diff --git a/360/main.c b/360/main.c
new file mode 100644
index 0000000000..4470fcd65d
--- /dev/null
+++ b/360/main.c
@@ -0,0 +1,36 @@
+/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
+ * Copyright (C) 2010-2011 - Hans-Kristian Arntzen
+ * Copyright (C) 2011 - Daniel De Matteis
+ *
+ * Some code herein may be based on code found in BSNES.
+ *
+ * SSNES is free software: you can redistribute it and/or modify it under the terms
+ * of the GNU General Public License as published by the Free Software Found-
+ * ation, either version 3 of the License, or (at your option) any later version.
+ *
+ * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with SSNES.
+ * If not, see .
+ */
+
+#include
+#include
+
+int ssnes_main(int argc, char *argv[]);
+
+#undef main
+// Temporary, a more sane implementation should go here.
+int main(int argc, char *argv[])
+{
+ char arg1[] = "ssnes";
+ char arg2[] = "\\Device\\Harddisk0\\Partition\\roms\\mario.sfc";
+ char arg3[] = "-v";
+ char arg4[] = "-c";
+ char arg5[] = "D:/roms/ssnes.cfg";
+ char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL };
+ return ssnes_main(sizeof(argv_) / sizeof(argv_[0]) - 1, argv_);
+}
+
diff --git a/ps3/main.c b/ps3/main.c
new file mode 100644
index 0000000000..6b59d5a790
--- /dev/null
+++ b/ps3/main.c
@@ -0,0 +1,40 @@
+/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
+ * Copyright (C) 2010-2011 - Hans-Kristian Arntzen
+ * Copyright (C) 2011 - Daniel De Matteis
+ *
+ * Some code herein may be based on code found in BSNES.
+ *
+ * SSNES is free software: you can redistribute it and/or modify it under the terms
+ * of the GNU General Public License as published by the Free Software Found-
+ * ation, either version 3 of the License, or (at your option) any later version.
+ *
+ * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+ * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along with SSNES.
+ * If not, see .
+ */
+
+#include
+#include
+#include
+#include
+
+int ssnes_main(int argc, char *argv[]);
+
+SYS_PROCESS_PARAM(1001, 0x100000)
+
+#undef main
+// Temporary, a more sane implementation should go here.
+int main(int argc, char *argv[])
+{
+ sys_spu_initialize(4, 3);
+ char arg1[] = "ssnes";
+ char arg2[] = "/dev_hdd0/game/SNES90000/USRDIR/main.sfc";
+ char arg3[] = "-v";
+ char arg4[] = "-c";
+ char arg5[] = "/dev_hdd0/game/SSNE10000/USRDIR/ssnes.cfg";
+ char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL };
+ return ssnes_main(sizeof(argv_) / sizeof(argv_[0]) - 1, argv_);
+}