(360) Change references to SSNES in vcxproj file to rarch

This commit is contained in:
TwinAphex51224 2012-04-21 23:38:55 +02:00
parent b95b101a37
commit 52e4f7ad58
1 changed files with 7 additions and 7 deletions

View File

@ -112,7 +112,7 @@
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;PACKAGE_VERSION="0.9.5";%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;main=ssnes_main;SSNES_CONSOLE;HAVE_CONFIGFILE;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_SSNES_MAIN_WRAP;HAVE_SSNES_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;PACKAGE_VERSION="0.9.5";%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;main=rarch_main;RARCH_CONSOLE;HAVE_CONFIGFILE;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
@ -150,7 +150,7 @@
<PREfast>AnalyzeOnly</PREfast>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.5";_CRT_SECURE_NO_WARNINGS;main=ssnes_main;HAVE_CONFIGFILE;SSNES_CONSOLE;HAVE_ZLIB;HAVE_SSNES_MAIN_WRAP;HAVE_SSNES_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.5";_CRT_SECURE_NO_WARNINGS;main=rarch_main;HAVE_CONFIGFILE;RARCH_CONSOLE;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
@ -189,7 +189,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.5";_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE;main=ssnes_main;HAVE_CONFIGFILE;HAVE_ZLIB;HAVE_SSNES_MAIN_WRAP;HAVE_SSNES_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.5";_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;main=rarch_main;HAVE_CONFIGFILE;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
@ -233,7 +233,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.5";_CRT_SECURE_NO_WARNINGS;main=ssnes_main;HAVE_CONFIGFILE;HAVE_ZLIB;HAVE_SSNES_MAIN_WRAP;HAVE_SSNES_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.5";_CRT_SECURE_NO_WARNINGS;main=rarch_main;HAVE_CONFIGFILE;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -274,7 +274,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.5";_CRT_SECURE_NO_WARNINGS;main=ssnes_main;SSNES_CONSOLE=1;HAVE_CONFIGFILE;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_SSNES_MAIN_WRAP;HAVE_SSNES_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.5";_CRT_SECURE_NO_WARNINGS;main=rarch_main;RARCH_CONSOLE=1;HAVE_CONFIGFILE;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -315,7 +315,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.5";_CRT_SECURE_NO_WARNINGS;SSNES_CONSOLE;main=ssnes_main;HAVE_CONFIGFILE;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_SSNES_MAIN_WRAP;HAVE_SSNES_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);PACKAGE_VERSION="0.9.5";_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;main=rarch_main;HAVE_CONFIGFILE;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -650,4 +650,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>