Make logs work for the PS2
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@ -118,9 +118,11 @@ void retro_main_log_file_init(const char *path)
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log_file_fp = (FILE*)fopen_utf8(path, "wb");
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log_file_initialized = true;
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#if !defined(PS2)
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/* TODO: this is only useful for a few platforms, find which and add ifdef */
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log_file_buf = calloc(1, 0x4000);
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setvbuf(log_file_fp, (char*)log_file_buf, _IOFBF, 0x4000);
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#endif
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}
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void retro_main_log_file_deinit(void)
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