diff --git a/gfx/drivers/gl_shaders/modern_alpha_blend.glsl.frag.h b/gfx/drivers/gl_shaders/modern_alpha_blend.glsl.frag.h index 5c88721dd6..447d99f1bf 100644 --- a/gfx/drivers/gl_shaders/modern_alpha_blend.glsl.frag.h +++ b/gfx/drivers/gl_shaders/modern_alpha_blend.glsl.frag.h @@ -1,9 +1,6 @@ #include "shaders_common.h" static const char *stock_fragment_modern_blend = GLSL( - #ifdef GL_ES - precision mediump float; - #endif uniform sampler2D Texture; varying vec2 tex_coord; varying vec4 color;