From 595a2e80b9b5d3981cfb9d8d752179de446eebcd Mon Sep 17 00:00:00 2001 From: twinaphex Date: Thu, 30 Oct 2014 05:00:13 +0100 Subject: [PATCH] (Shader) Parameter pointer variable should be a local scoped variable --- gfx/shader/shader_parse.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/gfx/shader/shader_parse.c b/gfx/shader/shader_parse.c index 62192f5bb9..0e98975dfe 100644 --- a/gfx/shader/shader_parse.c +++ b/gfx/shader/shader_parse.c @@ -349,16 +349,16 @@ bool gfx_shader_resolve_parameters(config_file_t *conf, for (id = strtok_r(parameters, ";", &save); id; id = strtok_r(NULL, ";", &save)) { - param = (struct gfx_shader_parameter*) + struct gfx_shader_parameter *parameter = (struct gfx_shader_parameter*) find_parameter(shader->parameters, shader->num_parameters, id); - if (!param) + if (!parameter) { RARCH_WARN("[CGP/GLSLP]: Parameter %s is set in the preset, but no shader uses this parameter, ignoring.\n", id); continue; } - if (!config_get_float(conf, id, ¶m->current)) + if (!config_get_float(conf, id, ¶meter->current)) RARCH_WARN("[CGP/GLSLP]: Parameter %s is not set in preset.\n", id); } }