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@ -80,6 +80,10 @@ typedef GLclampf GLclampd;
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#define GL_ALPHA_TEST 0x0BC0
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#endif
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#ifndef GL_CLIP_DISTANCE0
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#define GL_CLIP_DISTANCE0 0x3000
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#endif
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#define MAX_ATTRIB 8
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#define MAX_TEXTURE 32
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