From 59c188f75cb3e758b10077a1aa9de16382606103 Mon Sep 17 00:00:00 2001 From: David Walters Date: Sun, 26 Nov 2017 17:09:15 +0000 Subject: [PATCH] Implement new lightgun API --- input/drivers/dinput.c | 121 ++++++++++++++++++++++++++++++++++------- 1 file changed, 101 insertions(+), 20 deletions(-) diff --git a/input/drivers/dinput.c b/input/drivers/dinput.c index 23fe84a719..9b2e14f66e 100644 --- a/input/drivers/dinput.c +++ b/input/drivers/dinput.c @@ -369,27 +369,67 @@ static bool dinput_meta_key_pressed(void *data, int key) return false; } -static int16_t dinput_lightgun_state(struct dinput_input *di, unsigned id) +static int16_t dinput_lightgun_aiming_state( struct dinput_input *di, unsigned idx, unsigned id ) { - switch (id) - { - case RETRO_DEVICE_ID_LIGHTGUN_X: - return di->mouse_rel_x; - case RETRO_DEVICE_ID_LIGHTGUN_Y: - return di->mouse_rel_y; - case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER: - return di->mouse_l; - case RETRO_DEVICE_ID_LIGHTGUN_CURSOR: - return di->mouse_m; - case RETRO_DEVICE_ID_LIGHTGUN_TURBO: - return di->mouse_r; - case RETRO_DEVICE_ID_LIGHTGUN_START: - return di->mouse_m && di->mouse_r; - case RETRO_DEVICE_ID_LIGHTGUN_PAUSE: - return di->mouse_m && di->mouse_l; - } + const int edge_detect = 32700; + struct video_viewport vp; + bool inside = false; + int x = 0; + int y = 0; + int16_t res_x = 0; + int16_t res_y = 0; + int16_t res_screen_x = 0; + int16_t res_screen_y = 0; + unsigned num = 0; - return 0; + struct pointer_status* check_pos = di->pointer_head.next; + + vp.x = 0; + vp.y = 0; + vp.width = 0; + vp.height = 0; + vp.full_width = 0; + vp.full_height = 0; + + while ( check_pos && num < idx ) + { + num++; + check_pos = check_pos->next; + } + + if ( !check_pos && idx > 0 ) /* idx = 0 has mouse fallback. */ + return 0; + + x = di->mouse_x; + y = di->mouse_y; + + if ( check_pos ) + { + x = check_pos->pointer_x; + y = check_pos->pointer_y; + } + + if ( !( video_driver_translate_coord_viewport_wrap( + &vp, x, y, &res_x, &res_y, &res_screen_x, &res_screen_y ) ) ) + { + return 0; + } + + inside = (res_x >= -edge_detect) && (res_y >= -edge_detect) && (res_x <= edge_detect) && (res_y <= edge_detect); + + switch ( id ) + { + case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X: + return inside ? res_x : 0; + case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y: + return inside ? res_y : 0; + case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN: + return !inside; + default: + break; + } + + return 0; } static int16_t dinput_mouse_state(struct dinput_input *di, unsigned port, unsigned id) @@ -583,7 +623,48 @@ static int16_t dinput_input_state(void *data, device == RARCH_DEVICE_POINTER_SCREEN); case RETRO_DEVICE_LIGHTGUN: - return dinput_lightgun_state(di, id); + switch ( id ) + { + /*aiming*/ + case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X: + case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y: + case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN: + return dinput_lightgun_aiming_state( di, idx, id ); + + /*buttons*/ + case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_TRIGGER); + case RETRO_DEVICE_ID_LIGHTGUN_RELOAD: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_RELOAD); + case RETRO_DEVICE_ID_LIGHTGUN_AUX_A: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_A); + case RETRO_DEVICE_ID_LIGHTGUN_AUX_B: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_B); + case RETRO_DEVICE_ID_LIGHTGUN_AUX_C: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_C); + case RETRO_DEVICE_ID_LIGHTGUN_START: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_START); + case RETRO_DEVICE_ID_LIGHTGUN_SELECT: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_SELECT); + case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_UP); + case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_DOWN); + case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_LEFT); + case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_RIGHT); + + /*deprecated*/ + case RETRO_DEVICE_ID_LIGHTGUN_X: + return di->mouse_rel_x; + case RETRO_DEVICE_ID_LIGHTGUN_Y: + return di->mouse_rel_y; + case RETRO_DEVICE_ID_LIGHTGUN_PAUSE: + return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_START); + + } + break; } return 0;