building now on linux, untested
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74937e4a52
commit
6534f71238
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@ -28,19 +28,24 @@
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* - Input recording / Combos
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <string.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <string.h>
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#include <math.h>
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#include <net/net_compat.h>
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#include <net/net_socket.h>
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#include <net/net_compat.h>
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#include <net/net_socket.h>
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#include <retro_miscellaneous.h>
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#include <retro_miscellaneous.h>
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#include "../../libretro.h"
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#ifndef SOCKET_ERROR
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#define SOCKET_ERROR -1
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#endif
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struct retro_log_callback logger;
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retro_log_printf_t log_cb;
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@ -225,7 +230,7 @@ void retro_run(void)
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//send the message
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if (sendto(s, message, strlen(message) , 0 , (struct sockaddr *) &si_other, slen)==-1)
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{
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log_cb(RETRO_LOG_INFO, "Error sending data");
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log_cb(RETRO_LOG_INFO, "Error sending data\n");
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}
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for (i = 0; i < 320 * 240; i++)
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frame_buf[i] = 4 << 5;
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@ -249,6 +254,7 @@ bool retro_load_game(const struct retro_game_info *info)
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si_other.sin_addr.S_un.S_addr = inet_addr(server);
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#else
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si_other.sin_addr.s_addr = inet_addr(server);
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inet_aton(server , &si_other.sin_addr);
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#endif
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log_cb(RETRO_LOG_INFO, "Server IP Address: %s\n" , server);
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