Should fix tilde/grave key.
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@ -65,6 +65,7 @@ static const struct key_bind lut_binds[] = {
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{ XK_KP_Subtract, SDLK_KP_MINUS },
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{ XK_KP_Multiply, SDLK_KP_MULTIPLY },
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{ XK_KP_Divide, SDLK_KP_DIVIDE },
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{ XK_grave, SDLK_BACKQUOTE },
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{ XK_KP_0, SDLK_KP0 },
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{ XK_KP_1, SDLK_KP1 },
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{ XK_KP_2, SDLK_KP2 },
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@ -642,6 +642,7 @@ static const struct key_map sdlk_map[] = {
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{ "divide", SDLK_KP_DIVIDE },
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{ "print_screen", SDLK_PRINT },
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{ "scroll_lock", SDLK_SCROLLOCK },
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{ "tilde", SDLK_BACKQUOTE },
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{ "nul", SDLK_UNKNOWN },
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};
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