diff --git a/gfx/d3d/d3d.cpp b/gfx/d3d/d3d.cpp index 975eb6b0db..ca97569b54 100644 --- a/gfx/d3d/d3d.cpp +++ b/gfx/d3d/d3d.cpp @@ -279,8 +279,6 @@ static void d3d_set_viewport(void *data, int x = 0; int y = 0; float device_aspect = (float)width / height; - unsigned new_width = width; - unsigned new_height = height; settings_t *settings = config_get_ptr(); float desired_aspect = video_driver_get_aspect_ratio(); @@ -294,8 +292,8 @@ static void d3d_set_viewport(void *data, video_viewport_get_scaled_integer(&vp, width, height, desired_aspect, d3d->keep_aspect); x = vp.x; y = vp.y; - new_width = vp.width; - new_height = vp.height; + width = vp.width; + height = vp.height; } else if (d3d->keep_aspect && !force_full) { @@ -307,8 +305,8 @@ static void d3d_set_viewport(void *data, { x = custom->x; y = custom->y; - new_width = custom->width; - new_height = custom->height; + width = custom->width; + height = custom->height; } } else @@ -321,14 +319,14 @@ static void d3d_set_viewport(void *data, delta = (desired_aspect / device_aspect - 1.0f) / 2.0f + 0.5f; x = int(roundf(width * (0.5f - delta))); y = 0; - new_width = unsigned(roundf(2.0f * width * delta)); + width = unsigned(roundf(2.0f * width * delta)); } else { delta = (device_aspect / desired_aspect - 1.0f) / 2.0f + 0.5f; x = 0; y = int(roundf(height * (0.5f - delta))); - new_height = unsigned(roundf(2.0f * height * delta)); + height = unsigned(roundf(2.0f * height * delta)); } } }