(PS3) Add override for Salamander -press and hold Triangle button
at startup to launch the first SELF file found in the cores/ directory
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parent
98bd071fd3
commit
60edff831a
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@ -16,6 +16,7 @@
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* You should have received a copy of the GNU General Public License along with SSNES.
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include <cell/pad.h>
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#include <cell/sysmodule.h>
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#include <cell/sysmodule.h>
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#include <sysutil/sysutil_gamecontent.h>
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#include <sysutil/sysutil_gamecontent.h>
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#include <sys/process.h>
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#include <sys/process.h>
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@ -261,6 +262,11 @@ static void get_environment_settings (void)
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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CellPadData pad_data;
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char spawn_data[256], spawn_data_size[16];
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SceNpDrmKey * k_licensee = NULL;
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int ret;
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cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
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cellSysmoduleLoadModule(CELL_SYSMODULE_IO);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
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cellSysmoduleLoadModule(CELL_SYSMODULE_FS);
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME);
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@ -272,14 +278,28 @@ int main(int argc, char *argv[])
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sceNpInit(NP_POOL_SIZE, np_pool);
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sceNpInit(NP_POOL_SIZE, np_pool);
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get_environment_settings();
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get_environment_settings();
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cellPadInit(7);
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init_settings();
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cellPadGetData(0, &pad_data);
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if(pad_data.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE)
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{
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//override path, boot first SELF in cores directory
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SSNES_LOG("Fallback - Will boot first SELF in SSNES cores/ directory.\n");
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find_and_set_first_file();
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}
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else
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{
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//normal SELF loading path
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init_settings();
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}
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cellPadEnd();
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char spawn_data[256];
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for(unsigned int i = 0; i < sizeof(spawn_data); ++i)
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for(unsigned int i = 0; i < sizeof(spawn_data); ++i)
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spawn_data[i] = i & 0xff;
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spawn_data[i] = i & 0xff;
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char spawn_data_size[16];
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sprintf(spawn_data_size, "%d", 256);
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sprintf(spawn_data_size, "%d", 256);
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const char * const spawn_argv[] = {
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const char * const spawn_argv[] = {
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@ -289,14 +309,11 @@ int main(int argc, char *argv[])
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NULL
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NULL
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};
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};
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SceNpDrmKey * k_licensee = NULL;
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ret = sceNpDrmProcessExitSpawn2(k_licensee, libsnes_path, (const char** const)spawn_argv, NULL, (sys_addr_t)spawn_data, 256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
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int ret = sceNpDrmProcessExitSpawn2(k_licensee, libsnes_path, (const char** const)spawn_argv, NULL, (sys_addr_t)spawn_data, 256, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
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if(ret == SCE_NP_DRM_ERROR_FORMAT)
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if(ret == SCE_NP_DRM_ERROR_FORMAT)
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{
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{
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SSNES_LOG("SELF file is not of NPDRM type, trying another approach to boot it...\n");
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SSNES_LOG("SELF file is not of NPDRM type, trying another approach to boot it...\n");
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char * launchargv[7];
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exitspawn(libsnes_path, (const char** const)spawn_argv, NULL, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
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memset(launchargv, 0, sizeof(launchargv));
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exitspawn(libsnes_path, (char * const*)launchargv, NULL, NULL, 0, 1000, SYS_PROCESS_PRIMARY_STACK_SIZE_1M);
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}
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}
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SSNES_LOG("Launch libsnes core: [%s] (return code: %x]).\n", libsnes_path, ret);
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SSNES_LOG("Launch libsnes core: [%s] (return code: %x]).\n", libsnes_path, ret);
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