORIENTATION_NORMAL:
angle = M_PI * 0 / 180;
- break;
+ break;
case ORIENTATION_VERTICAL:
angle = M_PI * 270 / 180;
break;
@@ -459,6 +459,7 @@ static void *xdk360_init(const video_info_t *video, const input_driver_t **input
d3d9->d3dpp.BackBufferWidth = d3d9->video_mode.fIsHiDef ? 1280 : 640;
d3d9->d3dpp.BackBufferHeight = d3d9->video_mode.fIsHiDef ? 720 : 480;
+
if(g_console.gamma_correction_enable)
{
d3d9->d3dpp.BackBufferFormat = g_console.color_format ? (D3DFORMAT)MAKESRGBFMT(D3DFMT_A8R8G8B8) : (D3DFORMAT)MAKESRGBFMT(D3DFMT_LIN_A1R5G5B5);
@@ -646,7 +647,7 @@ static bool xdk360_frame(void *data, const void *frame,
if(d3d9->fbo_enabled)
{
d3d9->d3d_render_device->Resolve(D3DRESOLVE_RENDERTARGET0, NULL, d3d9->lpTexture_ot,
- NULL, 0, 0, NULL, 0, 0, NULL);
+ NULL, 0, 0, NULL, 0, 0, NULL);
d3d9->d3d_render_device->SetRenderTarget(0, pRenderTarget0);
pRenderTarget0->Release();
@@ -708,11 +709,6 @@ static bool xdk360_focus(void *data)
return gfx_ctx_window_has_focus();
}
-// 360 needs a working graphics stack before RetroArch even starts.
-// To deal with this main.c,
-// the top level module owns the instance, and is created beforehand.
-// When RetroArch gets around to init it, it is already allocated.
-// When RetroArch wants to free it, it is ignored.
static void xdk360_start(void)
{
video_info_t video_info = {0};
diff --git a/360/xdk360_video_resources.h b/360/xdk360_video_resources.h
index 4196e3cb1f..bd75bb7140 100644
--- a/360/xdk360_video_resources.h
+++ b/360/xdk360_video_resources.h
@@ -19,11 +19,6 @@
#ifndef RARCH_360_RESOURCES_H
#define RARCH_360_RESOURCES_H
-//--------------------------------------------------------------------------------------
-// Name tag for resources. An app may initialize this structure, and pass
-// it to the resource's Create() function. From then on, the app may call
-// GetResource() to retrieve a resource using an ascii name.
-//--------------------------------------------------------------------------------------
struct RESOURCE
{
unsigned long dwType;
@@ -50,73 +45,74 @@ enum
//--------------------------------------------------------------------------------------
class PackedResource
{
-protected:
- unsigned char * m_pSysMemData; // Alloc'ed memory for resource headers etc.
- unsigned long m_dwSysMemDataSize;
+ protected:
+ unsigned char * m_pSysMemData; // Alloc'ed memory for resource headers etc.
+ unsigned long m_dwSysMemDataSize;
- unsigned char * m_pVidMemData; // Alloc'ed memory for resource data, etc.
- unsigned long m_dwVidMemDataSize;
+ unsigned char * m_pVidMemData; // Alloc'ed memory for resource data, etc.
+ unsigned long m_dwVidMemDataSize;
- RESOURCE* m_pResourceTags; // Tags to associate names with the resources
- unsigned long m_dwNumResourceTags; // Number of resource tags
-public:
- int m_bInitialized; // Resource is fully initialized
- HRESULT Create( const char * strFilename );
- void Destroy();
- D3DResource* RegisterResource( D3DResource* pResource ) const
- {
- return pResource;
- }
+ RESOURCE* m_pResourceTags; // Tags to associate names with the resources
+ unsigned long m_dwNumResourceTags; // Number of resource tags
+ public:
+ int m_bInitialized; // Resource is fully initialized
+ HRESULT Create( const char * strFilename );
+ void Destroy();
- void * GetData( unsigned long dwOffset ) const
- {
- return &m_pSysMemData[dwOffset];
- }
+ D3DResource* RegisterResource( D3DResource* pResource ) const
+ {
+ return pResource;
+ }
- D3DResource* GetResource( unsigned long dwOffset ) const
- {
- return (( D3DResource* )GetData( dwOffset ) );
- }
+ void * GetData( unsigned long dwOffset ) const
+ {
+ return &m_pSysMemData[dwOffset];
+ }
- D3DTexture* GetTexture( unsigned long dwOffset ) const
- {
- return ( D3DTexture* )GetResource( dwOffset );
- }
+ D3DResource* GetResource( unsigned long dwOffset ) const
+ {
+ return (( D3DResource* )GetData( dwOffset ) );
+ }
- D3DArrayTexture* GetArrayTexture( unsigned long dwOffset ) const
- {
- return ( D3DArrayTexture* )GetResource( dwOffset );
- }
+ D3DTexture* GetTexture( unsigned long dwOffset ) const
+ {
+ return ( D3DTexture* )GetResource( dwOffset );
+ }
- D3DVertexBuffer* GetVertexBuffer( unsigned long dwOffset ) const
- {
- return ( D3DVertexBuffer* )GetResource( dwOffset );
- }
+ D3DArrayTexture* GetArrayTexture( unsigned long dwOffset ) const
+ {
+ return ( D3DArrayTexture* )GetResource( dwOffset );
+ }
- void * GetData( const char * strName ) const;
+ D3DVertexBuffer* GetVertexBuffer( unsigned long dwOffset ) const
+ {
+ return ( D3DVertexBuffer* )GetResource( dwOffset );
+ }
- D3DResource* GetResource( const char * strName ) const
- {
- return ( ( D3DResource* )GetData( strName ) );
- }
+ void * GetData( const char * strName ) const;
- D3DTexture* GetTexture( const char * strName ) const
- {
- return ( D3DTexture* )GetResource( strName );
- }
+ D3DResource* GetResource( const char * strName ) const
+ {
+ return ( ( D3DResource* )GetData( strName ) );
+ }
- D3DArrayTexture* GetArrayTexture( const char * strName ) const
- {
- return ( D3DArrayTexture* )GetResource( strName );
- }
+ D3DTexture* GetTexture( const char * strName ) const
+ {
+ return ( D3DTexture* )GetResource( strName );
+ }
- D3DVertexBuffer* GetVertexBuffer( const char * strName ) const
- {
- return ( D3DVertexBuffer* )GetResource( strName );
- }
+ D3DArrayTexture* GetArrayTexture( const char * strName ) const
+ {
+ return ( D3DArrayTexture* )GetResource( strName );
+ }
- PackedResource();
- ~PackedResource();
+ D3DVertexBuffer* GetVertexBuffer( const char * strName ) const
+ {
+ return ( D3DVertexBuffer* )GetResource( strName );
+ }
+
+ PackedResource();
+ ~PackedResource();
};
#endif
diff --git a/ps3/menu-entries.h b/ps3/menu-entries.h
index 44f11df7a9..8968bd581e 100644
--- a/ps3/menu-entries.h
+++ b/ps3/menu-entries.h
@@ -103,679 +103,678 @@ static item items_generalsettings[MAX_NO_OF_CONTROLS_SETTINGS] =
1
},
{
- SETTING_HW_TEXTURE_FILTER,
- "Hardware Filtering shader #1",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Hardware filtering is set to 'Bilinear filtering' for [Shader #1].",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 1,
- 1
+ SETTING_HW_TEXTURE_FILTER,
+ "Hardware Filtering shader #1",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Hardware filtering is set to 'Bilinear filtering' for [Shader #1].",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 1,
+ 1
},
{
- SETTING_HW_TEXTURE_FILTER_2,
- "Hardware Filtering shader #2",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Hardware filtering is set to 'Bilinear filtering' for [Shader #2].",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 1,
- 1
+ SETTING_HW_TEXTURE_FILTER_2,
+ "Hardware Filtering shader #2",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Hardware filtering is set to 'Bilinear filtering' for [Shader #2].",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 1,
+ 1
},
{
- SETTING_SCALE_ENABLED,
- "Custom Scaling/Dual Shaders",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Custom Scaling] is set to 'ON' - 2x shaders will look much\nbetter, and you can select a shader for [Shader #2].",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 1,
- 1
+ SETTING_SCALE_ENABLED,
+ "Custom Scaling/Dual Shaders",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Custom Scaling] is set to 'ON' - 2x shaders will look much\nbetter, and you can select a shader for [Shader #2].",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 1,
+ 1
},
{
- SETTING_SCALE_FACTOR,
- "Custom Scaling Factor",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Custom Scaling Factor] is set to '2x'.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 2,
- 1
+ SETTING_SCALE_FACTOR,
+ "Custom Scaling Factor",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Custom Scaling Factor] is set to '2x'.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 2,
+ 1
},
{
- SETTING_HW_OVERSCAN_AMOUNT,
- "Overscan",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Adjust or decrease [Overscan]. Set this to higher than 0.000\nif the screen doesn't fit on your TV/monitor.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_HW_OVERSCAN_AMOUNT,
+ "Overscan",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Adjust or decrease [Overscan]. Set this to higher than 0.000\nif the screen doesn't fit on your TV/monitor.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_THROTTLE_MODE,
- "Throttle Mode",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Throttle Mode] is set to 'ON' - VSync is enabled and sound\nis turned on.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 1,
- 1
+ SETTING_THROTTLE_MODE,
+ "Throttle Mode",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Throttle Mode] is set to 'ON' - VSync is enabled and sound\nis turned on.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 1,
+ 1
},
{
- SETTING_TRIPLE_BUFFERING,
- "Triple Buffering",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Triple Buffering] is set to 'ON' - faster graphics/shaders at\nthe possible expense of input lag.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 1,
- 1
+ SETTING_TRIPLE_BUFFERING,
+ "Triple Buffering",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Triple Buffering] is set to 'ON' - faster graphics/shaders at\nthe possible expense of input lag.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 1,
+ 1
},
{
- SETTING_ENABLE_SCREENSHOTS,
- "Enable Screenshots Feature",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Enable Screenshots] feature is set to 'OFF'.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 1,
- 1
+ SETTING_ENABLE_SCREENSHOTS,
+ "Enable Screenshots Feature",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Enable Screenshots] feature is set to 'OFF'.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 1,
+ 1
},
{
- SETTING_SAVE_SHADER_PRESET,
- "SAVE SETTINGS AS CGP PRESET ",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Save the current video settings to a [CG Preset] (CGP) file.",
- GREEN,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_SAVE_SHADER_PRESET,
+ "SAVE SETTINGS AS CGP PRESET ",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Save the current video settings to a [CG Preset] (CGP) file.",
+ GREEN,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_APPLY_SHADER_PRESET_ON_STARTUP,
- "APPLY SHADER PRESET ON STARTUP",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Automatically load the currently selected [CG Preset] file on startup.",
- GREEN,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_APPLY_SHADER_PRESET_ON_STARTUP,
+ "APPLY SHADER PRESET ON STARTUP",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Automatically load the currently selected [CG Preset] file on startup.",
+ GREEN,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_DEFAULT_VIDEO_ALL,
- "DEFAULT",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set all [General Video Settings] back to their 'DEFAULT' values.",
- GREEN,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_DEFAULT_VIDEO_ALL,
+ "DEFAULT",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set all [General Video Settings] back to their 'DEFAULT' values.",
+ GREEN,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_SOUND_MODE,
- "Sound Output",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Sound Output] is set to 'Normal' - normal audio output will be\nused.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_SOUND_MODE,
+ "Sound Output",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Sound Output] is set to 'Normal' - normal audio output will be\nused.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_RSOUND_SERVER_IP_ADDRESS,
- "RSound Audio Server IP Address",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Enter the IP Address of the [RSound Audio Server]. IP address\nmust be an IPv4 32-bits address, eg: '192.168.1.7'.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_RSOUND_SERVER_IP_ADDRESS,
+ "RSound Audio Server IP Address",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Enter the IP Address of the [RSound Audio Server]. IP address\nmust be an IPv4 32-bits address, eg: '192.168.1.7'.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_ENABLE_CUSTOM_BGM,
- "Enable Custom BGM Feature",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Enable Custom BGM] feature is set to 'ON'.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 1,
- 1
+ SETTING_ENABLE_CUSTOM_BGM,
+ "Enable Custom BGM Feature",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Enable Custom BGM] feature is set to 'ON'.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 1,
+ 1
},
{
- SETTING_DEFAULT_AUDIO_ALL,
- "DEFAULT",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set all [General Audio Settings] back to their 'DEFAULT' values.",
- GREEN,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_DEFAULT_AUDIO_ALL,
+ "DEFAULT",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set all [General Audio Settings] back to their 'DEFAULT' values.",
+ GREEN,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_EMU_CURRENT_SAVE_STATE_SLOT,
- "Current save state slot",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set the current savestate slot (can also be configured ingame).",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_EMU_CURRENT_SAVE_STATE_SLOT,
+ "Current save state slot",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set the current savestate slot (can also be configured ingame).",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_EMU_SHOW_INFO_MSG,
- "Info messages",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Show onscreen info messages in the menu.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_EMU_SHOW_INFO_MSG,
+ "Info messages",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Show onscreen info messages in the menu.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_RARCH_DEFAULT_EMU,
- "Default emulator core",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Select a default emulator core to launch at start-up.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_RARCH_DEFAULT_EMU,
+ "Default emulator core",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Select a default emulator core to launch at start-up.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_EMU_DEFAULT_ALL,
- "DEFAULT",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set [all RetroArch settings] back to their 'DEFAULT' values.",
- GREEN,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_EMU_DEFAULT_ALL,
+ "DEFAULT",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set [all RetroArch settings] back to their 'DEFAULT' values.",
+ GREEN,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_EMU_REWIND_ENABLED,
- "Rewind",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Rewind] feature is set to 'OFF'.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_EMU_REWIND_ENABLED,
+ "Rewind",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Rewind] feature is set to 'OFF'.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_EMU_VIDEO_DEFAULT_ALL,
- "DEFAULT",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set [all RetroArch Video settings] back to their 'DEFAULT' values.",
- GREEN,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_EMU_VIDEO_DEFAULT_ALL,
+ "DEFAULT",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set [all RetroArch Video settings] back to their 'DEFAULT' values.",
+ GREEN,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_EMU_AUDIO_MUTE,
- "Mute Audio",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Mute Audio] is set to 'OFF'.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
+ SETTING_EMU_AUDIO_MUTE,
+ "Mute Audio",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Mute Audio] is set to 'OFF'.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_EMU_AUDIO_DEFAULT_ALL,
- "DEFAULT",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set [all RetroArch Audio settings] back to their 'DEFAULT' values.",
- GREEN,
- 0.91f,
- 0.09f,
- 0.83f,
- 0,
- 1
- },
- /* end of port-specific */
- {
- SETTING_PATH_DEFAULT_ROM_DIRECTORY,
- "Startup ROM Directory",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set the default [Startup ROM directory]. NOTE: You will have to\nrestart the emulator for this change to have any effect.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_EMU_AUDIO_DEFAULT_ALL,
+ "DEFAULT",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set [all RetroArch Audio settings] back to their 'DEFAULT' values.",
+ GREEN,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 0,
+ 1
},
{
- SETTING_PATH_SAVESTATES_DIRECTORY,
- "Savestate Directory",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set the default path where all the savestate files will be saved to.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_PATH_DEFAULT_ROM_DIRECTORY,
+ "Startup ROM Directory",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set the default [Startup ROM directory]. NOTE: You will have to\nrestart the emulator for this change to have any effect.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_PATH_SRAM_DIRECTORY,
- "SRAM Directory",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set the default SRAM (SaveRAM) directory path. All the\nbattery backup saves will be stored in this directory.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_PATH_SAVESTATES_DIRECTORY,
+ "Savestate Directory",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set the default path where all the savestate files will be saved to.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_PATH_CHEATS,
- "Cheatfile Directory",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set the default [Cheatfile directory] path. All CHT (cheat) files\nwill be stored here.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_PATH_SRAM_DIRECTORY,
+ "SRAM Directory",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set the default SRAM (SaveRAM) directory path. All the\nbattery backup saves will be stored in this directory.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_ENABLE_SRAM_PATH,
- "Custom SRAM Dir Path",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Custom SRAM Dir Path] feature is set to 'OFF'.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 1,
- 1
+ SETTING_PATH_CHEATS,
+ "Cheatfile Directory",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set the default [Cheatfile directory] path. All CHT (cheat) files\nwill be stored here.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_ENABLE_STATE_PATH,
- "Custom Save State Dir Path",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - [Custom Save State Dir Path] feature is set to 'OFF'.",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
- 1,
- 1
+ SETTING_ENABLE_SRAM_PATH,
+ "Custom SRAM Dir Path",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Custom SRAM Dir Path] feature is set to 'OFF'.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 1,
+ 1
},
{
- SETTING_PATH_DEFAULT_ALL,
- "DEFAULT",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "INFO - Set [all Path settings] back to their 'DEFAULT' values.",
- GREEN,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_ENABLE_STATE_PATH,
+ "Custom Save State Dir Path",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - [Custom Save State Dir Path] feature is set to 'OFF'.",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ 1,
+ 1
},
{
- SETTING_CONTROLS_SCHEME,
- "Control Scheme Preset",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_PATH_DEFAULT_ALL,
+ "DEFAULT",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "INFO - Set [all Path settings] back to their 'DEFAULT' values.",
+ GREEN,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_NUMBER,
- "Controller No",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_SCHEME,
+ "Control Scheme Preset",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B,
- "B Button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_NUMBER,
+ "Controller No",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y,
- "Y Button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B,
+ "B Button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT,
- "Select button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y,
+ "Y Button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START,
- "Start button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT,
+ "Select button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP,
- "D-Pad Up",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START,
+ "Start button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN,
- "D-Pad Down",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP,
+ "D-Pad Up",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT,
- "D-Pad Left",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN,
+ "D-Pad Down",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT,
- "D-Pad Right",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT,
+ "D-Pad Left",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A,
- "A Button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT,
+ "D-Pad Right",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X,
- "X Button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A,
+ "A Button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L,
- "L Button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X,
+ "X Button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R,
- "R Button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L,
+ "L Button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2,
- "L2 Button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R,
+ "R Button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2,
- "R2 Button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2,
+ "L2 Button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3,
- "L3 Button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2,
+ "R2 Button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
- SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3,
- "R3 Button",
- "",
- 0.0f,
- 0.0f,
- YELLOW,
- "",
- WHITE,
- 0.91f,
- 0.09f,
- 0.83f,
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3,
+ "L3 Button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
+ },
+ {
+ SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3,
+ "R3 Button",
+ "",
+ 0.0f,
+ 0.0f,
+ YELLOW,
+ "",
+ WHITE,
+ 0.91f,
+ 0.09f,
+ 0.83f,
},
{
SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS,
diff --git a/ps3/menu.c b/ps3/menu.c
index 3cb860e55e..b11b1b8268 100644
--- a/ps3/menu.c
+++ b/ps3/menu.c
@@ -318,9 +318,7 @@ static void browser_update(filebrowser_t * b)
}
if (CTRL_CIRCLE(button_was_pressed))
- {
filebrowser_pop_directory(b);
- }
old_state = state;
}
@@ -355,45 +353,45 @@ static void set_setting_label(menu * menu_obj, uint64_t currentsetting)
{
case SETTING_CHANGE_RESOLUTION:
if(g_console.initial_resolution_id == g_console.supported_resolutions[g_console.current_resolution_index])
- menu_obj->items[currentsetting].text_color = GREEN;
+ menu_obj->items[currentsetting].text_color = GREEN;
else
- menu_obj->items[currentsetting].text_color = ORANGE;
+ menu_obj->items[currentsetting].text_color = ORANGE;
snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), ps3_get_resolution_label(g_console.supported_resolutions[g_console.current_resolution_index]));
break;
case SETTING_SHADER_PRESETS:
{
- char fname[PATH_MAX];
- if(g_console.cgp_path == DEFAULT_PRESET_FILE)
- menu_obj->items[currentsetting].text_color = GREEN;
- else
- menu_obj->items[currentsetting].text_color = ORANGE;
- fill_pathname_base(fname, g_console.cgp_path, sizeof(fname));
- snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), fname);
+ char fname[PATH_MAX];
+ if(g_console.cgp_path == DEFAULT_PRESET_FILE)
+ menu_obj->items[currentsetting].text_color = GREEN;
+ else
+ menu_obj->items[currentsetting].text_color = ORANGE;
+ fill_pathname_base(fname, g_console.cgp_path, sizeof(fname));
+ snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), fname);
}
break;
case SETTING_SHADER:
{
- char fname[PATH_MAX];
- fill_pathname_base(fname, g_settings.video.cg_shader_path, sizeof(fname));
- snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), "%s", fname);
+ char fname[PATH_MAX];
+ fill_pathname_base(fname, g_settings.video.cg_shader_path, sizeof(fname));
+ snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), "%s", fname);
- if(strcmp(g_settings.video.cg_shader_path,DEFAULT_SHADER_FILE) == 0)
- menu_obj->items[currentsetting].text_color = GREEN;
- else
- menu_obj->items[currentsetting].text_color = ORANGE;
+ if(strcmp(g_settings.video.cg_shader_path,DEFAULT_SHADER_FILE) == 0)
+ menu_obj->items[currentsetting].text_color = GREEN;
+ else
+ menu_obj->items[currentsetting].text_color = ORANGE;
}
break;
case SETTING_SHADER_2:
{
- char fname[PATH_MAX];
- fill_pathname_base(fname, g_settings.video.second_pass_shader, sizeof(fname));
- snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), "%s", fname);
+ char fname[PATH_MAX];
+ fill_pathname_base(fname, g_settings.video.second_pass_shader, sizeof(fname));
+ snprintf(menu_obj->items[currentsetting].setting_text, sizeof(menu_obj->items[currentsetting].setting_text), "%s", fname);
- if(strcmp(g_settings.video.second_pass_shader,DEFAULT_SHADER_FILE) == 0)
- menu_obj->items[currentsetting].text_color = GREEN;
- else
- menu_obj->items[currentsetting].text_color = ORANGE;
+ if(strcmp(g_settings.video.second_pass_shader,DEFAULT_SHADER_FILE) == 0)
+ menu_obj->items[currentsetting].text_color = GREEN;
+ else
+ menu_obj->items[currentsetting].text_color = ORANGE;
}
break;
case SETTING_FONT_SIZE:
@@ -737,15 +735,15 @@ static void set_setting_label(menu * menu_obj, uint64_t currentsetting)
break;
case SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS:
if(menu_obj->selected == currentsetting)
- menu_obj->items[currentsetting].text_color = GREEN;
+ menu_obj->items[currentsetting].text_color = GREEN;
else
- menu_obj->items[currentsetting].text_color = ORANGE;
+ menu_obj->items[currentsetting].text_color = ORANGE;
break;
case SETTING_CONTROLS_DEFAULT_ALL:
if(menu_obj->selected == currentsetting)
- menu_obj->items[currentsetting].text_color = GREEN;
+ menu_obj->items[currentsetting].text_color = GREEN;
else
- menu_obj->items[currentsetting].text_color = ORANGE;
+ menu_obj->items[currentsetting].text_color = ORANGE;
break;
default:
break;
@@ -888,9 +886,7 @@ static void select_file(uint32_t menu_id)
/*if 'filename' is in fact '..' - then pop back directory instead of
adding '..' to filename path */
if(tmpBrowser.currently_selected == 0)
- {
filebrowser_pop_directory(&tmpBrowser);
- }
else
{
separatorslash = (strcmp(FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser),"/") == 0) ? "" : "/";
@@ -972,8 +968,8 @@ static void select_directory(uint32_t menu_id)
if(set_initial_dir_tmpbrowser)
{
- filebrowser_new(&tmpBrowser, "/\0", "empty");
- set_initial_dir_tmpbrowser = false;
+ filebrowser_new(&tmpBrowser, "/\0", "empty");
+ set_initial_dir_tmpbrowser = false;
}
browser_update(&tmpBrowser);
@@ -1036,9 +1032,7 @@ static void select_directory(uint32_t menu_id)
* adding '..' to filename path */
if(tmpBrowser.currently_selected == 0)
- {
filebrowser_pop_directory(&tmpBrowser);
- }
else
{
separatorslash = (strcmp(FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmpBrowser),"/") == 0) ? "" : "/";
@@ -1173,29 +1167,29 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
case SETTING_CHANGE_RESOLUTION:
if(CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) )
{
- ps3_next_resolution();
- set_delay = DELAY_SMALL;
+ ps3_next_resolution();
+ set_delay = DELAY_SMALL;
}
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) )
{
- ps3_previous_resolution();
- set_delay = DELAY_SMALL;
+ ps3_previous_resolution();
+ set_delay = DELAY_SMALL;
}
if(CTRL_CROSS(state))
{
- if (g_console.supported_resolutions[g_console.current_resolution_index] == CELL_VIDEO_OUT_RESOLUTION_576)
- {
- if(ps3_check_resolution(CELL_VIDEO_OUT_RESOLUTION_576))
- {
- //ps3graphics_set_pal60hz(Settings.PS3PALTemporalMode60Hz);
- video_gl.restart();
- }
- }
- else
- {
- //ps3graphics_set_pal60hz(0);
- video_gl.restart();
- }
+ if (g_console.supported_resolutions[g_console.current_resolution_index] == CELL_VIDEO_OUT_RESOLUTION_576)
+ {
+ if(ps3_check_resolution(CELL_VIDEO_OUT_RESOLUTION_576))
+ {
+ //ps3graphics_set_pal60hz(Settings.PS3PALTemporalMode60Hz);
+ video_gl.restart();
+ }
+ }
+ else
+ {
+ //ps3graphics_set_pal60hz(0);
+ video_gl.restart();
+ }
}
break;
/*
@@ -1235,35 +1229,35 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
case SETTING_SHADER:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- menuStackindex++;
- menuStack[menuStackindex] = menu_filebrowser;
- menuStack[menuStackindex].enum_id = SHADER_CHOICE;
- set_shader = 0;
- set_initial_dir_tmpbrowser = true;
- set_delay = DELAY_LONG;
+ menuStackindex++;
+ menuStack[menuStackindex] = menu_filebrowser;
+ menuStack[menuStackindex].enum_id = SHADER_CHOICE;
+ set_shader = 0;
+ set_initial_dir_tmpbrowser = true;
+ set_delay = DELAY_LONG;
}
if(CTRL_START(state))
{
- gl_cg_load_shader(1, NULL);
- strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path));
- menu_reinit_settings();
+ gl_cg_load_shader(1, NULL);
+ strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path));
+ menu_reinit_settings();
}
break;
case SETTING_SHADER_2:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- menuStackindex++;
- menuStack[menuStackindex] = menu_filebrowser;
- menuStack[menuStackindex].enum_id = SHADER_CHOICE;
- set_shader = 1;
- set_initial_dir_tmpbrowser = true;
- set_delay = DELAY_LONG;
+ menuStackindex++;
+ menuStack[menuStackindex] = menu_filebrowser;
+ menuStack[menuStackindex].enum_id = SHADER_CHOICE;
+ set_shader = 1;
+ set_initial_dir_tmpbrowser = true;
+ set_delay = DELAY_LONG;
}
if(CTRL_START(state))
{
- gl_cg_load_shader(2, NULL);
- strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader));
- menu_reinit_settings();
+ gl_cg_load_shader(2, NULL);
+ strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader));
+ menu_reinit_settings();
}
break;
case SETTING_FONT_SIZE:
@@ -1356,35 +1350,35 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
case SETTING_SCALE_FACTOR:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state))
{
- if(g_console.fbo_enabled)
- {
- bool should_decrement = g_settings.video.fbo_scale_x > MIN_SCALING_FACTOR;
- if(should_decrement)
- {
- rarch_settings_change(S_SCALE_FACTOR_DECREMENT);
- apply_scaling(FBO_REINIT);
- set_delay = DELAY_MEDIUM;
- }
- }
+ if(g_console.fbo_enabled)
+ {
+ bool should_decrement = g_settings.video.fbo_scale_x > MIN_SCALING_FACTOR;
+ if(should_decrement)
+ {
+ rarch_settings_change(S_SCALE_FACTOR_DECREMENT);
+ apply_scaling(FBO_REINIT);
+ set_delay = DELAY_MEDIUM;
+ }
+ }
}
if(CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- if(g_console.fbo_enabled)
- {
- bool should_increment = g_settings.video.fbo_scale_x < MAX_SCALING_FACTOR;
- if(should_increment)
- {
- rarch_settings_change(S_SCALE_FACTOR_INCREMENT);
- apply_scaling(FBO_REINIT);
- set_delay = DELAY_MEDIUM;
- }
- }
+ if(g_console.fbo_enabled)
+ {
+ bool should_increment = g_settings.video.fbo_scale_x < MAX_SCALING_FACTOR;
+ if(should_increment)
+ {
+ rarch_settings_change(S_SCALE_FACTOR_INCREMENT);
+ apply_scaling(FBO_REINIT);
+ set_delay = DELAY_MEDIUM;
+ }
+ }
}
if(CTRL_START(state))
{
- rarch_settings_default(S_DEF_SCALE_FACTOR);
- apply_scaling(FBO_DEINIT);
- apply_scaling(FBO_INIT);
+ rarch_settings_default(S_DEF_SCALE_FACTOR);
+ apply_scaling(FBO_DEINIT);
+ apply_scaling(FBO_INIT);
}
break;
case SETTING_HW_OVERSCAN_AMOUNT:
@@ -1440,37 +1434,37 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state))
{
#if(CELL_SDK_VERSION > 0x340000)
- g_console.screenshots_enable = !g_console.screenshots_enable;
- if(g_console.screenshots_enable)
- {
- cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
- CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
+ g_console.screenshots_enable = !g_console.screenshots_enable;
+ if(g_console.screenshots_enable)
+ {
+ cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
+ CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
- screenshot_param.photo_title = EMULATOR_NAME;
- screenshot_param.game_title = EMULATOR_NAME;
- cellScreenShotSetParameter (&screenshot_param);
- cellScreenShotEnable();
- }
- else
- {
- cellScreenShotDisable();
- cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
- }
+ screenshot_param.photo_title = EMULATOR_NAME;
+ screenshot_param.game_title = EMULATOR_NAME;
+ cellScreenShotSetParameter (&screenshot_param);
+ cellScreenShotEnable();
+ }
+ else
+ {
+ cellScreenShotDisable();
+ cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
+ }
- set_delay = DELAY_MEDIUM;
+ set_delay = DELAY_MEDIUM;
#endif
}
if(CTRL_START(state))
{
#if(CELL_SDK_VERSION > 0x340000)
- g_console.screenshots_enable = true;
+ g_console.screenshots_enable = true;
#endif
}
break;
case SETTING_SAVE_SHADER_PRESET:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) | CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- rarch_filename_input_and_save(SHADER_PRESET_FILE);
+ rarch_filename_input_and_save(SHADER_PRESET_FILE);
}
break;
case SETTING_APPLY_SHADER_PRESET_ON_STARTUP:
@@ -1480,58 +1474,54 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
case SETTING_SOUND_MODE:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state))
{
- if(g_console.sound_mode != SOUND_MODE_NORMAL)
- {
- g_console.sound_mode--;
- set_delay = DELAY_MEDIUM;
- }
+ if(g_console.sound_mode != SOUND_MODE_NORMAL)
+ {
+ g_console.sound_mode--;
+ set_delay = DELAY_MEDIUM;
+ }
}
if(CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- if(g_console.sound_mode < SOUND_MODE_HEADSET)
- {
- g_console.sound_mode++;
- set_delay = DELAY_MEDIUM;
- }
+ if(g_console.sound_mode < SOUND_MODE_HEADSET)
+ {
+ g_console.sound_mode++;
+ set_delay = DELAY_MEDIUM;
+ }
}
if(CTRL_UP(state) || CTRL_LSTICK_UP(state) || CTRL_DOWN(state) || CTRL_LSTICK_DOWN(state))
{
- if(g_console.sound_mode != SOUND_MODE_RSOUND)
- {
- rarch_console_rsound_stop();
- }
- else
- {
- rarch_console_rsound_start(g_settings.audio.device);
- }
+ if(g_console.sound_mode != SOUND_MODE_RSOUND)
+ rarch_console_rsound_stop();
+ else
+ rarch_console_rsound_start(g_settings.audio.device);
}
if(CTRL_START(state))
{
- g_console.sound_mode = SOUND_MODE_NORMAL;
- rarch_console_rsound_stop();
- set_delay = DELAY_MEDIUM;
+ g_console.sound_mode = SOUND_MODE_NORMAL;
+ rarch_console_rsound_stop();
+ set_delay = DELAY_MEDIUM;
}
break;
case SETTING_RSOUND_SERVER_IP_ADDRESS:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_CROSS(state) | CTRL_LSTICK_RIGHT(state) )
{
- oskutil_write_initial_message(&g_console.oskutil_handle, L"192.168.1.1");
- oskutil_write_message(&g_console.oskutil_handle, L"Enter IP address for the RSound Server.");
- oskutil_start(&g_console.oskutil_handle);
- while(OSK_IS_RUNNING(g_console.oskutil_handle))
- {
- glClear(GL_COLOR_BUFFER_BIT);
- gfx_ctx_swap_buffers();
+ oskutil_write_initial_message(&g_console.oskutil_handle, L"192.168.1.1");
+ oskutil_write_message(&g_console.oskutil_handle, L"Enter IP address for the RSound Server.");
+ oskutil_start(&g_console.oskutil_handle);
+ while(OSK_IS_RUNNING(g_console.oskutil_handle))
+ {
+ glClear(GL_COLOR_BUFFER_BIT);
+ gfx_ctx_swap_buffers();
#ifdef HAVE_SYSUTILS
- cellSysutilCheckCallback();
+ cellSysutilCheckCallback();
#endif
- }
+ }
- if(g_console.oskutil_handle.text_can_be_fetched)
- strlcpy(g_settings.audio.device, OUTPUT_TEXT_STRING(g_console.oskutil_handle), sizeof(g_settings.audio.device));
+ if(g_console.oskutil_handle.text_can_be_fetched)
+ strlcpy(g_settings.audio.device, OUTPUT_TEXT_STRING(g_console.oskutil_handle), sizeof(g_settings.audio.device));
}
if(CTRL_START(state))
- strlcpy(g_settings.audio.device, "0.0.0.0", sizeof(g_settings.audio.device));
+ strlcpy(g_settings.audio.device, "0.0.0.0", sizeof(g_settings.audio.device));
break;
case SETTING_DEFAULT_AUDIO_ALL:
break;
@@ -1553,39 +1543,39 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
case SETTING_EMU_SHOW_INFO_MSG:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state))
{
- g_console.info_msg_enable = !g_console.info_msg_enable;
- set_delay = DELAY_MEDIUM;
+ g_console.info_msg_enable = !g_console.info_msg_enable;
+ set_delay = DELAY_MEDIUM;
}
if(CTRL_START(state))
{
- g_console.info_msg_enable = true;
- set_delay = DELAY_MEDIUM;
+ g_console.info_msg_enable = true;
+ set_delay = DELAY_MEDIUM;
}
break;
case SETTING_EMU_REWIND_ENABLED:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- rarch_settings_change(S_REWIND);
+ rarch_settings_change(S_REWIND);
- set_delay = DELAY_MEDIUM;
- if(g_console.info_msg_enable)
- {
- msg_queue_clear(g_extern.msg_queue);
- msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch for this change to take effect.", 1, 180);
- }
+ set_delay = DELAY_MEDIUM;
+ if(g_console.info_msg_enable)
+ {
+ msg_queue_clear(g_extern.msg_queue);
+ msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch for this change to take effect.", 1, 180);
+ }
}
if(CTRL_START(state))
- g_settings.rewind_enable = false;
+ g_settings.rewind_enable = false;
break;
case SETTING_RARCH_DEFAULT_EMU:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- menuStackindex++;
- menuStack[menuStackindex] = menu_filebrowser;
- menuStack[menuStackindex].enum_id = LIBRETRO_CHOICE;
- set_initial_dir_tmpbrowser = true;
- set_libretro_core_as_launch = false;
- set_delay = DELAY_LONG;
+ menuStackindex++;
+ menuStack[menuStackindex] = menu_filebrowser;
+ menuStack[menuStackindex].enum_id = LIBRETRO_CHOICE;
+ set_initial_dir_tmpbrowser = true;
+ set_libretro_core_as_launch = false;
+ set_delay = DELAY_LONG;
}
if(CTRL_START(state))
{
@@ -1594,26 +1584,23 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
case SETTING_EMU_AUDIO_MUTE:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- g_extern.audio_data.mute = !g_extern.audio_data.mute;
-
- set_delay = DELAY_MEDIUM;
+ g_extern.audio_data.mute = !g_extern.audio_data.mute;
+ set_delay = DELAY_MEDIUM;
}
if(CTRL_START(state))
- {
- g_extern.audio_data.mute = false;
- }
+ g_extern.audio_data.mute = false;
break;
case SETTING_ENABLE_CUSTOM_BGM:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state))
{
#if(CELL_SDK_VERSION > 0x340000)
- g_console.custom_bgm_enable = !g_console.custom_bgm_enable;
- if(g_console.custom_bgm_enable)
- cellSysutilEnableBgmPlayback();
- else
- cellSysutilDisableBgmPlayback();
+ g_console.custom_bgm_enable = !g_console.custom_bgm_enable;
+ if(g_console.custom_bgm_enable)
+ cellSysutilEnableBgmPlayback();
+ else
+ cellSysutilDisableBgmPlayback();
- set_delay = DELAY_MEDIUM;
+ set_delay = DELAY_MEDIUM;
#endif
}
if(CTRL_START(state))
@@ -1630,11 +1617,11 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
case SETTING_PATH_DEFAULT_ROM_DIRECTORY:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- menuStackindex++;
- menuStack[menuStackindex] = menu_filebrowser;
- menuStack[menuStackindex].enum_id = PATH_DEFAULT_ROM_DIR_CHOICE;
- set_initial_dir_tmpbrowser = true;
- set_delay = DELAY_LONG;
+ menuStackindex++;
+ menuStack[menuStackindex] = menu_filebrowser;
+ menuStack[menuStackindex].enum_id = PATH_DEFAULT_ROM_DIR_CHOICE;
+ set_initial_dir_tmpbrowser = true;
+ set_delay = DELAY_LONG;
}
if(CTRL_START(state))
@@ -1643,113 +1630,111 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
case SETTING_PATH_SAVESTATES_DIRECTORY:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- menuStackindex++;
- menuStack[menuStackindex] = menu_filebrowser;
- menuStack[menuStackindex].enum_id = PATH_SAVESTATES_DIR_CHOICE;
- set_initial_dir_tmpbrowser = true;
- set_delay = DELAY_LONG;
+ menuStackindex++;
+ menuStack[menuStackindex] = menu_filebrowser;
+ menuStack[menuStackindex].enum_id = PATH_SAVESTATES_DIR_CHOICE;
+ set_initial_dir_tmpbrowser = true;
+ set_delay = DELAY_LONG;
}
if(CTRL_START(state))
- strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
+ strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
break;
case SETTING_PATH_SRAM_DIRECTORY:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- menuStackindex++;
- menuStack[menuStackindex] = menu_filebrowser;
- menuStack[menuStackindex].enum_id = PATH_SRAM_DIR_CHOICE;
- set_initial_dir_tmpbrowser = true;
- set_delay = DELAY_LONG;
+ menuStackindex++;
+ menuStack[menuStackindex] = menu_filebrowser;
+ menuStack[menuStackindex].enum_id = PATH_SRAM_DIR_CHOICE;
+ set_initial_dir_tmpbrowser = true;
+ set_delay = DELAY_LONG;
}
if(CTRL_START(state))
- strlcpy(g_console.default_sram_dir, "", sizeof(g_console.default_sram_dir));
+ strlcpy(g_console.default_sram_dir, "", sizeof(g_console.default_sram_dir));
break;
case SETTING_PATH_CHEATS:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- menuStackindex++;
- menuStack[menuStackindex] = menu_filebrowser;
- menuStack[menuStackindex].enum_id = PATH_CHEATS_DIR_CHOICE;
- set_initial_dir_tmpbrowser = true;
- set_delay = DELAY_LONG;
+ menuStackindex++;
+ menuStack[menuStackindex] = menu_filebrowser;
+ menuStack[menuStackindex].enum_id = PATH_CHEATS_DIR_CHOICE;
+ set_initial_dir_tmpbrowser = true;
+ set_delay = DELAY_LONG;
}
if(CTRL_START(state))
- strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
+ strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
break;
case SETTING_ENABLE_SRAM_PATH:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state))
{
- g_console.default_sram_dir_enable = !g_console.default_sram_dir_enable;
- menu_reinit_settings();
- set_delay = DELAY_MEDIUM;
+ g_console.default_sram_dir_enable = !g_console.default_sram_dir_enable;
+ menu_reinit_settings();
+ set_delay = DELAY_MEDIUM;
}
if(CTRL_START(state))
{
- g_console.default_sram_dir_enable = true;
- menu_reinit_settings();
+ g_console.default_sram_dir_enable = true;
+ menu_reinit_settings();
}
break;
case SETTING_ENABLE_STATE_PATH:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state))
{
- g_console.default_savestate_dir_enable = !g_console.default_savestate_dir_enable;
- menu_reinit_settings();
- set_delay = DELAY_MEDIUM;
+ g_console.default_savestate_dir_enable = !g_console.default_savestate_dir_enable;
+ menu_reinit_settings();
+ set_delay = DELAY_MEDIUM;
}
if(CTRL_START(state))
{
- g_console.default_savestate_dir_enable = true;
- menu_reinit_settings();
+ g_console.default_savestate_dir_enable = true;
+ menu_reinit_settings();
}
break;
case SETTING_PATH_DEFAULT_ALL:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state) || CTRL_START(state))
{
- strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
- strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
- strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
- strlcpy(g_console.default_sram_dir, "", sizeof(g_console.default_sram_dir));
+ strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
+ strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
+ strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
+ strlcpy(g_console.default_sram_dir, "", sizeof(g_console.default_sram_dir));
- menu_reinit_settings();
+ menu_reinit_settings();
}
break;
case SETTING_CONTROLS_SCHEME:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_CROSS(state) | CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- menuStackindex++;
- menuStack[menuStackindex] = menu_filebrowser;
- menuStack[menuStackindex].enum_id = INPUT_PRESET_CHOICE;
- set_initial_dir_tmpbrowser = true;
- set_delay = DELAY_LONG;
+ menuStackindex++;
+ menuStack[menuStackindex] = menu_filebrowser;
+ menuStack[menuStackindex].enum_id = INPUT_PRESET_CHOICE;
+ set_initial_dir_tmpbrowser = true;
+ set_delay = DELAY_LONG;
}
if(CTRL_START(state))
- {
- menu_reinit_settings();
- }
+ menu_reinit_settings();
break;
case SETTING_CONTROLS_NUMBER:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_CROSS(state))
{
- if(currently_selected_controller_menu != 0)
- currently_selected_controller_menu--;
- menu_reinit_settings();
- set_delay = DELAY_MEDIUM;
+ if(currently_selected_controller_menu != 0)
+ currently_selected_controller_menu--;
+ menu_reinit_settings();
+ set_delay = DELAY_MEDIUM;
}
if(CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
{
- if(currently_selected_controller_menu < 6)
- currently_selected_controller_menu++;
- menu_reinit_settings();
- set_delay = DELAY_MEDIUM;
+ if(currently_selected_controller_menu < 6)
+ currently_selected_controller_menu++;
+ menu_reinit_settings();
+ set_delay = DELAY_MEDIUM;
}
if(CTRL_START(state))
- currently_selected_controller_menu = 0;
+ currently_selected_controller_menu = 0;
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP:
set_keybind_digital(state, RETRO_DEVICE_ID_JOYPAD_UP);
@@ -1798,15 +1783,13 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
break;
case SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state) || CTRL_START(state))
- {
- rarch_filename_input_and_save(INPUT_PRESET_FILE);
- }
+ rarch_filename_input_and_save(INPUT_PRESET_FILE);
break;
case SETTING_CONTROLS_DEFAULT_ALL:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state) || CTRL_START(state))
{
- rarch_input_set_default_keybinds(currently_selected_controller_menu);
- menu_reinit_settings();
+ rarch_input_set_default_keybinds(currently_selected_controller_menu);
+ menu_reinit_settings();
}
break;
}
@@ -2028,7 +2011,6 @@ static void ingame_menu(uint32_t menu_id)
menuitem_colors[g_console.ingame_menu_item] = RED;
-
state = cell_pad_input_poll_device(0);
stuck_in_loop = 1;
blocking = 0;
@@ -2221,13 +2203,9 @@ static void ingame_menu(uint32_t menu_id)
rarch_render_cached_frame();
if(CTRL_SQUARE(state))
- {
gl->menu_render = false;
- }
else
- {
gl->menu_render = true;
- }
if(CTRL_LSTICK_LEFT(state) || CTRL_LEFT(state))
g_console.viewports.custom_vp.x -= 1;
@@ -2576,7 +2554,7 @@ void menu_loop(void)
break;
case INGAME_MENU:
if(g_console.ingame_menu_enable)
- ingame_menu(menuStack[menuStackindex].enum_id);
+ ingame_menu(menuStack[menuStackindex].enum_id);
break;
}
diff --git a/ps3/ps3_audio.c b/ps3/ps3_audio.c
index e5c8f9005b..95152daecf 100644
--- a/ps3/ps3_audio.c
+++ b/ps3/ps3_audio.c
@@ -90,9 +90,9 @@ static void *ps3_audio_init(const char *device, unsigned rate, unsigned latency)
params.nChannel = AUDIO_CHANNELS;
params.nBlock = AUDIO_BLOCKS;
if(g_console.sound_mode == SOUND_MODE_HEADSET)
- params.attr = CELL_AUDIO_PORTATTR_OUT_SECONDARY;
+ params.attr = CELL_AUDIO_PORTATTR_OUT_SECONDARY;
else
- params.attr = 0;
+ params.attr = 0;
if (cellAudioPortOpen(¶ms, &data->audio_port) != CELL_OK)
{