diff --git a/libretro-common/conversion/float_to_s16_neon.c b/libretro-common/conversion/float_to_s16_neon.c new file mode 100644 index 0000000000..4b9be62329 --- /dev/null +++ b/libretro-common/conversion/float_to_s16_neon.c @@ -0,0 +1,64 @@ +/* Copyright (C) 2010-2016 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (float_to_s16_neon.S). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +#if defined(__ARM_NEON__) + +#if defined(__thumb__) +#define DECL_ARMMODE(x) " .align 2\n" " .global " x "\n" " .thumb\n" " .thumb_func\n" " .type " x ", %function\n" x ":\n" +#else +#define DECL_ARMMODE(x) " .align 4\n" " .global " x "\n" " .arm\n" x ":\n" +#endif + +asm( + DECL_ARMMODE("convert_float_s16_asm") + DECL_ARMMODE("_convert_float_s16_asm") + "# convert_float_s16_asm(int16_t *out, const float *in, size_t samples)\n" + " # Hacky way to get a constant of 2^15.\n" + " # ((2^4)^2)^2 * 0.5 = 2^15\n" + " vmov.f32 q8, #16.0\n" + " vmov.f32 q9, #0.5\n" + " vmul.f32 q8, q8, q8\n" + " vmul.f32 q8, q8, q8\n" + " vmul.f32 q8, q8, q9\n" + "\n" + "1:\n" + " # Preload here?\n" + " vld1.f32 {q0-q1}, [r1]!\n" + "\n" + " vmul.f32 q0, q0, q8\n" + " vmul.f32 q1, q1, q8\n" + "\n" + " vcvt.s32.f32 q0, q0\n" + " vcvt.s32.f32 q1, q1\n" + "\n" + " vqmovn.s32 d4, q0\n" + " vqmovn.s32 d5, q1\n" + "\n" + " vst1.f32 {d4-d5}, [r0]!\n" + "\n" + " # Guaranteed to get samples in multiples of 8.\n" + " subs r2, r2, #8\n" + " bne 1b\n" + "\n" + " bx lr\n" + "\n" + ); +#endif diff --git a/libretro-common/conversion/s16_to_float_neon.c b/libretro-common/conversion/s16_to_float_neon.c new file mode 100644 index 0000000000..e6b24c00c3 --- /dev/null +++ b/libretro-common/conversion/s16_to_float_neon.c @@ -0,0 +1,71 @@ +/* Copyright (C) 2010-2016 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this file (s16_to_float_neon.S). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +#if defined(__ARM_NEON__) + +#if defined(__thumb__) +#define DECL_ARMMODE(x) " .align 2\n" " .global " x "\n" " .thumb\n" " .thumb_func\n" " .type " x ", %function\n" x ":\n" +#else +#define DECL_ARMMODE(x) " .align 4\n" " .global " x "\n" " .arm\n" x ":\n" +#endif + +asm( + DECL_ARMMODE("convert_s16_float_asm") + DECL_ARMMODE("_convert_s16_float_asm") + "# convert_s16_float_asm(float *out, const int16_t *in, size_t samples, const float *gain)\n" + " # Hacky way to get a constant of 2^-15.\n" + " # Might be faster to just load a constant from memory.\n" + " # It's just done once however ...\n" + " vmov.f32 q8, #0.25\n" + " vmul.f32 q8, q8, q8\n" + " vmul.f32 q8, q8, q8\n" + " vmul.f32 q8, q8, q8\n" + " vadd.f32 q8, q8, q8\n" + "\n" + " # Apply gain\n" + " vld1.f32 {d6[0]}, [r3]\n" + " vmul.f32 q8, q8, d6[0]\n" + "\n" + "1:\n" + " # Preload here?\n" + " vld1.s16 {q0}, [r1]!\n" + "\n" + " # Widen to 32-bit\n" + " vmovl.s16 q1, d0\n" + " vmovl.s16 q2, d1\n" + "\n" + " # Convert to float\n" + " vcvt.f32.s32 q1, q1\n" + " vcvt.f32.s32 q2, q2\n" + "\n" + " vmul.f32 q1, q1, q8\n" + " vmul.f32 q2, q2, q8\n" + "\n" + " vst1.f32 {q1-q2}, [r0]!\n" + "\n" + " # Guaranteed to get samples in multiples of 8.\n" + " subs r2, r2, #8\n" + " bne 1b\n" + "\n" + " bx lr\n" + "\n" + ); +#endif