(Android/GLES) Add HAVE_OPENGLES defines to gl.c - remaining stuff todo -

GL_QUADS not supported on GLES - GL_UNPACK_ROW_LENGTH/GL_PACK_ROW_LENGTH
not supported on GLES without extensions - all client state array
stuff unsupported -
- Query extensions and see if GL_UNPACK_ROW_LENGTH and GL_PACK_ROW_LENGTH
are available (on Tegra SOCs they should)
This commit is contained in:
Twinaphex 2012-09-10 00:36:25 +02:00
parent 4ff087cc36
commit 61b0811501
3 changed files with 125 additions and 7 deletions

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@ -7,6 +7,8 @@ include $(CLEAR_VARS)
LOCAL_MODULE := retroarch LOCAL_MODULE := retroarch
LOCAL_SRC_FILES = ../../console/griffin/griffin.c ../../console/rzlib/rzlib.c LOCAL_SRC_FILES = ../../console/griffin/griffin.c ../../console/rzlib/rzlib.c
LOCAL_CFLAGS = -DANDROID -DHAVE_DYNAMIC -DHAVE_ZLIB -DINLINE=inline -DRARCH_CONSOLE -DLSB_FIRST -D__LIBRETRO__ -DHAVE_CONFIGFILE=1 -DHAVE_GRIFFIN=1 -DPACKAGE_VERSION=\"$(RARCH_VERSION)\" -Dmain=rarch_main -std=gnu99 LOCAL_CFLAGS = -DANDROID -DHAVE_DYNAMIC -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_ZLIB -DINLINE=inline -DRARCH_CONSOLE -DLSB_FIRST -D__LIBRETRO__ -DHAVE_CONFIGFILE=1 -DHAVE_GRIFFIN=1 -DPACKAGE_VERSION=\"$(RARCH_VERSION)\" -Dmain=rarch_main -std=gnu99
LOCAL_LDLIBS := -lGLESv2
include $(BUILD_SHARED_LIBRARY) include $(BUILD_SHARED_LIBRARY)

117
gfx/gl.c
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@ -48,6 +48,11 @@
#include "shader_glsl.h" #include "shader_glsl.h"
#endif #endif
#ifdef HAVE_OPENGLES
bool use_unpack_row_length = false;
bool use_pack_row_length = false;
#endif
extern const GLfloat vertexes_flipped[]; extern const GLfloat vertexes_flipped[];
extern const GLfloat white_color[]; extern const GLfloat white_color[];
@ -108,7 +113,7 @@ static bool load_fbo_proc(void)
return pglGenFramebuffers && pglBindFramebuffer && pglFramebufferTexture2D && return pglGenFramebuffers && pglBindFramebuffer && pglFramebufferTexture2D &&
pglCheckFramebufferStatus && pglDeleteFramebuffers; pglCheckFramebufferStatus && pglDeleteFramebuffers;
} }
#elif defined(HAVE_OPENGLES11) #elif defined(HAVE_OPENGLES)
#define pglGenFramebuffers glGenFramebuffersOES #define pglGenFramebuffers glGenFramebuffersOES
#define pglBindFramebuffer glBindFramebufferOES #define pglBindFramebuffer glBindFramebufferOES
#define pglFramebufferTexture2D glFramebufferTexture2DOES #define pglFramebufferTexture2D glFramebufferTexture2DOES
@ -354,8 +359,14 @@ static void gl_create_fbo_textures(gl_t *gl)
for (int i = 0; i < gl->fbo_pass; i++) for (int i = 0; i < gl->fbo_pass; i++)
{ {
glBindTexture(GL_TEXTURE_2D, gl->fbo_texture[i]); glBindTexture(GL_TEXTURE_2D, gl->fbo_texture[i]);
#ifdef HAVE_OPENGLES
/* Doesn't support GL_CLAMP_TO_BORDER */
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
#else
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
#endif
GLuint filter_type = base_filt; GLuint filter_type = base_filt;
bool smooth = false; bool smooth = false;
@ -480,6 +491,12 @@ void gl_init_fbo(gl_t *gl, unsigned width, unsigned height)
//////////// ////////////
#ifdef HAVE_OPENGLES
void gl_set_coords(const struct gl_coords *coords, unsigned unit)
{
/* stub */
}
#else
void gl_set_coords(const struct gl_coords *coords, unsigned unit) void gl_set_coords(const struct gl_coords *coords, unsigned unit)
{ {
pglClientActiveTexture(GL_TEXTURE0 + unit); pglClientActiveTexture(GL_TEXTURE0 + unit);
@ -504,6 +521,7 @@ void gl_set_coords(const struct gl_coords *coords, unsigned unit)
pglClientActiveTexture(GL_TEXTURE0); pglClientActiveTexture(GL_TEXTURE0);
} }
#endif
void gl_set_projection(gl_t *gl, struct gl_ortho *ortho, bool allow_rotate) void gl_set_projection(gl_t *gl, struct gl_ortho *ortho, bool allow_rotate)
{ {
@ -705,7 +723,11 @@ static void gl_frame_fbo(gl_t *gl, const struct gl_tex_info *tex_info)
tex_info, gl->prev_info, fbo_tex_info, fbo_tex_info_cnt); tex_info, gl->prev_info, fbo_tex_info, fbo_tex_info_cnt);
gl_set_coords(&gl->coords, 0); gl_set_coords(&gl->coords, 0);
#ifdef HAVE_OPENGLES
/* stub - Doesn't support GL_QUADS */
#else
glDrawArrays(GL_QUADS, 0, 4); glDrawArrays(GL_QUADS, 0, 4);
#endif
fbo_tex_info_cnt++; fbo_tex_info_cnt++;
} }
@ -734,7 +756,11 @@ static void gl_frame_fbo(gl_t *gl, const struct gl_tex_info *tex_info)
gl->coords.vertex = vertex_ptr; gl->coords.vertex = vertex_ptr;
gl_set_coords(&gl->coords, 0); gl_set_coords(&gl->coords, 0);
#ifdef HAVE_OPENGLES
/* stub - Doesn't support GL_QUADS */
#else
glDrawArrays(GL_QUADS, 0, 4); glDrawArrays(GL_QUADS, 0, 4);
#endif
gl->coords.tex_coord = gl->tex_coords; gl->coords.tex_coord = gl->tex_coords;
} }
@ -772,7 +798,13 @@ static void gl_update_input_size(gl_t *gl, unsigned width, unsigned height, unsi
gl->empty_buf); gl->empty_buf);
#else #else
glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(pitch)); glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(pitch));
#ifdef HAVE_OPENGLES
/* stub - Doesn't support GL_UNPACK_ROW_LENGTH without extension */
if(!use_unpack_row_length) { }
else
#else
glPixelStorei(GL_UNPACK_ROW_LENGTH, gl->tex_w); glPixelStorei(GL_UNPACK_ROW_LENGTH, gl->tex_w);
#endif
glTexSubImage2D(GL_TEXTURE_2D, glTexSubImage2D(GL_TEXTURE_2D,
0, 0, 0, gl->tex_w, gl->tex_h, gl->texture_type, 0, 0, 0, gl->tex_w, gl->tex_h, gl->texture_type,
@ -825,8 +857,14 @@ static void gl_init_textures(gl_t *gl)
{ {
glBindTexture(GL_TEXTURE_2D, gl->texture[i]); glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
#ifdef HAVE_OPENGLES
/* Doesn't support GL_CLAMP_TO_BORDER */
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
#else
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
#endif
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
@ -841,7 +879,13 @@ static void gl_init_textures(gl_t *gl)
#else #else
static inline void gl_copy_frame(gl_t *gl, const void *frame, unsigned width, unsigned height, unsigned pitch) static inline void gl_copy_frame(gl_t *gl, const void *frame, unsigned width, unsigned height, unsigned pitch)
{ {
#ifdef HAVE_OPENGLES
/* stub - Doesn't support GL_UNPACK_ROW_LENGTH without extension */
if(!use_unpack_row_length) { }
else
#else
glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch / gl->base_size); glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch / gl->base_size);
#endif
glTexSubImage2D(GL_TEXTURE_2D, glTexSubImage2D(GL_TEXTURE_2D,
0, 0, 0, width, height, gl->texture_type, 0, 0, 0, width, height, gl->texture_type,
gl->texture_fmt, frame); gl->texture_fmt, frame);
@ -854,12 +898,23 @@ static void gl_init_textures(gl_t *gl)
{ {
glBindTexture(GL_TEXTURE_2D, gl->texture[i]); glBindTexture(GL_TEXTURE_2D, gl->texture[i]);
#ifdef HAVE_OPENGLES
/* Doesn't support GL_CLAMP_TO_BORDER */
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
#else
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
#endif
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl->tex_filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl->tex_filter);
#ifdef HAVE_OPENGLES
if(!use_unpack_row_length) { }
else
#else
glPixelStorei(GL_UNPACK_ROW_LENGTH, gl->tex_w); glPixelStorei(GL_UNPACK_ROW_LENGTH, gl->tex_w);
#endif
glTexImage2D(GL_TEXTURE_2D, glTexImage2D(GL_TEXTURE_2D,
0, RARCH_GL_INTERNAL_FORMAT, gl->tex_w, gl->tex_h, 0, gl->texture_type, 0, RARCH_GL_INTERNAL_FORMAT, gl->tex_w, gl->tex_h, 0, gl->texture_type,
gl->texture_fmt, gl->empty_buf ? gl->empty_buf : NULL); gl->texture_fmt, gl->empty_buf ? gl->empty_buf : NULL);
@ -892,7 +947,11 @@ static void gl_render_menu(gl_t *gl)
gl->coords.vertex = default_vertex_ptr; gl->coords.vertex = default_vertex_ptr;
gl_set_coords(&gl->coords, 0); gl_set_coords(&gl->coords, 0);
#ifdef HAVE_OPENGLES
/* Doesn't support GL_QUADS */
#else
glDrawArrays(GL_QUADS, 0, 4); glDrawArrays(GL_QUADS, 0, 4);
#endif
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]); glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
} }
#endif #endif
@ -949,7 +1008,11 @@ static bool gl_frame(void *data, const void *frame, unsigned width, unsigned hei
&tex_info, gl->prev_info, NULL, 0); &tex_info, gl->prev_info, NULL, 0);
gl_set_coords(&gl->coords, 0); gl_set_coords(&gl->coords, 0);
#ifdef HAVE_OPENGLES
/* Doesn't support GL_QUADS */
#else
glDrawArrays(GL_QUADS, 0, 4); glDrawArrays(GL_QUADS, 0, 4);
#endif
#ifdef HAVE_FBO #ifdef HAVE_FBO
if (gl->fbo_inited) if (gl->fbo_inited)
@ -978,6 +1041,15 @@ static bool gl_frame(void *data, const void *frame, unsigned width, unsigned hei
return true; return true;
} }
static void gl_free_arrays(void)
{
#ifndef HAVE_OPENGLES
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
#endif
}
static void gl_free(void *data) static void gl_free(void *data)
{ {
#ifdef RARCH_CONSOLE #ifdef RARCH_CONSOLE
@ -989,9 +1061,7 @@ static void gl_free(void *data)
gl_deinit_font(gl); gl_deinit_font(gl);
gl_shader_deinit(); gl_shader_deinit();
glDisableClientState(GL_VERTEX_ARRAY); gl_free_arrays();
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
glDeleteTextures(TEXTURES, gl->texture); glDeleteTextures(TEXTURES, gl->texture);
#ifdef HAVE_OPENGL_TEXREF #ifdef HAVE_OPENGL_TEXREF
@ -1019,8 +1089,34 @@ static void gl_set_nonblock_state(void *data, bool state)
gfx_ctx_set_swap_interval(state ? 0 : 1, true); gfx_ctx_set_swap_interval(state ? 0 : 1, true);
} }
#ifdef HAVE_OPENGLES
static bool gl_check_extensions(char *extension_name)
{
char *p = (char *) glGetString(GL_EXTENSIONS);
char *end;
int extNameLen;
extNameLen = strlen(extension_name);
end = p + strlen(p);
while (p < end)
{
int n = strcspn(p, " ");
if ((extNameLen == n) && (strncmp(extension_name, p, n) == 0))
return true;
p += (n + 1);
}
return false;
}
#endif
static void *gl_init(const video_info_t *video, const input_driver_t **input, void **input_data) static void *gl_init(const video_info_t *video, const input_driver_t **input, void **input_data)
{ {
#ifdef HAVE_OPENGLES
if(gl_check_extensions("GL_EXT_unpack_subimage"))
use_unpack_row_length = true;
#endif
#ifdef _WIN32 #ifdef _WIN32
gfx_set_dwm(); gfx_set_dwm();
#endif #endif
@ -1256,11 +1352,17 @@ static bool gl_read_viewport(void *data, uint8_t *buffer)
glGetIntegerv(GL_VIEWPORT, vp); glGetIntegerv(GL_VIEWPORT, vp);
glPixelStorei(GL_PACK_ALIGNMENT, get_alignment(vp[2])); glPixelStorei(GL_PACK_ALIGNMENT, get_alignment(vp[2]));
#ifdef HAVE_OPENGLES
/* stub - Doesn't support GL_PACK_ROW_LENGTH without extension */
if(!use_pack_row_length) { }
else
#else
glPixelStorei(GL_PACK_ROW_LENGTH, vp[2]); glPixelStorei(GL_PACK_ROW_LENGTH, vp[2]);
#endif
glReadPixels(vp[0], vp[1], glReadPixels(vp[0], vp[1],
vp[2], vp[3], vp[2], vp[3],
GL_BGR, GL_UNSIGNED_BYTE, buffer); RARCH_GL_TEXTURE_TYPE, GL_UNSIGNED_BYTE, buffer);
return true; return true;
} }
@ -1294,6 +1396,7 @@ static void gl_start(void)
gfx_ctx_menu_init(); gfx_ctx_menu_init();
#endif #endif
#ifdef HAVE_FBO
// FBO mode has to be enabled once even if FBO mode has to be // FBO mode has to be enabled once even if FBO mode has to be
// turned off // turned off
if (!g_console.fbo_enabled) if (!g_console.fbo_enabled)
@ -1302,6 +1405,7 @@ static void gl_start(void)
gfx_ctx_apply_fbo_state_changes(FBO_INIT); gfx_ctx_apply_fbo_state_changes(FBO_INIT);
gfx_ctx_apply_fbo_state_changes(FBO_DEINIT); gfx_ctx_apply_fbo_state_changes(FBO_DEINIT);
} }
#endif
} }
static void gl_stop(void) static void gl_stop(void)
@ -1332,7 +1436,9 @@ static void gl_restart(void)
#endif #endif
gl_stop(); gl_stop();
#ifdef HAVE_CG
gl_cg_invalidate_context(); gl_cg_invalidate_context();
#endif
gl_start(); gl_start();
#ifdef HAVE_CG_MENU #ifdef HAVE_CG_MENU
@ -1388,4 +1494,3 @@ const video_driver_t video_gl = {
NULL, NULL,
#endif #endif
}; };

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@ -36,6 +36,12 @@
#include <GL3/gl3.h> #include <GL3/gl3.h>
#include <GL3/gl3ext.h> #include <GL3/gl3ext.h>
#define GL_QUADS 0x0007 #define GL_QUADS 0x0007
#elif defined(HAVE_OPENGLES2)
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#elif defined(HAVE_OPENGLES1)
#include <GLES/gl.h>
#include <GLES/glext.h>
#else #else
#define GL_GLEXT_PROTOTYPES #define GL_GLEXT_PROTOTYPES
#include <GL/gl.h> #include <GL/gl.h>
@ -224,6 +230,11 @@ extern PFNGLACTIVETEXTUREPROC pglActiveTexture;
#define RARCH_GL_TEXTURE_TYPE GL_ARGB_SCE #define RARCH_GL_TEXTURE_TYPE GL_ARGB_SCE
#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8 #define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8
#define RARCH_GL_FORMAT16 GL_RGB5_A1 #define RARCH_GL_FORMAT16 GL_RGB5_A1
#elif defined(HAVE_OPENGLES)
#define RARCH_GL_INTERNAL_FORMAT GL_RGBA
#define RARCH_GL_TEXTURE_TYPE GL_RGBA
#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT
#define RARCH_GL_FORMAT16 GL_UNSIGNED_SHORT
#else #else
#define RARCH_GL_INTERNAL_FORMAT GL_RGBA #define RARCH_GL_INTERNAL_FORMAT GL_RGBA
#define RARCH_GL_TEXTURE_TYPE GL_BGRA #define RARCH_GL_TEXTURE_TYPE GL_BGRA