From 530d79f8e3f954d76e6c4ee0693bb49cd1e5fd3b Mon Sep 17 00:00:00 2001 From: Brad Parker Date: Wed, 9 Aug 2017 18:25:45 -0400 Subject: [PATCH] d3d9: only use wide char on msvc if UNICODE is defined --- gfx/drivers_font/d3d_w32_font.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gfx/drivers_font/d3d_w32_font.cpp b/gfx/drivers_font/d3d_w32_font.cpp index 1eff6798c0..8a7b903765 100644 --- a/gfx/drivers_font/d3d_w32_font.cpp +++ b/gfx/drivers_font/d3d_w32_font.cpp @@ -47,10 +47,10 @@ static void *d3dfonts_w32_init_font(void *video_data, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_PITCH, -#if defined(_MSC_VER) /* MSVC needs w_char* */ +#if defined(_MSC_VER) && defined(UNICODE) /* MSVC needs w_char* if using Unicode */ L"Verdana" /* Hardcode FTL */ #else - "Verdana" + "Verdana" #endif };