diff --git a/360/main.c b/360/main.c new file mode 100644 index 0000000000..4470fcd65d --- /dev/null +++ b/360/main.c @@ -0,0 +1,36 @@ +/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. + * Copyright (C) 2010-2011 - Hans-Kristian Arntzen + * Copyright (C) 2011 - Daniel De Matteis + * + * Some code herein may be based on code found in BSNES. + * + * SSNES is free software: you can redistribute it and/or modify it under the terms + * of the GNU General Public License as published by the Free Software Found- + * ation, either version 3 of the License, or (at your option) any later version. + * + * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; + * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with SSNES. + * If not, see . + */ + +#include +#include + +int ssnes_main(int argc, char *argv[]); + +#undef main +// Temporary, a more sane implementation should go here. +int main(int argc, char *argv[]) +{ + char arg1[] = "ssnes"; + char arg2[] = "\\Device\\Harddisk0\\Partition\\roms\\mario.sfc"; + char arg3[] = "-v"; + char arg4[] = "-c"; + char arg5[] = "D:/roms/ssnes.cfg"; + char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL }; + return ssnes_main(sizeof(argv_) / sizeof(argv_[0]) - 1, argv_); +} + diff --git a/ps3/main.c b/ps3/main.c new file mode 100644 index 0000000000..6b59d5a790 --- /dev/null +++ b/ps3/main.c @@ -0,0 +1,40 @@ +/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. + * Copyright (C) 2010-2011 - Hans-Kristian Arntzen + * Copyright (C) 2011 - Daniel De Matteis + * + * Some code herein may be based on code found in BSNES. + * + * SSNES is free software: you can redistribute it and/or modify it under the terms + * of the GNU General Public License as published by the Free Software Found- + * ation, either version 3 of the License, or (at your option) any later version. + * + * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; + * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with SSNES. + * If not, see . + */ + +#include +#include +#include +#include + +int ssnes_main(int argc, char *argv[]); + +SYS_PROCESS_PARAM(1001, 0x100000) + +#undef main +// Temporary, a more sane implementation should go here. +int main(int argc, char *argv[]) +{ + sys_spu_initialize(4, 3); + char arg1[] = "ssnes"; + char arg2[] = "/dev_hdd0/game/SNES90000/USRDIR/main.sfc"; + char arg3[] = "-v"; + char arg4[] = "-c"; + char arg5[] = "/dev_hdd0/game/SSNE10000/USRDIR/ssnes.cfg"; + char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL }; + return ssnes_main(sizeof(argv_) / sizeof(argv_[0]) - 1, argv_); +}