diff --git a/media/360/shaders/.empty b/media/360/shaders/.empty new file mode 100644 index 0000000000..e69de29bb2 diff --git a/media/360/shaders/stock.cg b/media/360/shaders/stock.cg deleted file mode 100644 index 7b8000c952..0000000000 --- a/media/360/shaders/stock.cg +++ /dev/null @@ -1,40 +0,0 @@ -/* -VERTEX_SHADER -*/ -void main_vertex -( - float2 position : POSITION, - float2 texCoord : TEXCOORD0, - uniform float4x4 modelViewProj, - out float4 oPosition : POSITION, - out float2 otexCoord : TEXCOORD -) -{ - oPosition = mul(modelViewProj, float4(position, 0.0, 1.0)); - otexCoord = texCoord; -} - - -/* -FRAGMENT SHADER -*/ -struct output -{ - float4 color : COLOR; -}; - -struct input -{ - float2 video_size; - float2 texture_size; - float2 output_size; -}; - - -output main_fragment(float2 texCoord : TEXCOORD0, uniform sampler2D decal : TEXUNIT0, uniform input IN) -{ - output OUT; - OUT.color = tex2D(decal, texCoord); - return OUT; -} -