diff --git a/gfx/common/d3d12_common.c b/gfx/common/d3d12_common.c index 7e0acf77e7..a414cbfd1a 100644 --- a/gfx/common/d3d12_common.c +++ b/gfx/common/d3d12_common.c @@ -176,6 +176,7 @@ bool d3d12_init_base(d3d12_video_t* d3d12) { int i = 0; settings_t *settings = config_get_ptr(); + int gpu_index = settings->ints.d3d12_gpu_index; if (d3d12->gpu_list) string_list_free(d3d12->gpu_list); @@ -186,7 +187,7 @@ bool d3d12_init_base(d3d12_video_t* d3d12) { char str[128]; union string_list_elem_attr attr = {0}; - DXGI_ADAPTER_DESC desc = {0}; + DXGI_ADAPTER_DESC desc = {0}; str[0] = '\0'; @@ -221,16 +222,17 @@ bool d3d12_init_base(d3d12_video_t* d3d12) video_driver_set_gpu_api_devices(GFX_CTX_DIRECT3D12_API, d3d12->gpu_list); - if (0 <= settings->ints.d3d12_gpu_index && settings->ints.d3d12_gpu_index <= i && settings->ints.d3d12_gpu_index < D3D12_MAX_GPU_COUNT) + if (0 <= gpu_index && gpu_index <= i && gpu_index < D3D12_MAX_GPU_COUNT) { - d3d12->adapter = d3d12->adapters[settings->ints.d3d12_gpu_index]; + d3d12->adapter = d3d12->adapters[gpu_index]; AddRef(d3d12->adapter); - RARCH_LOG("[D3D12]: Using GPU index %d.\n", settings->ints.d3d12_gpu_index); - video_driver_set_gpu_device_string(d3d12->gpu_list->elems[settings->ints.d3d12_gpu_index].data); + RARCH_LOG("[D3D12]: Using GPU index %d.\n", gpu_index); + video_driver_set_gpu_device_string( + d3d12->gpu_list->elems[gpu_index].data); } else { - RARCH_WARN("[D3D12]: Invalid GPU index %d, using first device found.\n", settings->ints.d3d12_gpu_index); + RARCH_WARN("[D3D12]: Invalid GPU index %d, using first device found.\n", gpu_index); d3d12->adapter = d3d12->adapters[0]; AddRef(d3d12->adapter); } @@ -245,14 +247,22 @@ bool d3d12_init_base(d3d12_video_t* d3d12) bool d3d12_init_queue(d3d12_video_t* d3d12) { { - static const D3D12_COMMAND_QUEUE_DESC desc = { D3D12_COMMAND_LIST_TYPE_DIRECT, 0, - D3D12_COMMAND_QUEUE_FLAG_NONE, 0 }; + static const D3D12_COMMAND_QUEUE_DESC desc = { + D3D12_COMMAND_LIST_TYPE_DIRECT, + 0, + D3D12_COMMAND_QUEUE_FLAG_NONE, + 0 + }; D3D12CreateCommandQueue( - d3d12->device, (D3D12_COMMAND_QUEUE_DESC*)&desc, &d3d12->queue.handle); + d3d12->device, + (D3D12_COMMAND_QUEUE_DESC*)&desc, + &d3d12->queue.handle); } D3D12CreateCommandAllocator( - d3d12->device, D3D12_COMMAND_LIST_TYPE_DIRECT, &d3d12->queue.allocator); + d3d12->device, + D3D12_COMMAND_LIST_TYPE_DIRECT, + &d3d12->queue.allocator); D3D12CreateGraphicsCommandList( d3d12->device, 0, D3D12_COMMAND_LIST_TYPE_DIRECT, d3d12->queue.allocator, diff --git a/gfx/drivers/gl.c b/gfx/drivers/gl.c index c6f0426719..eb013685e2 100644 --- a/gfx/drivers/gl.c +++ b/gfx/drivers/gl.c @@ -2263,7 +2263,9 @@ static void gl2_set_texture_frame(void *data, { settings_t *settings = config_get_ptr(); enum texture_filter_type - menu_filter = settings->bools.menu_linear_filter ? TEXTURE_FILTER_LINEAR : TEXTURE_FILTER_NEAREST; + menu_filter = settings->bools.menu_linear_filter + ? TEXTURE_FILTER_LINEAR + : TEXTURE_FILTER_NEAREST; unsigned base_size = rgb32 ? sizeof(uint32_t) : sizeof(uint16_t); gl_t *gl = (gl_t*)data; if (!gl) @@ -3410,35 +3412,24 @@ static bool gl2_init_pbo_readback(gl_t *gl) static const gfx_ctx_driver_t *gl2_get_context(gl_t *gl) { - enum gfx_ctx_api api; const gfx_ctx_driver_t *gfx_ctx = NULL; void *ctx_data = NULL; - const char *api_name = NULL; settings_t *settings = config_get_ptr(); struct retro_hw_render_callback *hwr = video_driver_get_hw_context(); unsigned major = hwr->version_major; unsigned minor = hwr->version_minor; - + bool video_shared_context = settings->bools.video_shared_context; #ifdef HAVE_OPENGLES - api = GFX_CTX_OPENGL_ES_API; - api_name = "OpenGL ES 2.0"; - + enum gfx_ctx_api api = GFX_CTX_OPENGL_ES_API; if (hwr->context_type == RETRO_HW_CONTEXT_OPENGLES3) { major = 3; minor = 0; - api_name = "OpenGL ES 3.0"; } - else if (hwr->context_type == RETRO_HW_CONTEXT_OPENGLES_VERSION) - api_name = "OpenGL ES 3.1+"; #else - api = GFX_CTX_OPENGL_API; - api_name = "OpenGL"; + enum gfx_ctx_api api = GFX_CTX_OPENGL_API; #endif - - (void)api_name; - - gl_shared_context_use = settings->bools.video_shared_context + gl_shared_context_use = video_shared_context && hwr->context_type != RETRO_HW_CONTEXT_NONE; if ( (libretro_get_shared_context()) @@ -3487,11 +3478,6 @@ static void DEBUG_CALLBACK_TYPE gl2_debug_cb(GLenum source, GLenum type, { const char *src = NULL; const char *typestr = NULL; - gl_t *gl = (gl_t*)userParam; /* Useful for debugger. */ - - (void)gl; - (void)id; - (void)length; switch (source) { @@ -3632,7 +3618,7 @@ static void *gl2_init(const video_info_t *video, video_context_driver_get_video_size(&mode); #if defined(DINGUX) - mode.width = 320; + mode.width = 320; mode.height = 240; #endif full_x = mode.width; @@ -3780,8 +3766,8 @@ static void *gl2_init(const video_info_t *video, video_context_driver_get_video_size(&mode); #if defined(DINGUX) - mode.width = 320; - mode.height = 240; + mode.width = 320; + mode.height = 240; #endif temp_width = mode.width; temp_height = mode.height;