From 5172168143eb78464cee5a7dc1a1a81bc673dabd Mon Sep 17 00:00:00 2001 From: twinaphex Date: Fri, 5 Apr 2013 23:51:33 +0200 Subject: [PATCH] (HLSL Xbox 360) Take out second_pass_shader/fbo --- gfx/shader_hlsl.c | 19 +++---------------- 1 file changed, 3 insertions(+), 16 deletions(-) diff --git a/gfx/shader_hlsl.c b/gfx/shader_hlsl.c index 875a41c0ce..edde6a01c5 100644 --- a/gfx/shader_hlsl.c +++ b/gfx/shader_hlsl.c @@ -264,21 +264,8 @@ static bool load_plain(const char *path) prg[1] = prg[0]; } - if (*g_settings.video.second_pass_shader && g_settings.video.render_to_texture) - { - if (!load_program(2, g_settings.video.second_pass_shader, true)) - { - RARCH_ERR("Failed to load HLSL shader %s into secondpass.\n", path); - prg[2] = prg[0]; - } - - hlsl_shader_num = 2; - } - else - { - prg[2] = prg[0]; - hlsl_shader_num = 1; - } + prg[2] = prg[0]; + hlsl_shader_num = 1; return true; } @@ -367,4 +354,4 @@ void hlsl_deinit(void) return; hlsl_deinit_state(); -} \ No newline at end of file +}