diff --git a/gfx/drivers/d3d11.c b/gfx/drivers/d3d11.c index 5ef8283489..ca1e235b78 100644 --- a/gfx/drivers/d3d11.c +++ b/gfx/drivers/d3d11.c @@ -937,6 +937,7 @@ static bool d3d11_gfx_frame( if (d3d11->menu.fullscreen) D3D11SetViewports(d3d11->ctx, 1, &d3d11->viewport); + d3d11_set_shader(d3d11->ctx, &d3d11->shaders[VIDEO_SHADER_STOCK_BLEND]); D3D11SetVertexBuffer(d3d11->ctx, 0, d3d11->menu.vbo, sizeof(d3d11_vertex_t), 0); D3D11SetVShaderConstantBuffers(d3d11->ctx, 0, 1, &d3d11->ubo); d3d11_set_texture_and_sampler(d3d11->ctx, 0, &d3d11->menu.texture); @@ -1036,7 +1037,6 @@ static void d3d11_set_menu_texture_frame( void* data, const void* frame, bool rgb32, unsigned width, unsigned height, float alpha) { d3d11_video_t* d3d11 = (d3d11_video_t*)data; - int pitch = width * (rgb32 ? sizeof(uint32_t) : sizeof(uint16_t)); DXGI_FORMAT format = rgb32 ? DXGI_FORMAT_B8G8R8A8_UNORM : DXGI_FORMAT_EX_A4R4G4B4_UNORM; if (d3d11->menu.texture.desc.Width != width || d3d11->menu.texture.desc.Height != height) @@ -1047,11 +1047,12 @@ static void d3d11_set_menu_texture_frame( d3d11_init_texture(d3d11->device, &d3d11->menu.texture); } - d3d11_update_texture(d3d11->ctx, width, height, pitch, format, frame, &d3d11->menu.texture); + d3d11_update_texture(d3d11->ctx, width, height, 0, format, frame, &d3d11->menu.texture); d3d11->menu.texture.sampler = config_get_ptr()->bools.menu_linear_filter ? d3d11->sampler_linear : d3d11->sampler_nearest; } + static void d3d11_set_menu_texture_enable(void* data, bool state, bool full_screen) { d3d11_video_t* d3d11 = (d3d11_video_t*)data;