diff --git a/gfx/drivers_context/cocoa_vk_ctx.m b/gfx/drivers_context/cocoa_vk_ctx.m
index 597bbefa21..fa3727c093 100755
--- a/gfx/drivers_context/cocoa_vk_ctx.m
+++ b/gfx/drivers_context/cocoa_vk_ctx.m
@@ -150,11 +150,9 @@ static void cocoa_vk_gfx_ctx_check_window(void *data, bool *quit,
{
unsigned new_width, new_height;
cocoa_vk_ctx_data_t *cocoa_ctx = (cocoa_vk_ctx_data_t*)data;
-
- *quit = false;
-
- *resize = cocoa_ctx->vk.flags &
- VK_DATA_FLAG_NEED_NEW_SWAPCHAIN;
+ *quit = false;
+ *resize = (cocoa_ctx->vk.flags &
+ VK_DATA_FLAG_NEED_NEW_SWAPCHAIN) ? true : false;
#if MAC_OS_X_VERSION_10_7 && defined(OSX)
cocoa_vk_gfx_ctx_get_video_size_osx10_7_and_up(data, &new_width, &new_height);
@@ -226,7 +224,7 @@ static bool cocoa_vk_gfx_ctx_set_video_mode(void *data,
CocoaView *g_view = (CocoaView*)nsview_get_ptr();
#endif
cocoa_vk_ctx_data_t *cocoa_ctx = (cocoa_vk_ctx_data_t*)data;
- static bool
+ static bool
has_went_fullscreen = false;
cocoa_ctx->width = width;
cocoa_ctx->height = height;
@@ -272,7 +270,7 @@ static void *cocoa_vk_gfx_ctx_init(void *video_driver)
free(cocoa_ctx);
return NULL;
}
-
+
return cocoa_ctx;
}
#else
@@ -296,7 +294,7 @@ static bool cocoa_vk_gfx_ctx_set_video_mode(void *data,
return false;
}
- /* TODO: Maybe iOS users should be able to
+ /* TODO: Maybe iOS users should be able to
* show/hide the status bar here? */
return true;
}
diff --git a/gfx/drivers_context/khr_display_ctx.c b/gfx/drivers_context/khr_display_ctx.c
index 2ea166017b..5aecc32199 100644
--- a/gfx/drivers_context/khr_display_ctx.c
+++ b/gfx/drivers_context/khr_display_ctx.c
@@ -95,7 +95,7 @@ static void gfx_ctx_khr_display_check_window(void *data, bool *quit,
bool *resize, unsigned *width, unsigned *height)
{
khr_display_ctx_data_t *khr = (khr_display_ctx_data_t*)data;
- *resize = khr->vk.flags & VK_DATA_FLAG_NEED_NEW_SWAPCHAIN;
+ *resize = (khr->vk.flags & VK_DATA_FLAG_NEED_NEW_SWAPCHAIN) ? true : false;
if (khr->width != *width || khr->height != *height)
{
diff --git a/menu/drivers/ozone.c b/menu/drivers/ozone.c
index aaaa66e157..d00418a652 100644
--- a/menu/drivers/ozone.c
+++ b/menu/drivers/ozone.c
@@ -5336,7 +5336,7 @@ static void ozone_compute_entries_position(
file_list_t *selection_buf = NULL;
int entry_padding = ozone_get_entries_padding(ozone);
float scale_factor = ozone->last_scale_factor;
- bool want_thumbnail_bar = ozone->flags & OZONE_FLAG_WANT_THUMBNAIL_BAR;
+ bool want_thumbnail_bar = (ozone->flags & OZONE_FLAG_WANT_THUMBNAIL_BAR) ? true : false;
bool show_thumbnail_bar = ozone->show_thumbnail_bar;
if (show_thumbnail_bar != want_thumbnail_bar)
@@ -7697,8 +7697,8 @@ static bool ozone_help_available(ozone_handle_t *ozone, size_t current_selection
return false;
return !(
- (ozone->flags & OZONE_FLAG_IS_PLAYLIST) ||
- (ozone->flags & OZONE_FLAG_IS_EXPLORE_LIST)
+ (ozone->flags & OZONE_FLAG_IS_PLAYLIST)
+ || (ozone->flags & OZONE_FLAG_IS_EXPLORE_LIST)
);
}
@@ -7979,10 +7979,9 @@ static enum menu_action ozone_parse_menu_entry_action(
if (ozone->flags & OZONE_FLAG_CURSOR_IN_SIDEBAR)
{
+ char playlist_path[PATH_MAX_LENGTH];
struct menu_state *menu_st = menu_state_get_ptr();
size_t new_selection = 0;
- char playlist_path[PATH_MAX_LENGTH];
-
/* If cursor is active, ensure we target
* an on screen category */
size_t tab_selection = (ozone->flags & OZONE_FLAG_CURSOR_MODE)
@@ -8055,8 +8054,8 @@ static enum menu_action ozone_parse_menu_entry_action(
if ( (ozone->flags & OZONE_FLAG_FULLSCREEN_THUMBNAILS_AVAILABLE)
&& (!(ozone->flags2 & OZONE_FLAG2_SHOW_FULLSCREEN_THUMBNAILS))
- && ( (ozone->flags & OZONE_FLAG_IS_STATE_SLOT) ||
- (ozone->is_quick_menu && !string_is_empty(ozone->savestate_thumbnail_file_path))))
+ && ( (ozone->flags & OZONE_FLAG_IS_STATE_SLOT)
+ || (ozone->is_quick_menu && !string_is_empty(ozone->savestate_thumbnail_file_path))))
{
ozone_show_fullscreen_thumbnails(ozone);
ozone->flags2 |= OZONE_FLAG2_WANT_FULLSCREEN_THUMBNAILS;
@@ -8874,7 +8873,7 @@ static void ozone_update_thumbnail_image(void *data)
: OZONE_PENDING_THUMBNAIL_LEFT;
show_thumbnail_bar = ozone->show_thumbnail_bar;
- want_thumbnail_bar = ozone->flags & OZONE_FLAG_WANT_THUMBNAIL_BAR;
+ want_thumbnail_bar = (ozone->flags & OZONE_FLAG_WANT_THUMBNAIL_BAR) ? true : false;
if (show_thumbnail_bar != want_thumbnail_bar)
ozone->flags |= OZONE_FLAG_NEED_COMPUTE;
}
@@ -11211,8 +11210,8 @@ static void ozone_selection_changed(ozone_handle_t *ozone, bool allow_animation)
/* Filebrowser image updates */
else if (ozone->flags & OZONE_FLAG_IS_FILE_LIST)
{
- if ((entry_type == FILE_TYPE_IMAGEVIEWER) ||
- (entry_type == FILE_TYPE_IMAGE))
+ if ( (entry_type == FILE_TYPE_IMAGEVIEWER)
+ || (entry_type == FILE_TYPE_IMAGE))
{
ozone_set_thumbnail_content(ozone, "imageviewer");
update_thumbnails = true;
@@ -11516,7 +11515,7 @@ static void ozone_frame(void *data, video_frame_info_t *video_info)
MENU_LIST_GET_SELECTION(menu_list, 0),
ozone->animations.list_alpha,
ozone->animations.scroll_y,
- ozone->flags & OZONE_FLAG_IS_PLAYLIST,
+ (ozone->flags & OZONE_FLAG_IS_PLAYLIST) ? true : false,
&mymat
);
@@ -11534,7 +11533,7 @@ static void ozone_frame(void *data, video_frame_info_t *video_info)
&ozone->selection_buf_old,
ozone->animations.list_alpha,
ozone->scroll_old,
- ozone->flags & OZONE_FLAG_IS_PLAYLIST_OLD,
+ (ozone->flags & OZONE_FLAG_IS_PLAYLIST_OLD) ? true : false,
&mymat
);
@@ -12049,21 +12048,21 @@ static void ozone_populate_entries(
* playlists, database manager lists, file lists
* and savestate slots */
if (
- ((ozone->flags & OZONE_FLAG_WANT_THUMBNAIL_BAR))
+ ( (ozone->flags & OZONE_FLAG_WANT_THUMBNAIL_BAR))
&& ( ((ozone->flags & OZONE_FLAG_IS_PLAYLIST) && (ozone->depth == 1 || ozone->depth == 4))
|| ((ozone->flags & OZONE_FLAG_IS_DB_MANAGER_LIST) && (ozone->depth >= 4))
- || (ozone->flags & OZONE_FLAG_IS_EXPLORE_LIST)
- || (ozone->flags & OZONE_FLAG_IS_FILE_LIST)
- || (ozone->flags & OZONE_FLAG_IS_STATE_SLOT)
- || (ozone->is_quick_menu)
+ || (ozone->flags & OZONE_FLAG_IS_EXPLORE_LIST)
+ || (ozone->flags & OZONE_FLAG_IS_FILE_LIST)
+ || (ozone->flags & OZONE_FLAG_IS_STATE_SLOT)
+ || (ozone->is_quick_menu)
)
)
ozone->flags |= OZONE_FLAG_FULLSCREEN_THUMBNAILS_AVAILABLE;
else
ozone->flags &= ~OZONE_FLAG_FULLSCREEN_THUMBNAILS_AVAILABLE;
- fs_thumbnails_available = ozone->flags & OZONE_FLAG_FULLSCREEN_THUMBNAILS_AVAILABLE;
- want_thumbnail_bar = ozone->flags & OZONE_FLAG_WANT_THUMBNAIL_BAR;
+ fs_thumbnails_available = (ozone->flags & OZONE_FLAG_FULLSCREEN_THUMBNAILS_AVAILABLE) ? true : false;
+ want_thumbnail_bar = (ozone->flags & OZONE_FLAG_WANT_THUMBNAIL_BAR) ? true : false;
if (fs_thumbnails_available != want_thumbnail_bar)
{
diff --git a/menu/drivers/rgui.c b/menu/drivers/rgui.c
index 10e26d9feb..30bf2bdfe2 100644
--- a/menu/drivers/rgui.c
+++ b/menu/drivers/rgui.c
@@ -1358,7 +1358,7 @@ static uint16_t (*argb32_to_pixel_platform_format)(uint32_t col) = argb32_to_rgb
static bool rgui_set_pixel_format_function(void)
{
const char *driver_ident = video_driver_get_ident();
-
+
/* Default fallback... */
if (string_is_empty(driver_ident))
{
@@ -1803,8 +1803,8 @@ static void rgui_render_border(
{
uint16_t dark_color = rgui->colors.border_dark_color;
uint16_t light_color = rgui->colors.border_light_color;
- bool thickness = rgui->flags & RGUI_FLAG_BORDER_THICKNESS;
-
+ bool thickness = (rgui->flags & RGUI_FLAG_BORDER_THICKNESS) ? true : false;
+
/* Draw border */
rgui_fill_rect(data, fb_width, fb_height,
5, 5, fb_width - 10, 5,
@@ -1818,12 +1818,12 @@ static void rgui_render_border(
rgui_fill_rect(data, fb_width, fb_height,
fb_width - 10, 5, 5, fb_height - 10,
dark_color, light_color, thickness);
-
+
/* Draw drop shadow, if required */
if (rgui->flags & RGUI_FLAG_SHADOW_ENABLE)
{
uint16_t shadow_color = rgui->colors.shadow_color;
-
+
rgui_color_rect(data, fb_width, fb_height,
10, 10, 1, fb_height - 20, shadow_color);
rgui_color_rect(data, fb_width, fb_height,
@@ -1847,7 +1847,7 @@ static bool INLINE rgui_draw_particle(
uint16_t color)
{
unsigned x_index, y_index;
-
+
/* This great convoluted mess just saves us
* having to perform comparisons on every
* iteration of the for loops... */
@@ -1857,24 +1857,24 @@ static bool INLINE rgui_draw_particle(
int y_end = y + height;
int x_start = (x_start_i <= fb_width) ? x_start_i : fb_width;
int y_start = (y_start_i <= fb_height) ? y_start_i : fb_height;
-
+
if (x_end <= 0)
x_end = 0;
else if (x_end > (int)fb_width)
x_end = fb_width;
-
+
if (y_end <= 0)
y_end = 0;
else if (y_end > (int)fb_height)
y_end = fb_height;
-
+
for (y_index = (unsigned)y_start; y_index < (unsigned)y_end; y_index++)
{
uint16_t *data_ptr = data + (y_index * fb_width);
for (x_index = (unsigned)x_start; x_index < (unsigned)x_end; x_index++)
*(data_ptr + x_index) = color;
}
-
+
return (x_end > x_start) && (y_end > y_start);
}
@@ -1885,7 +1885,7 @@ static void rgui_init_particle_effect(
size_t i;
unsigned fb_width = p_disp->framebuf_width;
unsigned fb_height = p_disp->framebuf_height;
-
+
switch (rgui->particle_effect)
{
case RGUI_PARTICLE_EFFECT_SNOW:
@@ -1894,7 +1894,7 @@ static void rgui_init_particle_effect(
for (i = 0; i < RGUI_NUM_PARTICLES; i++)
{
rgui_particle_t *particle = &rgui->particles[i];
-
+
particle->a = (float)(rand() % fb_width);
particle->b = (float)(rand() % fb_height);
particle->c = (float)(rand() % 64 - 16) * 0.1f;
@@ -1917,11 +1917,11 @@ static void rgui_init_particle_effect(
unsigned num_drops = (unsigned)(0.85f * ((float)fb_width / (float)RGUI_MAX_FB_WIDTH) * (float)RGUI_NUM_PARTICLES);
if (num_drops >= RGUI_NUM_PARTICLES)
num_drops = RGUI_NUM_PARTICLES;
-
+
for (i = 0; i < num_drops; i++)
{
rgui_particle_t *particle = &rgui->particles[i];
-
+
/* x pos */
particle->a = (float)(rand() % (fb_width / 3)) * 3.0f;
/* y pos */
@@ -1937,11 +1937,11 @@ static void rgui_init_particle_effect(
{
float max_radius = (float)sqrt((double)((fb_width * fb_width) + (fb_height * fb_height))) / 2.0f;
float one_degree_radians = PI / 360.0f;
-
+
for (i = 0; i < RGUI_NUM_PARTICLES; i++)
{
rgui_particle_t *particle = &rgui->particles[i];
-
+
/* radius */
particle->a = 1.0f + (((float)rand() / (float)RAND_MAX) * max_radius);
/* theta */
@@ -1958,7 +1958,7 @@ static void rgui_init_particle_effect(
for (i = 0; i < RGUI_NUM_PARTICLES; i++)
{
rgui_particle_t *particle = &rgui->particles[i];
-
+
/* x pos */
particle->a = (float)(rand() % fb_width);
/* y pos */
@@ -1991,7 +1991,7 @@ static void rgui_render_particle_effect(
* risk of clashing with specific particle effect
* implementation variables... */
float global_speed_factor = 1.0f;
-
+
/* Check whether screensaver is currently active */
if (rgui->flags & RGUI_FLAG_SHOW_SCREENSAVER)
{
@@ -2003,16 +2003,16 @@ static void rgui_render_particle_effect(
}
else
particle_color = rgui->colors.particle_color;
-
+
/* Adjust global animation speed */
/* > Apply user configured speed multiplier */
- if (particle_effect_speed > 0.0001f)
+ if (particle_effect_speed > 0.0001f)
global_speed_factor = particle_effect_speed;
/* > Account for non-standard frame times
* (high/low refresh rates, or frame drops) */
global_speed_factor *= p_anim->delta_time / particle_effect_period;
-
+
/* Note: It would be more elegant to have 'update' and 'draw'
* as separate functions, since 'update' is the part that
* varies with particle effect whereas 'draw' is always
@@ -2030,7 +2030,7 @@ static void rgui_render_particle_effect(
* update/draw sequence here. This results in some code
* repetition, but it has better performance and allows for
* complete flexibility */
-
+
switch (rgui->particle_effect)
{
case RGUI_PARTICLE_EFFECT_SNOW:
@@ -2038,29 +2038,29 @@ static void rgui_render_particle_effect(
{
unsigned particle_size;
bool on_screen;
-
+
for (i = 0; i < RGUI_NUM_PARTICLES; i++)
{
rgui_particle_t *particle = &rgui->particles[i];
-
+
/* Update particle 'speed' */
particle->c = particle->c + (float)(rand() % 16 - 9) * 0.01f;
particle->d = particle->d + (float)(rand() % 16 - 7) * 0.01f;
-
+
if (particle->c < -0.4f)
particle->c = -0.4f;
else if (particle->c > 0.1f)
particle->c = 0.1f;
-
+
if (particle->d < -0.1f)
particle->d = -0.1f;
else if (particle->d > 0.4f)
particle->d = 0.4f;
-
+
/* Update particle location */
particle->a = fmod(particle->a + (global_speed_factor * particle->c), fb_width);
particle->b = fmod(particle->b + (global_speed_factor * particle->d), fb_height);
-
+
/* Get particle size */
particle_size = 1;
if (rgui->particle_effect == RGUI_PARTICLE_EFFECT_SNOW_ALT)
@@ -2074,12 +2074,12 @@ static void rgui_render_particle_effect(
else if ((i & 0x7) == 0x7)
particle_size = 3;
}
-
+
/* Draw particle */
on_screen = rgui_draw_particle(frame_buf_data, fb_width, fb_height,
(int)particle->a, (int)particle->b,
particle_size, particle_size, particle_color);
-
+
/* Reset particle if it has fallen off screen */
if (!on_screen)
{
@@ -2107,21 +2107,21 @@ static void rgui_render_particle_effect(
unsigned num_drops = (unsigned)(0.85f * ((float)fb_width / (float)RGUI_MAX_FB_WIDTH) * (float)RGUI_NUM_PARTICLES);
if (num_drops >= RGUI_NUM_PARTICLES)
num_drops = RGUI_NUM_PARTICLES;
-
+
for (i = 0; i < num_drops; i++)
{
rgui_particle_t *particle = &rgui->particles[i];
-
+
/* Draw particle */
on_screen = rgui_draw_particle(
frame_buf_data, fb_width, fb_height,
(int)particle->a, (int)particle->b,
2, (unsigned)particle->c, particle_color);
-
+
/* Update y pos */
particle->b += particle->d * global_speed_factor;
-
- /* Reset particle if it has fallen off
+
+ /* Reset particle if it has fallen off
the bottom of the screen */
if (!on_screen)
{
@@ -2146,22 +2146,22 @@ static void rgui_render_particle_effect(
unsigned particle_size;
float r_speed, theta_speed;
int x, y;
-
+
for (i = 0; i < RGUI_NUM_PARTICLES; i++)
{
rgui_particle_t *particle = &rgui->particles[i];
-
+
/* Get particle location */
x = (int)(particle->a * cos(particle->b)) + x_centre;
y = (int)(particle->a * sin(particle->b)) + y_centre;
-
+
/* Get particle size */
particle_size = 1 + (unsigned)(((1.0f - ((max_radius - particle->a) / max_radius)) * 3.5f) + 0.5f);
-
+
/* Draw particle */
rgui_draw_particle(frame_buf_data, fb_width, fb_height,
x, y, particle_size, particle_size, particle_color);
-
+
/* Update particle speed */
r_speed = particle->c * global_speed_factor;
theta_speed = particle->d * global_speed_factor;
@@ -2173,7 +2173,7 @@ static void rgui_render_particle_effect(
}
particle->a -= r_speed;
particle->b += theta_speed;
-
+
/* Reset particle if it has reached the centre of the screen */
if (particle->a < 0.0f)
{
@@ -2201,30 +2201,30 @@ static void rgui_render_particle_effect(
unsigned particle_size;
int x, y;
bool on_screen;
-
+
/* Based on an example found here:
* https://codepen.io/nodws/pen/pejBNb */
for (i = 0; i < RGUI_NUM_PARTICLES; i++)
{
rgui_particle_t *particle = &rgui->particles[i];
-
+
/* Get particle location */
x = (int)((particle->a - (float)x_centre) * (focal_length / particle->c));
x += x_centre;
-
+
y = (int)((particle->b - (float)y_centre) * (focal_length / particle->c));
y += y_centre;
-
+
/* Get particle size */
particle_size = (unsigned)(focal_length / (2.0f * particle->c));
-
+
/* Draw particle */
on_screen = rgui_draw_particle(frame_buf_data, fb_width, fb_height,
x, y, particle_size, particle_size, particle_color);
-
+
/* Update depth */
particle->c -= particle->d * global_speed_factor;
-
+
/* Reset particle if it has:
* - Dropped off the edge of the screen
* - Reached the screen depth
@@ -2250,7 +2250,7 @@ static void rgui_render_particle_effect(
/* Do nothing... */
break;
}
-
+
/* If border is enabled, it must be drawn *above*
* particle effect
* (Wastes CPU cycles, but nothing we can do about it...) */
@@ -2701,7 +2701,7 @@ static void rgui_render_fs_thumbnail(
{
uint16_t *frame_buf_data = rgui->frame_buf.data;
uint16_t *fs_thumbnail_data = rgui->fs_thumbnail.data;
-
+
if (rgui->fs_thumbnail.is_valid && frame_buf_data && fs_thumbnail_data)
{
unsigned y;
@@ -2748,7 +2748,7 @@ static void rgui_render_fs_thumbnail(
{
src = fs_thumbnail_data + thumb_x_offset + ((y + thumb_y_offset) * fs_thumbnail_width);
dst = frame_buf_data + (y + fb_y_offset) * (fb_pitch >> 1) + fb_x_offset;
-
+
memcpy(dst, src, width * sizeof(uint16_t));
}
@@ -2783,8 +2783,8 @@ static void rgui_render_fs_thumbnail(
shadow_height = fb_height - fs_thumbnail_height;
if (shadow_height > 2)
shadow_height = 2;
- shadow_width = (fs_thumbnail_width + 2 < fb_width)
- ? fs_thumbnail_width
+ shadow_width = (fs_thumbnail_width + 2 < fb_width)
+ ? fs_thumbnail_width
: fb_width - 2;
shadow_x = fb_x_offset + 2;
@@ -2826,13 +2826,13 @@ static void rgui_render_mini_thumbnail(
/* Sanity check (this can never, ever happen, so just return
* instead of trying to crop the thumbnail image...) */
- if ( (thumbnail_fullwidth > term_width)
+ if ( (thumbnail_fullwidth > term_width)
|| (thumbnail->height > term_height))
return;
fb_x_offset = (rgui->term_layout.start_x + term_width) -
(thumbnail->width + ((thumbnail_fullwidth - thumbnail->width) >> 1));
-
+
if ( ((thumbnail_id == GFX_THUMBNAIL_RIGHT) && !menu_rgui_swap_thumbnails)
|| ((thumbnail_id == GFX_THUMBNAIL_LEFT) && menu_rgui_swap_thumbnails))
fb_y_offset = rgui->term_layout.start_y + ((thumbnail->max_height - thumbnail->height) >> 1);
@@ -2846,7 +2846,7 @@ static void rgui_render_mini_thumbnail(
src = thumbnail->data + (y * thumbnail->width);
dst = frame_buf_data + (y + fb_y_offset) *
(fb_pitch >> 1) + fb_x_offset;
-
+
memcpy(dst, src, thumbnail->width * sizeof(uint16_t));
}
@@ -3191,7 +3191,7 @@ end:
const rgui_theme_t *fallback_theme =
( (rgui->flags & RGUI_FLAG_TRANSPARENCY_SUPPORTED)
&& (rgui->flags & RGUI_FLAG_TRANSPARENCY_ENABLE))
- ? &rgui_theme_classic_green
+ ? &rgui_theme_classic_green
: &rgui_theme_opaque_classic_green;
theme_colors->normal_color = fallback_theme->normal_color;
@@ -3229,7 +3229,7 @@ static void rgui_cache_background(
rgui_fill_rect(background_buf->data, fb_width, fb_height,
0, 0, fb_width, fb_height,
rgui->colors.bg_dark_color, rgui->colors.bg_light_color,
- rgui->flags & RGUI_FLAG_BG_THICKNESS);
+ (rgui->flags & RGUI_FLAG_BG_THICKNESS) ? true : false);
/* Draw border, if required */
if (rgui->flags & RGUI_FLAG_BORDER_ENABLE)
@@ -4366,7 +4366,7 @@ static void rgui_set_blit_functions(
else
rgui_blit_line = rgui_blit_line_regular_shadow;
#endif
-
+
rgui_blit_symbol = rgui_blit_symbol_shadow;
}
else
@@ -4404,7 +4404,7 @@ static void rgui_set_blit_functions(
else
rgui_blit_line = rgui_blit_line_regular;
#endif
-
+
rgui_blit_symbol = rgui_blit_symbol_regular;
}
}
@@ -4484,12 +4484,12 @@ static void rgui_render_messagebox(
{
uint16_t border_dark_color = rgui->colors.border_dark_color;
uint16_t border_light_color = rgui->colors.border_light_color;
- bool border_thickness = rgui->flags & RGUI_FLAG_BORDER_THICKNESS;
+ bool border_thickness = (rgui->flags & RGUI_FLAG_BORDER_THICKNESS) ? true : false;
rgui_fill_rect(frame_buf_data, fb_width, fb_height,
x + 5, y + 5, width - 10, height - 10,
rgui->colors.bg_dark_color, rgui->colors.bg_light_color,
- rgui->flags & RGUI_FLAG_BG_THICKNESS);
+ (rgui->flags & RGUI_FLAG_BG_THICKNESS) ? true : false);
/* Note: We draw borders around message boxes regardless
* of the rgui->border_enable setting, because they look
@@ -4608,22 +4608,22 @@ static void rgui_render_osk(
unsigned fb_height)
{
int key_index;
-
+
unsigned input_label_max_length;
unsigned input_str_max_length;
unsigned input_offset_x, input_offset_y;
-
+
unsigned key_width, key_height;
unsigned key_text_offset_x, key_text_offset_y;
unsigned ptr_width, ptr_height;
unsigned ptr_offset_x, ptr_offset_y;
-
+
unsigned keyboard_width, keyboard_height;
unsigned keyboard_offset_x, keyboard_offset_y;
-
+
unsigned osk_width, osk_height;
unsigned osk_x, osk_y;
-
+
input_driver_state_t *input_st = input_state_get_ptr();
int osk_ptr = input_st->osk_ptr;
char **osk_grid = input_st->osk_grid;
@@ -4634,7 +4634,7 @@ static void rgui_render_osk(
/* Sanity check 1 */
if (osk_ptr < 0 || osk_ptr >= 44 || !osk_grid[0])
return;
-
+
key_text_offset_x = 8;
key_text_offset_y = 6;
key_width = rgui->font_width + (key_text_offset_x * 2);
@@ -4655,7 +4655,7 @@ static void rgui_render_osk(
osk_height = keyboard_offset_y + keyboard_height + 10;
osk_x = (fb_width - osk_width) / 2;
osk_y = (fb_height - osk_height) / 2;
-
+
/* Sanity check 2 */
if ((osk_width + 2 > fb_width) || (osk_height + 2 > fb_height))
{
@@ -4672,25 +4672,25 @@ static void rgui_render_osk(
rgui_render_messagebox(rgui, msg, fb_width, fb_height);
return;
}
-
+
/* Draw background */
rgui_fill_rect(frame_buf_data, fb_width, fb_height,
osk_x + 5, osk_y + 5, osk_width - 10, osk_height - 10,
rgui->colors.bg_dark_color, rgui->colors.bg_light_color,
- rgui->flags & RGUI_FLAG_BG_THICKNESS);
-
+ (rgui->flags & RGUI_FLAG_BG_THICKNESS) ? true : false);
+
/* Draw border */
if (rgui->flags & RGUI_FLAG_BORDER_ENABLE)
{
uint16_t border_dark_color = rgui->colors.border_dark_color;
uint16_t border_light_color = rgui->colors.border_light_color;
- bool border_thickness = rgui->flags & RGUI_FLAG_BORDER_THICKNESS;
-
+ bool border_thickness = (rgui->flags & RGUI_FLAG_BORDER_THICKNESS) ? true : false;
+
/* Draw drop shadow, if required */
if (rgui->flags & RGUI_FLAG_SHADOW_ENABLE)
{
uint16_t shadow_color = rgui->colors.shadow_color;
-
+
/* Frame */
rgui_color_rect(frame_buf_data, fb_width, fb_height,
osk_x + 5, osk_y + 5, osk_width - 10, 1, shadow_color);
@@ -4704,7 +4704,7 @@ static void rgui_render_osk(
rgui_color_rect(frame_buf_data, fb_width, fb_height,
osk_x + 5, osk_y + keyboard_offset_y - 5, osk_width - 10, 1, shadow_color);
}
-
+
/* Frame */
rgui_fill_rect(frame_buf_data, fb_width, fb_height,
osk_x, osk_y, osk_width - 5, 5,
@@ -4723,7 +4723,7 @@ static void rgui_render_osk(
osk_x + 5, osk_y + keyboard_offset_y - 10, osk_width - 10, 5,
border_dark_color, border_light_color, border_thickness);
}
-
+
/* Draw input label text */
if (!string_is_empty(input_label))
{
@@ -4731,9 +4731,9 @@ static void rgui_render_osk(
unsigned input_label_length;
int input_label_x, input_label_y;
unsigned ticker_x_offset = 0;
-
+
input_label_buf[0] = '\0';
-
+
if (use_smooth_ticker)
{
ticker_smooth->selected = true;
@@ -4742,7 +4742,7 @@ static void rgui_render_osk(
ticker_smooth->dst_str = input_label_buf;
ticker_smooth->dst_str_len = sizeof(input_label_buf);
ticker_smooth->x_offset = &ticker_x_offset;
-
+
gfx_animation_ticker_smooth(ticker_smooth);
}
else
@@ -4751,7 +4751,7 @@ static void rgui_render_osk(
ticker->len = input_label_max_length;
ticker->str = input_label;
ticker->selected = true;
-
+
gfx_animation_ticker(ticker);
}
@@ -4759,11 +4759,11 @@ static void rgui_render_osk(
input_label_x = ticker_x_offset + osk_x + input_offset_x
+ ((input_label_max_length * rgui->font_width_stride) - input_label_length) / 2;
input_label_y = osk_y + input_offset_y;
-
+
rgui_blit_line(rgui, fb_width, input_label_x, input_label_y, input_label_buf,
rgui->colors.normal_color, rgui->colors.shadow_color);
}
-
+
/* Draw input buffer text */
{
int input_str_x, input_str_y;
@@ -4771,40 +4771,40 @@ static void rgui_render_osk(
unsigned input_str_char_offset = 0;
unsigned input_str_length = (unsigned)utf8len(input_str);
const char *input_str_visible = NULL;
-
+
if (input_str_length > input_str_max_length)
{
input_str_char_offset = input_str_length - input_str_max_length;
input_str_length = input_str_max_length;
}
-
+
input_str_x = osk_x + input_offset_x;
input_str_y = osk_y + input_offset_y + rgui->font_height_stride;
input_str_visible = utf8skip(input_str, input_str_char_offset);
-
+
if (!string_is_empty(input_str_visible))
rgui_blit_line(rgui, fb_width, input_str_x, input_str_y, input_str_visible,
rgui->colors.hover_color, rgui->colors.shadow_color);
-
+
/* Draw text cursor */
text_cursor_x = osk_x + input_offset_x
+ (input_str_length * rgui->font_width_stride);
-
+
rgui_blit_symbol(rgui, fb_width, text_cursor_x, input_str_y, RGUI_SYMBOL_TEXT_CURSOR,
rgui->colors.normal_color, rgui->colors.shadow_color);
}
-
+
/* Draw keyboard 'keys' */
for (key_index = 0; key_index < 44; key_index++)
{
unsigned key_row = (unsigned)(key_index / OSK_CHARS_PER_LINE);
unsigned key_column = (unsigned)(key_index - (key_row * OSK_CHARS_PER_LINE));
-
+
int key_text_x = osk_x + keyboard_offset_x + key_text_offset_x + (key_column * key_width);
int key_text_y = osk_y + keyboard_offset_y + key_text_offset_y + (key_row * key_height);
-
+
const char *key_text = osk_grid[key_index];
-
+
/* 'Command' keys use custom symbols - have to
* detect them and use rgui_blit_symbol(). Everything
* else is plain text, and can be drawn directly
@@ -4845,13 +4845,13 @@ static void rgui_render_osk(
else
rgui_blit_line(rgui, fb_width, key_text_x, key_text_y, key_text,
rgui->colors.normal_color, rgui->colors.shadow_color);
-
+
/* Draw selection pointer */
if (key_index == osk_ptr)
{
unsigned osk_ptr_x = osk_x + keyboard_offset_x + ptr_offset_x + (key_column * key_width);
unsigned osk_ptr_y = osk_y + keyboard_offset_y + ptr_offset_y + (key_row * key_height);
-
+
/* Draw drop shadow, if required */
if (rgui->flags & RGUI_FLAG_SHADOW_ENABLE)
{
@@ -4864,7 +4864,7 @@ static void rgui_render_osk(
rgui_color_rect(frame_buf_data, fb_width, fb_height,
osk_ptr_x + 1, osk_ptr_y + ptr_height, ptr_width, 1, rgui->colors.shadow_color);
}
-
+
/* Draw selection rectangle */
rgui_color_rect(frame_buf_data, fb_width, fb_height,
osk_ptr_x, osk_ptr_y, 1, ptr_height, rgui->colors.hover_color);
@@ -4956,7 +4956,7 @@ static void rgui_render(
size_t i, end, fb_pitch, old_start, new_start;
unsigned fb_width, fb_height;
static bool display_kb = false;
- static const char* const
+ static const char* const
ticker_spacer = RGUI_TICKER_SPACER;
int bottom = 0;
unsigned ticker_x_offset = 0;
@@ -4991,7 +4991,7 @@ static void rgui_render(
bool current_display_cb = false;
bool show_fs_thumbnail =
- (rgui->flags & RGUI_FLAG_SHOW_FULLSCREEN_THUMBNAIL)
+ (rgui->flags & RGUI_FLAG_SHOW_FULLSCREEN_THUMBNAIL)
&& ( (rgui->flags & RGUI_FLAG_ENTRY_HAS_THUMBNAIL)
|| !string_is_empty(rgui->savestate_thumbnail_file_path))
&& (rgui->fs_thumbnail.is_valid || (rgui->thumbnail_queue_size > 0));
@@ -5037,8 +5037,8 @@ static void rgui_render(
if (MENU_ENTRIES_NEEDS_REFRESH(menu_st) && !msg_force)
return;
- if ( !display_kb &&
- !current_display_cb &&
+ if ( !display_kb &&
+ !current_display_cb &&
(is_idle || !GFX_DISPLAY_GET_UPDATE_PENDING(p_anim, p_disp)))
return;
}
@@ -5050,7 +5050,7 @@ static void rgui_render(
/* If the framebuffer changed size, or the background config has
* changed, recache the background buffer */
- fb_size_changed = (rgui->last_width != fb_width) ||
+ fb_size_changed = (rgui->last_width != fb_width) ||
(rgui->last_height != fb_height);
#if defined(GEKKO)
@@ -5128,7 +5128,7 @@ static void rgui_render(
* value and determine index of last displayed entry */
old_start = menu_st->entries.begin;
end = ((old_start + rgui->term_layout.height) <= entries_end)
- ? old_start + rgui->term_layout.height
+ ? old_start + rgui->term_layout.height
: entries_end;
/* Do not scroll if all items are visible. */
@@ -5249,15 +5249,15 @@ static void rgui_render(
title_width = (unsigned)(utf8len(thumbnail_title_buf) * rgui->font_width_stride);
}
- title_x = (unsigned)(rgui->term_layout.start_x
- + ((rgui->term_layout.width * rgui->font_width_stride)
+ title_x = (unsigned)(rgui->term_layout.start_x
+ + ((rgui->term_layout.width * rgui->font_width_stride)
- title_width) / 2);
/* Draw thumbnail title background */
rgui_fill_rect(rgui->frame_buf.data, fb_width, fb_height,
title_x - 5, 0, title_width + 10, rgui->font_height_stride,
rgui->colors.bg_dark_color, rgui->colors.bg_light_color,
- rgui->flags & RGUI_FLAG_BG_THICKNESS);
+ (rgui->flags & RGUI_FLAG_BG_THICKNESS) ? true : false);
/* Draw thumbnail title */
rgui_blit_line(rgui, fb_width, ticker_x_offset + title_x,
@@ -5341,8 +5341,8 @@ static void rgui_render(
{
unsigned powerstate_x;
enum rgui_symbol_type powerstate_symbol;
- uint16_t powerstate_color = (powerstate.percent > RGUI_BATTERY_WARN_THRESHOLD || powerstate.charging)
- ? rgui->colors.title_color
+ uint16_t powerstate_color = (powerstate.percent > RGUI_BATTERY_WARN_THRESHOLD || powerstate.charging)
+ ? rgui->colors.title_color
: rgui->colors.hover_color;
if (powerstate.charging)
@@ -5418,9 +5418,9 @@ static void rgui_render(
string_to_upper(title_buf);
- title_x = (unsigned)(ticker_x_offset
+ title_x = (unsigned)(ticker_x_offset
+ rgui->term_layout.start_x
- + (rgui->term_layout.width - title_len)
+ + (rgui->term_layout.width - title_len)
* rgui->font_width_stride / 2);
/* Title is always centred, unless it is long enough
@@ -5513,7 +5513,7 @@ static void rgui_render(
entry_value_type = rgui_get_entry_value_type(
entry_value,
entry.setting_type,
- entry.flags & MENU_ENTRY_FLAG_CHECKED,
+ (entry.flags & MENU_ENTRY_FLAG_CHECKED) ? true : false,
rgui_switch_icons);
switch (entry_value_type)
@@ -5812,7 +5812,7 @@ static void rgui_render(
if (rgui->flags & RGUI_FLAG_SHOW_MOUSE)
{
- bool cursor_visible = video_fullscreen
+ bool cursor_visible = video_fullscreen
&& menu_mouse_enable;
/* Blit cursor */
@@ -5833,7 +5833,7 @@ static void rgui_framebuffer_free(frame_buf_t *framebuffer)
framebuffer->width = 0;
framebuffer->height = 0;
-
+
if (framebuffer->data)
free(framebuffer->data);
framebuffer->data = NULL;
@@ -5843,14 +5843,14 @@ static void rgui_thumbnail_free(thumbnail_t *thumbnail)
{
if (!thumbnail)
return;
-
+
thumbnail->max_width = 0;
thumbnail->max_height = 0;
thumbnail->width = 0;
thumbnail->height = 0;
thumbnail->is_valid = false;
thumbnail->path[0] = '\0';
-
+
if (thumbnail->data)
free(thumbnail->data);
thumbnail->data = NULL;
@@ -5896,10 +5896,10 @@ static void rgui_set_video_config(
custom_vp->height = video_settings->viewport.height;
custom_vp->x = video_settings->viewport.x;
custom_vp->y = video_settings->viewport.y;
-
+
aspectratio_lut[ASPECT_RATIO_CUSTOM].value =
(float)custom_vp->width / custom_vp->height;
-
+
if (delay_update)
rgui->flags |= RGUI_FLAG_ASPECT_UPDATE_PENDING;
else
@@ -5927,11 +5927,11 @@ static void rgui_update_menu_viewport(
#endif
video_driver_get_viewport_info(&vp);
-
+
/* Could do this once in rgui_init(), but seems cleaner to
* handle all video config in one place... */
rgui->menu_video_settings.aspect_ratio_idx = ASPECT_RATIO_CUSTOM;
-
+
/* Determine custom viewport layout */
if (fb_width > 0 && fb_height > 0 && vp.full_width > 0 && vp.full_height > 0)
{
@@ -5948,7 +5948,7 @@ static void rgui_update_menu_viewport(
float device_aspect = (4.0f / 3.0f);
#endif
float desired_aspect = (float)fb_width / (float)fb_height;
-
+
if (device_aspect > desired_aspect)
{
delta = (desired_aspect / device_aspect - 1.0f) / 2.0f + 0.5f;
@@ -5964,15 +5964,15 @@ static void rgui_update_menu_viewport(
#else
/* Check whether we need to perform integer scaling */
bool do_integer_scaling = (menu_rgui_aspect_ratio_lock == RGUI_ASPECT_RATIO_LOCK_INTEGER);
-
+
if (do_integer_scaling)
{
unsigned width_scale = (vp.full_width / fb_width);
unsigned height_scale = (vp.full_height / fb_height);
- unsigned scale = (width_scale <= height_scale)
+ unsigned scale = (width_scale <= height_scale)
? width_scale
: height_scale;
-
+
if (scale > 0)
{
rgui->menu_video_settings.viewport.width = scale * fb_width;
@@ -5981,7 +5981,7 @@ static void rgui_update_menu_viewport(
else
do_integer_scaling = false;
}
-
+
/* Check whether menu should be stretched to
* fill the screen, regardless of internal
* aspect ratio */
@@ -5995,7 +5995,7 @@ static void rgui_update_menu_viewport(
{
float display_aspect_ratio = (float)vp.full_width / (float)vp.full_height;
float aspect_ratio = (float)fb_width / (float)fb_height;
-
+
if (aspect_ratio > display_aspect_ratio)
{
rgui->menu_video_settings.viewport.width = vp.full_width;
@@ -6008,7 +6008,7 @@ static void rgui_update_menu_viewport(
}
}
#endif
-
+
/* Sanity check */
if (rgui->menu_video_settings.viewport.width < 1)
rgui->menu_video_settings.viewport.width = 1;
@@ -6020,7 +6020,7 @@ static void rgui_update_menu_viewport(
rgui->menu_video_settings.viewport.width = 1;
rgui->menu_video_settings.viewport.height = 1;
}
-
+
rgui->menu_video_settings.viewport.x = (vp.full_width - rgui->menu_video_settings.viewport.width) / 2;
rgui->menu_video_settings.viewport.y = (vp.full_height - rgui->menu_video_settings.viewport.height) / 2;
}
@@ -6061,12 +6061,12 @@ static bool rgui_set_aspect_ratio(
rgui_thumbnail_free(&rgui->fs_thumbnail);
rgui_thumbnail_free(&rgui->mini_thumbnail);
rgui_thumbnail_free(&rgui->mini_left_thumbnail);
-
+
/* Cache new aspect ratio */
rgui->menu_aspect_ratio = aspect_ratio;
-
+
/* Set frame buffer dimensions: */
-
+
/* Frame buffer height */
#if defined(GEKKO)
/* Since Wii graphics driver can change frame buffer
@@ -6087,7 +6087,7 @@ static bool rgui_set_aspect_ratio(
? vp.full_height
: RGUI_MIN_FB_HEIGHT;
#endif
-
+
/* Frame buffer width */
switch (rgui->menu_aspect_ratio)
{
@@ -6236,7 +6236,7 @@ static bool rgui_set_aspect_ratio(
rgui->frame_buf.height = 200;
}
#endif
-
+
/* Ensure frame buffer/terminal width is sane
* - Must be less than max_frame_buf_width
* (note that this is a redundant safety
@@ -6256,7 +6256,7 @@ static bool rgui_set_aspect_ratio(
rgui->frame_buf.width = (vp.full_width > RGUI_MIN_FB_WIDTH)
? RGUI_ROUND_FB_WIDTH(vp.full_width)
: RGUI_MIN_FB_WIDTH;
-
+
/* An annoyance: have to rescale the frame buffer
* height and terminal width to maintain the correct
* aspect ratio... */
@@ -6337,7 +6337,7 @@ static bool rgui_set_aspect_ratio(
}
}
#endif
-
+
/* Allocate frame buffer */
rgui->frame_buf.data = (uint16_t*)calloc(
rgui->frame_buf.width * rgui->frame_buf.height, sizeof(uint16_t));
@@ -6349,18 +6349,18 @@ static bool rgui_set_aspect_ratio(
p_disp->framebuf_width = rgui->frame_buf.width;
p_disp->framebuf_height = rgui->frame_buf.height;
p_disp->framebuf_pitch = rgui->frame_buf.width * sizeof(uint16_t);
-
+
/* Determine terminal layout */
rgui->term_layout.start_x = (3 * 5) + 1;
rgui->term_layout.start_y = (3 * 5) + rgui->font_height_stride;
rgui->term_layout.width = (base_term_width - (2 * rgui->term_layout.start_x)) / rgui->font_width_stride;
rgui->term_layout.height = (rgui->frame_buf.height - (2 * rgui->term_layout.start_y)) / rgui->font_height_stride;
rgui->term_layout.value_maxlen = (unsigned)((RGUI_ENTRY_VALUE_MAXLEN_FRACTION * (float)rgui->term_layout.width) + 1.0f);
-
+
/* > 'Start X/Y' adjustments */
rgui->term_layout.start_x = (rgui->frame_buf.width - (rgui->term_layout.width * rgui->font_width_stride)) / 2;
rgui->term_layout.start_y = (rgui->frame_buf.height - (rgui->term_layout.height * rgui->font_height_stride)) / 2;
-
+
/* Allocate background buffer */
rgui->background_buf.width = rgui->frame_buf.width;
rgui->background_buf.height = rgui->frame_buf.height;
@@ -6369,7 +6369,7 @@ static bool rgui_set_aspect_ratio(
if (!rgui->background_buf.data)
return false;
-
+
/* Allocate thumbnail buffer */
rgui->fs_thumbnail.max_width = rgui->frame_buf.width;
rgui->fs_thumbnail.max_height = rgui->frame_buf.height - (unsigned)(rgui->font_height_stride * 2.0f) - 1;
@@ -6385,7 +6385,7 @@ static bool rgui_set_aspect_ratio(
mini_thumbnail_term_width = 19;
rgui->mini_thumbnail_max_width = mini_thumbnail_term_width * rgui->font_width_stride;
rgui->mini_thumbnail_max_height = (unsigned)((rgui->term_layout.height * rgui->font_height_stride) * 0.5f) - 2;
-
+
rgui->mini_thumbnail.max_width = rgui->mini_thumbnail_max_width;
rgui->mini_thumbnail.max_height = rgui->mini_thumbnail_max_height;
rgui->mini_thumbnail.data = (uint16_t*)calloc(
@@ -6407,7 +6407,7 @@ static bool rgui_set_aspect_ratio(
rgui->last_theme_dynamic_path[0] = '\0';
rgui->flags |= RGUI_FLAG_BG_MODIFIED
| RGUI_FLAG_FORCE_REDRAW;
-
+
/* If aspect ratio lock is enabled, notify
* video driver of change */
if ( (aspect_ratio_lock != RGUI_ASPECT_RATIO_LOCK_NONE)
@@ -6416,7 +6416,7 @@ static bool rgui_set_aspect_ratio(
rgui_update_menu_viewport(rgui, p_disp, settings->uints.menu_rgui_aspect_ratio_lock);
rgui_set_video_config(rgui, settings, &rgui->menu_video_settings, delay_update);
}
-
+
return true;
}
@@ -6578,7 +6578,7 @@ static void *rgui_init(void **userdata, bool video_is_threaded)
* values (shoult not be necessary, but some platforms may
* not handle struct initialisation correctly...) */
memset(&rgui->pointer, 0, sizeof(menu_input_pointer_t));
-
+
p_anim->updatetime_cb = rgui_menu_animation_update_time;
return menu;
@@ -6662,10 +6662,10 @@ static void rgui_set_texture(void *data)
else
{
struct video_viewport vp;
-
+
/* Get viewport dimensions */
video_driver_get_viewport_info(&vp);
-
+
/* If viewport is currently the same size (or smaller)
* than the menu framebuffer, no scaling is required */
if ((vp.width <= fb_width) && (vp.height <= fb_height))
@@ -6680,7 +6680,7 @@ static void rgui_set_texture(void *data)
unsigned x_dst, y_dst;
frame_buf_t *frame_buf = &rgui->frame_buf;
frame_buf_t *upscale_buf = &rgui->upscale_buf;
-
+
/* Determine output size */
if (internal_upscale_level == RGUI_UPSCALE_AUTO)
{
@@ -6692,7 +6692,7 @@ static void rgui_set_texture(void *data)
out_width = internal_upscale_level * fb_width;
out_height = internal_upscale_level * fb_height;
}
-
+
/* Allocate upscaling buffer, if required */
if ( (upscale_buf->width != out_width)
|| (upscale_buf->height != out_height)
@@ -6700,13 +6700,13 @@ static void rgui_set_texture(void *data)
{
upscale_buf->width = out_width;
upscale_buf->height = out_height;
-
+
if (upscale_buf->data)
{
free(upscale_buf->data);
upscale_buf->data = NULL;
}
-
+
if (!(upscale_buf->data = (uint16_t*)
calloc(out_width * out_height, sizeof(uint16_t))))
{
@@ -6721,7 +6721,7 @@ static void rgui_set_texture(void *data)
return;
}
}
-
+
/* Perform nearest neighbour upscaling
* NB: We're duplicating code here, but trying to handle
* this with a polymorphic function is too much of a drag... */
@@ -6737,7 +6737,7 @@ static void rgui_set_texture(void *data)
upscale_buf->data[(y_dst * out_width) + x_dst] = frame_buf->data[(y_src * fb_width) + x_src];
}
}
-
+
/* Draw upscaled texture */
rgui_set_texture_frame(video_st, upscale_buf->data,
false, out_width, out_height, 1.0f);
@@ -6779,7 +6779,7 @@ static void rgui_load_current_thumbnails(rgui_t *rgui, struct menu_state *menu_s
else
rgui->flags &= ~RGUI_FLAG_ENTRY_HAS_THUMBNAIL;
}
-
+
/* Left thumbnail
* (Note: there is no need to load this when viewing
* fullscreen thumbnails) */
@@ -6822,7 +6822,7 @@ static void rgui_load_current_thumbnails(rgui_t *rgui, struct menu_state *menu_s
/* Force a redraw (so 'entry_has_thumbnail' values are
* applied immediately) */
rgui->flags |= RGUI_FLAG_FORCE_REDRAW;
-
+
#ifdef HAVE_NETWORKING
/* On demand thumbnail downloads */
if (thumbnails_missing && download_missing)
@@ -6834,7 +6834,7 @@ static void rgui_load_current_thumbnails(rgui_t *rgui, struct menu_state *menu_s
/* Explore list needs cached selection index */
if (rgui->flags & RGUI_FLAG_IS_EXPLORE_LIST)
- selection = menu_st->thumbnail_path_data
+ selection = menu_st->thumbnail_path_data
? menu_st->thumbnail_path_data->playlist_index
: 0;
@@ -7068,7 +7068,7 @@ static void rgui_update_thumbnail_image(void *data)
{
rgui_t *rgui = (rgui_t*)data;
- if ( (rgui->flags & RGUI_FLAG_IS_PLAYLIST)
+ if ( (rgui->flags & RGUI_FLAG_IS_PLAYLIST)
|| (rgui->flags & RGUI_FLAG_IS_EXPLORE_LIST))
rgui_scan_selected_entry_thumbnail(rgui, true);
}
@@ -7167,7 +7167,7 @@ static void rgui_update_menu_sublabel(rgui_t *rgui, size_t selection)
if (!string_is_empty(entry.sublabel))
{
size_t line_index;
- static const char* const
+ static const char* const
sublabel_spacer = RGUI_TICKER_SPACER;
bool prev_line_empty = true;
/* Sanitise sublabel
@@ -7274,7 +7274,7 @@ static void rgui_populate_entries(
#ifdef HAVE_LANGEXTRA
gfx_display_t *p_disp = disp_get_ptr();
#endif
-
+
if (!rgui)
return;
@@ -7289,8 +7289,8 @@ static void rgui_populate_entries(
/* Update rgui_blit_line functions */
rgui_set_blit_functions(
rgui->language,
- rgui->flags & RGUI_FLAG_SHADOW_ENABLE,
- rgui->flags & RGUI_FLAG_EXTENDED_ASCII_ENABLE);
+ (rgui->flags & RGUI_FLAG_SHADOW_ENABLE) ? true : false,
+ (rgui->flags & RGUI_FLAG_EXTENDED_ASCII_ENABLE) ? true : false);
/* Need to recalculate terminal dimensions
* > easiest method is to call
@@ -7298,7 +7298,7 @@ static void rgui_populate_entries(
rgui_set_aspect_ratio(rgui, p_disp, true);
}
#endif
-
+
/* Check whether we are currently viewing a playlist */
if ( string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_DEFERRED_PLAYLIST_LIST))
|| string_is_equal(label, msg_hash_to_str(MENU_ENUM_LABEL_LOAD_CONTENT_HISTORY))
@@ -7338,14 +7338,14 @@ static void rgui_populate_entries(
if (rgui->is_quick_menu)
rgui->flags &= ~RGUI_FLAG_IS_EXPLORE_LIST;
}
-
+
/* Set menu title */
menu_entries_get_title(rgui->menu_title, sizeof(rgui->menu_title));
-
+
/* If dynamic themes are enabled, update the theme path */
if (rgui->color_theme == RGUI_THEME_DYNAMIC)
rgui_update_dynamic_theme_path(rgui, dynamic_theme_dir);
-
+
/* Cancel any pending thumbnail load operations */
rgui->flags &= ~RGUI_FLAG_THUMBNAIL_LOAD_PENDING;
@@ -7368,9 +7368,9 @@ static void rgui_populate_entries(
|| remember_selection == MENU_REMEMBER_SELECTION_MAIN)
menu_state_get_ptr()->selection_ptr = rgui->settings_selection_ptr;
}
-
+
rgui_navigation_set(data, true);
-
+
/* If aspect ratio lock is enabled, must restore
* content video settings when accessing the video
* scaling settings menu... */
@@ -7775,7 +7775,7 @@ static void rgui_frame(void *data, video_frame_info_t *video_info)
* since the flicker when switching between playlist view and
* fullscreen thumbnail view is incredibly jarring...) */
if ((menu_driver_get_current_time() - rgui->thumbnail_load_trigger_time) >=
- (settings->uints.menu_rgui_thumbnail_delay * 1000 * ((rgui->flags & RGUI_FLAG_SHOW_FULLSCREEN_THUMBNAIL)
+ (settings->uints.menu_rgui_thumbnail_delay * 1000 * ((rgui->flags & RGUI_FLAG_SHOW_FULLSCREEN_THUMBNAIL)
? 1.5f
: 1.0f)))
rgui_load_current_thumbnails(rgui, menu_st,
@@ -7806,9 +7806,9 @@ static void rgui_toggle(void *userdata, bool menu_on)
#else
unsigned aspect_ratio_lock = settings ? settings->uints.menu_rgui_aspect_ratio_lock : 0;
#endif
-
+
/* TODO/FIXME - when we close RetroArch, this function
- * gets called and settings is NULL at this point.
+ * gets called and settings is NULL at this point.
* Maybe fundamentally change control flow so that on RetroArch
* exit, this doesn't get called. */
if (!rgui || !settings)
diff --git a/menu/menu_displaylist.c b/menu/menu_displaylist.c
index 384f78f44c..36e8dd20b0 100644
--- a/menu/menu_displaylist.c
+++ b/menu/menu_displaylist.c
@@ -1248,8 +1248,8 @@ static unsigned menu_displaylist_parse_core_option_override_list(file_list_t *li
uint32_t flags = runloop_get_flags();
bool core_has_options = !retroarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL)
&& (runloop_st->core_options);
- bool game_options_active = flags & RUNLOOP_FLAG_GAME_OPTIONS_ACTIVE;
- bool folder_options_active = flags & RUNLOOP_FLAG_FOLDER_OPTIONS_ACTIVE;
+ bool game_options_active = (flags & RUNLOOP_FLAG_GAME_OPTIONS_ACTIVE) ? true : false;
+ bool folder_options_active = (flags & RUNLOOP_FLAG_FOLDER_OPTIONS_ACTIVE) ? true : false;
bool show_core_options_flush = settings ?
settings->bools.quick_menu_show_core_options_flush : false;
@@ -1341,9 +1341,9 @@ static unsigned menu_displaylist_parse_remap_file_manager_list(file_list_t *list
unsigned count = 0;
uint32_t flags = runloop_get_flags();
bool has_content = !string_is_empty(path_get(RARCH_PATH_CONTENT));
- bool core_remap_active = flags & RUNLOOP_FLAG_REMAPS_CORE_ACTIVE;
- bool content_dir_remap_active = flags & RUNLOOP_FLAG_REMAPS_CONTENT_DIR_ACTIVE;
- bool game_remap_active = flags & RUNLOOP_FLAG_REMAPS_GAME_ACTIVE;
+ bool core_remap_active = (flags & RUNLOOP_FLAG_REMAPS_CORE_ACTIVE) ? true : false;
+ bool content_dir_remap_active = (flags & RUNLOOP_FLAG_REMAPS_CONTENT_DIR_ACTIVE) ? true : false;
+ bool game_remap_active = (flags & RUNLOOP_FLAG_REMAPS_GAME_ACTIVE) ? true : false;
bool remap_save_on_exit = settings->bools.remap_save_on_exit;
/* Sanity check - cannot handle remap files
diff --git a/network/netplay/netplay_frontend.c b/network/netplay/netplay_frontend.c
index 50d33b64f7..62d136785a 100644
--- a/network/netplay/netplay_frontend.c
+++ b/network/netplay/netplay_frontend.c
@@ -3729,9 +3729,9 @@ static void netplay_sync_input_post_frame(netplay_t *netplay, bool stalled)
}
/* Only relevant if we're connected and not in a desynching operation */
- if ((netplay->is_server && (netplay->connected_players<=1)) ||
- (netplay->self_mode < NETPLAY_CONNECTION_CONNECTED) ||
- (netplay->desync))
+ if ( (netplay->is_server && (netplay->connected_players<=1))
+ || (netplay->self_mode < NETPLAY_CONNECTION_CONNECTED)
+ || (netplay->desync))
{
netplay->other_frame_count = netplay->self_frame_count;
netplay->other_ptr = netplay->self_ptr;
@@ -3740,7 +3740,7 @@ static void netplay_sync_input_post_frame(netplay_t *netplay, bool stalled)
if (netplay->catch_up)
{
netplay->catch_up = false;
- input_state_get_ptr()->flags &= ~INP_FLAG_NONBLOCKING;
+ input_state_get_ptr()->flags &= ~INP_FLAG_NONBLOCKING;
driver_set_nonblock_state();
}
return;
diff --git a/retroarch.c b/retroarch.c
index 61af9a4794..b94c4e7f23 100644
--- a/retroarch.c
+++ b/retroarch.c
@@ -674,7 +674,7 @@ static void driver_adjust_system_rates(
* switching is enabled */
runloop_set_video_swap_interval(
vrr_runloop_enable,
- video_st->flags & VIDEO_FLAG_CRT_SWITCHING_ACTIVE,
+ (video_st->flags & VIDEO_FLAG_CRT_SWITCHING_ACTIVE) ? true : false,
video_swap_interval,
audio_max_timing_skew,
video_refresh_rate,
@@ -4963,8 +4963,8 @@ void emscripten_mainloop(void)
bool input_driver_nonblock_state = input_st ?
(input_st->flags & INP_FLAG_NONBLOCKING) : false;
uint32_t runloop_flags = runloop_get_flags();
- bool runloop_is_slowmotion = runloop_flags & RUNLOOP_FLAG_SLOWMOTION;
- bool runloop_is_paused = runloop_flags & RUNLOOP_FLAG_PAUSED;
+ bool runloop_is_slowmotion = (runloop_flags & RUNLOOP_FLAG_SLOWMOTION) ? true : false;
+ bool runloop_is_paused = (runloop_flags & RUNLOOP_FLAG_PAUSED) ? true : false;
#ifdef HAVE_RWEBAUDIO
RWebAudioRecalibrateTime();
@@ -6605,11 +6605,9 @@ bool retroarch_main_init(int argc, char *argv[])
input_remapping_restore_global_config(true);
#ifdef HAVE_CONFIGFILE
+ /* Reload the original config */
if (runloop_st->flags & RUNLOOP_FLAG_OVERRIDES_ACTIVE)
- {
- /* Reload the original config */
config_unload_override();
- }
#endif
#ifdef HAVE_DYNAMIC
diff --git a/runahead.c b/runahead.c
index 68a59e32e1..75b26b34a6 100644
--- a/runahead.c
+++ b/runahead.c
@@ -1,1708 +1,1708 @@
-/* RetroArch - A frontend for libretro.
- * Copyright (C) 2010-2014 - Hans-Kristian Arntzen
- * Copyright (C) 2011-2023 - Daniel De Matteis
- * Copyright (C) 2018-2023 - Dan Weiss
- * Copyright (C) 2022-2023 - Neil Fore
- *
- * RetroArch is free software: you can redistribute it and/or modify it under the terms
- * of the GNU General Public License as published by the Free Software Found-
- * ation, either version 3 of the License, or (at your option) any later version.
- *
- * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
- * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- * PURPOSE. See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along with RetroArch.
- * If not, see .
- */
-
-#include
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#include
-#include
-#include
-#include