(Android) Get rid of do_pollblock - unnecessary now
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c2557e0d4f
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@ -49,7 +49,6 @@ enum {
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static unsigned pads_connected;
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static android_input_state_t state[MAX_PADS];
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static bool do_pollblock;
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static int32_t engine_handle_input(struct android_app* app, AInputEvent* event)
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{
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@ -73,7 +72,6 @@ static int32_t engine_handle_input(struct android_app* app, AInputEvent* event)
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i = pads_connected;
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}
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if(!do_pollblock)
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{
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bool do_keydown = false;
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bool do_keyrelease = false;
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@ -171,7 +169,6 @@ static int32_t engine_handle_input(struct android_app* app, AInputEvent* event)
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state[i].state |= (keycode == AKEYCODE_BUTTON_5 ) ? ANDROID_GAMEPAD_L1 : 0;
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state[i].state |= (keycode == AKEYCODE_BUTTON_8 ) ? ANDROID_GAMEPAD_R2 : 0;
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state[i].state |= (keycode == AKEYCODE_BUTTON_7 ) ? ANDROID_GAMEPAD_L2 : 0;
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do_pollblock = true;
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}
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if(do_keyrelease)
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@ -188,7 +185,6 @@ static int32_t engine_handle_input(struct android_app* app, AInputEvent* event)
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state[i].state &= (keycode == AKEYCODE_BUTTON_5 ) ? ~(ANDROID_GAMEPAD_L1) : ~0;
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state[i].state &= (keycode == AKEYCODE_BUTTON_8 ) ? ~(ANDROID_GAMEPAD_R2) : ~0;
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state[i].state &= (keycode == AKEYCODE_BUTTON_7 ) ? ~(ANDROID_GAMEPAD_L2) : ~0;
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do_pollblock = true;
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}
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}
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@ -287,8 +283,6 @@ static int16_t android_input_state(void *data, const struct retro_keybind **bind
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}
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}
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do_pollblock = false;
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return retval;
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}
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