From 4bfbd8d9e9b73132a8d1037cf50ee8c5c1040598 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sun, 17 Mar 2013 15:09:51 +0100 Subject: [PATCH] (XDK) D3D - Drop BeginScene/EndScene - they are just stub on XDK --- xdk/xdk_d3d.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/xdk/xdk_d3d.cpp b/xdk/xdk_d3d.cpp index 5131b608a4..4d48c667f5 100644 --- a/xdk/xdk_d3d.cpp +++ b/xdk/xdk_d3d.cpp @@ -940,16 +940,13 @@ static bool xdk_d3d_frame(void *data, const void *frame, d3dr->SetStreamSource(0, d3d->vertex_buf, sizeof(DrawVerticeFormats)); d3dr->Clear(0, NULL, D3DCLEAR_TARGET, 0xff000000, 1.0f, 0); - d3dr->BeginScene(); d3dr->SetFlickerFilter(g_extern.console.screen.flicker_filter_index); d3dr->SetSoftDisplayFilter(g_extern.lifecycle_mode_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE)); - d3dr->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2); - d3dr->EndScene(); #elif defined(_XBOX360) d3dr->SetVertexDeclaration(d3d->v_decl); d3dr->SetStreamSource(0, d3d->vertex_buf, 0, sizeof(DrawVerticeFormats)); - d3dr->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2); #endif + d3dr->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2); #ifdef HAVE_FBO if (d3d->fbo_inited)