Fix compile with HAVE_CONFIGFILE=0.
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c2a06bfa09
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5e28d82af2
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@ -131,7 +131,9 @@ static unsigned lut_textures[MAX_TEXTURES];
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static unsigned lut_textures_num = 0;
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static char lut_textures_uniform[MAX_TEXTURES][64];
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#ifdef HAVE_CONFIGFILE
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static snes_tracker_t *snes_tracker = NULL;
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#endif
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void gl_cg_set_proj_matrix(void)
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{
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@ -242,6 +244,7 @@ void gl_cg_set_params(unsigned width, unsigned height,
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}
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}
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#ifdef HAVE_CONFIGFILE
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// Set state parameters
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if (snes_tracker)
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{
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@ -259,6 +262,7 @@ void gl_cg_set_params(unsigned width, unsigned height,
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set_param_1f(param_f, info[i].value);
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}
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}
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#endif
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}
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}
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@ -276,11 +280,13 @@ void gl_cg_deinit(void)
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glDeleteTextures(lut_textures_num, lut_textures);
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lut_textures_num = 0;
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#ifdef HAVE_CONFIGFILE
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if (snes_tracker)
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{
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snes_tracker_free(snes_tracker);
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snes_tracker = NULL;
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}
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#endif
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cgDestroyContext(cgCtx);
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}
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6
ssnes.c
6
ssnes.c
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@ -507,6 +507,8 @@ static void set_paths(const char *path)
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fill_pathname_dir(g_extern.savestate_name, g_extern.basename, ".state", sizeof(g_extern.savestate_name));
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SSNES_LOG("Redirecting save state to \"%s\".\n", g_extern.savestate_name);
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}
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#ifdef HAVE_CONFIGFILE
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if (*g_extern.config_path && path_is_directory(g_extern.config_path))
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{
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fill_pathname_dir(g_extern.config_path, g_extern.basename, ".cfg", sizeof(g_extern.config_path));
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@ -517,6 +519,7 @@ static void set_paths(const char *path)
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SSNES_LOG("Did not find config file. Using system default.\n");
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}
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}
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#endif
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}
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static void verify_stdin_paths(void)
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@ -546,12 +549,15 @@ static void verify_stdin_paths(void)
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print_help();
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exit(1);
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}
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#ifdef HAVE_CONFIGFILE
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else if (path_is_directory(g_extern.config_path))
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{
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SSNES_ERR("Cannot specify directory for config file (--config) when reading from stdin.\n");
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print_help();
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exit(1);
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}
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#endif
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}
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static void parse_input(int argc, char *argv[])
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