(GX) Fix FRONTEND_FORK_CORE when game has already been selected
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@ -340,6 +340,8 @@ static void frontend_gx_exitspawn(char *s, size_t len)
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case FRONTEND_FORK_CORE_WITH_ARGS:
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should_load_game = true;
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break;
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case FRONTEND_FORK_CORE:
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/* fall-through */
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case FRONTEND_FORK_RESTART:
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{
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char new_path[PATH_MAX_LENGTH];
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@ -400,9 +402,7 @@ static bool frontend_gx_set_fork(enum frontend_fork fork_mode)
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{
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case FRONTEND_FORK_CORE:
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RARCH_LOG("FRONTEND_FORK_CORE\n");
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/* NOTE: We implement Salamander, so just turn
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- * this into FRONTEND_FORK_RESTART. */
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gx_fork_mode = FRONTEND_FORK_RESTART;
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gx_fork_mode = fork_mode;
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break;
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case FRONTEND_FORK_CORE_WITH_ARGS:
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RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
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