(Android) native glue code - fix indenting and remove savestate
leftovers
This commit is contained in:
parent
4d99d93df0
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5240f2d9f1
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@ -23,21 +23,6 @@
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#include <sys/resource.h>
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#include <sys/resource.h>
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#include "android_native_app_glue.h"
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#include "android_native_app_glue.h"
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#include <android/log.h>
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static void free_saved_state(struct android_app* android_app)
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{
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pthread_mutex_lock(&android_app->mutex);
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if (android_app->savedState != NULL)
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{
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free(android_app->savedState);
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android_app->savedState = NULL;
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android_app->savedStateSize = 0;
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}
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pthread_mutex_unlock(&android_app->mutex);
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}
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int8_t android_app_read_cmd(struct android_app* android_app)
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int8_t android_app_read_cmd(struct android_app* android_app)
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{
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{
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@ -48,7 +33,6 @@ int8_t android_app_read_cmd(struct android_app* android_app)
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switch (cmd)
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switch (cmd)
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{
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{
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case APP_CMD_SAVE_STATE:
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case APP_CMD_SAVE_STATE:
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free_saved_state(android_app);
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break;
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break;
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}
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}
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return cmd;
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return cmd;
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@ -63,7 +47,7 @@ static void print_cur_config(struct android_app* android_app)
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AConfiguration_getLanguage(android_app->config, lang);
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AConfiguration_getLanguage(android_app->config, lang);
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AConfiguration_getCountry(android_app->config, country);
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AConfiguration_getCountry(android_app->config, country);
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/*
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/*
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LOGV("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d "
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LOGV("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d "
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"keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d "
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"keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d "
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"modetype=%d modenight=%d",
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"modetype=%d modenight=%d",
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@ -82,7 +66,7 @@ static void print_cur_config(struct android_app* android_app)
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AConfiguration_getScreenLong(android_app->config),
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AConfiguration_getScreenLong(android_app->config),
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AConfiguration_getUiModeType(android_app->config),
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AConfiguration_getUiModeType(android_app->config),
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AConfiguration_getUiModeNight(android_app->config));
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AConfiguration_getUiModeNight(android_app->config));
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*/
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*/
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}
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}
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void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd)
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void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd)
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@ -142,13 +126,8 @@ void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd)
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pthread_mutex_unlock(&android_app->mutex);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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break;
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case APP_CMD_SAVE_STATE:
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case APP_CMD_SAVE_STATE:
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pthread_mutex_lock(&android_app->mutex);
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android_app->stateSaved = 1;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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break;
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case APP_CMD_RESUME:
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case APP_CMD_RESUME:
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free_saved_state(android_app);
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break;
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break;
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}
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}
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}
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}
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@ -159,8 +138,6 @@ void app_dummy()
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static void android_app_destroy(struct android_app* android_app)
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static void android_app_destroy(struct android_app* android_app)
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{
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{
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free_saved_state(android_app);
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pthread_mutex_lock(&android_app->mutex);
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pthread_mutex_lock(&android_app->mutex);
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if (android_app->inputQueue != NULL)
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if (android_app->inputQueue != NULL)
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@ -173,7 +150,7 @@ static void android_app_destroy(struct android_app* android_app)
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// Can't touch android_app object after this.
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// Can't touch android_app object after this.
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}
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}
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static void process_input(struct android_app* app, struct android_poll_source* source)
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void process_input(struct android_app* app, struct android_poll_source* source)
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{
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{
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AInputEvent* event = NULL;
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AInputEvent* event = NULL;
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@ -249,13 +226,6 @@ static struct android_app* android_app_create(ANativeActivity* activity,
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pthread_mutex_init(&android_app->mutex, NULL);
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pthread_mutex_init(&android_app->mutex, NULL);
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pthread_cond_init(&android_app->cond, NULL);
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pthread_cond_init(&android_app->cond, NULL);
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if (savedState != NULL)
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{
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android_app->savedState = malloc(savedStateSize);
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android_app->savedStateSize = savedStateSize;
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memcpy(android_app->savedState, savedState, savedStateSize);
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}
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int msgpipe[2];
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int msgpipe[2];
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if (pipe(msgpipe))
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if (pipe(msgpipe))
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return NULL;
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return NULL;
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@ -360,26 +330,7 @@ static void onResume(ANativeActivity* activity)
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static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen)
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static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen)
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{
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{
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struct android_app* android_app = (struct android_app*)activity->instance;
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return NULL;
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void* savedState = NULL;
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pthread_mutex_lock(&android_app->mutex);
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android_app->stateSaved = 0;
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android_app_write_cmd(android_app, APP_CMD_SAVE_STATE);
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while (!android_app->stateSaved)
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pthread_cond_wait(&android_app->cond, &android_app->mutex);
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if (android_app->savedState != NULL)
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{
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savedState = android_app->savedState;
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*outLen = android_app->savedStateSize;
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android_app->savedState = NULL;
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android_app->savedStateSize = 0;
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}
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pthread_mutex_unlock(&android_app->mutex);
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return savedState;
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}
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}
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static void onPause(ANativeActivity* activity)
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static void onPause(ANativeActivity* activity)
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@ -431,12 +382,11 @@ static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue)
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}
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}
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void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState,
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void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState,
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size_t savedStateSize)
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size_t savedStateSize)
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{
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{
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activity->callbacks->onDestroy = onDestroy;
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activity->callbacks->onDestroy = onDestroy;
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activity->callbacks->onStart = onStart;
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activity->callbacks->onStart = onStart;
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activity->callbacks->onResume = onResume;
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activity->callbacks->onResume = onResume;
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activity->callbacks->onSaveInstanceState = onSaveInstanceState;
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activity->callbacks->onPause = onPause;
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activity->callbacks->onPause = onPause;
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activity->callbacks->onStop = onStop;
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activity->callbacks->onStop = onStop;
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activity->callbacks->onConfigurationChanged = onConfigurationChanged;
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activity->callbacks->onConfigurationChanged = onConfigurationChanged;
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@ -30,7 +30,7 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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/**
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/**
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* The native activity interface provided by <android/native_activity.h>
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* The native activity interface provided by <android/native_activity.h>
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* is based on a set of application-provided callbacks that will be called
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* is based on a set of application-provided callbacks that will be called
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* by the Activity's main thread when certain events occur.
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* by the Activity's main thread when certain events occur.
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* full usage example. Also look at the JavaDoc of NativeActivity.
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* full usage example. Also look at the JavaDoc of NativeActivity.
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*/
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*/
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struct android_app;
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struct android_app;
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/**
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/**
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* Data associated with an ALooper fd that will be returned as the "outData"
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* Data associated with an ALooper fd that will be returned as the "outData"
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* when that source has data ready.
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* when that source has data ready.
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*/
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*/
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struct android_poll_source {
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struct android_poll_source {
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// The identifier of this source. May be LOOPER_ID_MAIN or
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// The identifier of this source. May be LOOPER_ID_MAIN or
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// LOOPER_ID_INPUT.
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// LOOPER_ID_INPUT.
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int32_t id;
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int32_t id;
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// Function to call to perform the standard processing of data from
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// Function to call to perform the standard processing of data from
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// this source.
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// this source.
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void (*process)(struct android_app* app, struct android_poll_source* source);
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void (*process)(struct android_app* app, struct android_poll_source* source);
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};
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};
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/**
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/**
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* This is the interface for the standard glue code of a threaded
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* This is the interface for the standard glue code of a threaded
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* application. In this model, the application's code is running
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* application. In this model, the application's code is running
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* in its own thread separate from the main thread of the process.
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* in its own thread separate from the main thread of the process.
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* VM, although it will need to be in order to make JNI calls any
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* VM, although it will need to be in order to make JNI calls any
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* Java objects.
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* Java objects.
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*/
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*/
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struct android_app {
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struct android_app {
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// The application can place a pointer to its own state object
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// here if it likes.
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void* userData;
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// Fill this in with the function to process main app commands (APP_CMD_*)
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// Fill this in with the function to process main app commands (APP_CMD_*)
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void (*onAppCmd)(struct android_app* app, int32_t cmd);
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void (*onAppCmd)(struct android_app* app, int32_t cmd);
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// The current configuration the app is running in.
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// The current configuration the app is running in.
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AConfiguration* config;
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AConfiguration* config;
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// This is the last instance's saved state, as provided at creation time.
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// It is NULL if there was no state. You can use this as you need; the
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// memory will remain around until you call android_app_exec_cmd() for
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// APP_CMD_RESUME, at which point it will be freed and savedState set to NULL.
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// These variables should only be changed when processing a APP_CMD_SAVE_STATE,
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// at which point they will be initialized to NULL and you can malloc your
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// state and place the information here. In that case the memory will be
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// freed for you later.
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void* savedState;
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size_t savedStateSize;
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// The ALooper associated with the app's thread.
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// The ALooper associated with the app's thread.
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ALooper* looper;
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ALooper* looper;
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struct android_poll_source inputPollSource;
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struct android_poll_source inputPollSource;
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int running;
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int running;
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int stateSaved;
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int destroyed;
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int destroyed;
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int redrawNeeded;
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int redrawNeeded;
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AInputQueue* pendingInputQueue;
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AInputQueue* pendingInputQueue;
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ANativeWindow* pendingWindow;
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ANativeWindow* pendingWindow;
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ARect pendingContentRect;
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ARect pendingContentRect;
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};
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};
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enum {
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enum {
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/**
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/**
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* Looper data ID of commands coming from the app's main thread, which
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* Looper data ID of commands coming from the app's main thread, which
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* is returned as an identifier from ALooper_pollOnce(). The data for this
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* is returned as an identifier from ALooper_pollOnce(). The data for this
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* Start of user-defined ALooper identifiers.
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* Start of user-defined ALooper identifiers.
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*/
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*/
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LOOPER_ID_USER = 3,
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LOOPER_ID_USER = 3,
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};
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};
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enum {
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enum {
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/**
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/**
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* Command from main thread: the AInputQueue has changed. Upon processing
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* Command from main thread: the AInputQueue has changed. Upon processing
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* this command, android_app->inputQueue will be updated to the new queue
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* this command, android_app->inputQueue will be updated to the new queue
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@ -309,38 +293,38 @@ enum {
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* and waiting for the app thread to clean up and exit before proceeding.
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* and waiting for the app thread to clean up and exit before proceeding.
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*/
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*/
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APP_CMD_DESTROY,
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APP_CMD_DESTROY,
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};
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};
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/**
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/**
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* Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next
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* Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next
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* app command message.
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* app command message.
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*/
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*/
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int8_t android_app_read_cmd(struct android_app* android_app);
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int8_t android_app_read_cmd(struct android_app* android_app);
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/**
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/**
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* Call with the command returned by android_app_read_cmd() to do the
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* Call with the command returned by android_app_read_cmd() to do the
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* initial pre-processing of the given command. You can perform your own
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* initial pre-processing of the given command. You can perform your own
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* actions for the command after calling this function.
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* actions for the command after calling this function.
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*/
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*/
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void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd);
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void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd);
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/**
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/**
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* Call with the command returned by android_app_read_cmd() to do the
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* Call with the command returned by android_app_read_cmd() to do the
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* final post-processing of the given command. You must have done your own
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* final post-processing of the given command. You must have done your own
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* actions for the command before calling this function.
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* actions for the command before calling this function.
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*/
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*/
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void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd);
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void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd);
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/**
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/**
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* Dummy function you can call to ensure glue code isn't stripped.
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* Dummy function you can call to ensure glue code isn't stripped.
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*/
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*/
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void app_dummy();
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void app_dummy();
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/**
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/**
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* This is the function that application code must implement, representing
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* This is the function that application code must implement, representing
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* the main entry to the app.
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* the main entry to the app.
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*/
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*/
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extern void android_main(struct android_app* app);
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extern void android_main(struct android_app* app);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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