Remove MENU_TEXTURE_FULLSCREEN - was always set to false when HAVE_RGUI

is defined so not sure what the purpose here was
This commit is contained in:
twinaphex 2015-01-15 02:08:39 +01:00
parent c7255f9e56
commit 657401b033
3 changed files with 2 additions and 8 deletions

View File

@ -32,7 +32,7 @@ static void draw_frame(void)
if (driver.video_data && driver.video_poke &&
driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data,
true, MENU_TEXTURE_FULLSCREEN);
true, false);
if (!g_settings.menu.pause_libretro)
{

View File

@ -30,12 +30,6 @@
#include "menu_input.h"
#include "../gfx/video_shader_driver.h"
#ifdef HAVE_RGUI
#define MENU_TEXTURE_FULLSCREEN false
#else
#define MENU_TEXTURE_FULLSCREEN true
#endif
#ifndef GFX_MAX_SHADERS
#define GFX_MAX_SHADERS 16
#endif

View File

@ -2314,7 +2314,7 @@ void rarch_main_set_state(unsigned cmd)
if (driver.video_data && driver.video_poke &&
driver.video_poke->set_texture_enable)
driver.video_poke->set_texture_enable(driver.video_data,
false, MENU_TEXTURE_FULLSCREEN);
false, false);
break;
case RARCH_ACTION_STATE_QUIT:
g_extern.system.shutdown = true;