From 44209a4318bb90cda8cefc6cf18d58801fdfb481 Mon Sep 17 00:00:00 2001 From: Twinaphex Date: Fri, 10 Aug 2012 00:28:43 +0200 Subject: [PATCH] (PS3) Remove hardcoded tex coord matrices --- gfx/context/ps3_ctx.c | 26 -------------------------- 1 file changed, 26 deletions(-) diff --git a/gfx/context/ps3_ctx.c b/gfx/context/ps3_ctx.c index 57d1d78fb7..c94db989b1 100644 --- a/gfx/context/ps3_ctx.c +++ b/gfx/context/ps3_ctx.c @@ -37,32 +37,6 @@ static struct texture_image menu_texture; static PSGLdevice* gl_device; static PSGLcontext* gl_context; -// Other vertex orientations -static const GLfloat vertexes_90[] = { - 0, 1, - 1, 1, - 1, 0, - 0, 0 -}; - -static const GLfloat vertexes_180[] = { - 1, 1, - 1, 0, - 0, 0, - 0, 1 -}; - -static const GLfloat vertexes_270[] = { - 1, 0, - 0, 0, - 0, 1, - 1, 1 -}; - -//forward decls -extern const GLfloat *vertex_ptr; -extern const GLfloat *default_vertex_ptr; - void gfx_ctx_set_swap_interval(unsigned interval, bool inited) { (void)inited;