(360) Nit.
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@ -124,8 +124,6 @@ static void set_viewport(bool force_full)
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void xdk360_set_orientation(uint32_t orientation)
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{
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xdk360_video_t *vid = (xdk360_video_t*)g_d3d;
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XMMATRIX matWorld;
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FLOAT angle;
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switch(orientation)
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