Change some _XBOX1 defines to HAVE_D3D8 defines

This commit is contained in:
twinaphex 2015-04-05 16:17:22 +02:00
parent bd9b6f4795
commit 3f118245a6
1 changed files with 3 additions and 3 deletions

View File

@ -99,10 +99,10 @@ LPDIRECT3DVERTEXBUFFER d3d_vertex_buffer_new(LPDIRECT3DDEVICE dev,
HRESULT hr;
LPDIRECT3DVERTEXBUFFER buf;
#if defined(_XBOX1)
#if defined(HAVE_D3D8)
hr = IDirect3DDevice8_CreateVertexBuffer(dev, length, usage, fvf, pool,
&buf);
#elif defined(_XBOX360)
#elif defined(HAVE_D3D9)
hr = IDirect3DDevice9_CreateVertexBuffer(dev, length, usage, fvf, pool,
&buf, NULL);
#else
@ -158,7 +158,7 @@ void d3d_set_stream_source(LPDIRECT3DDEVICE dev, unsigned stream_no,
LPDIRECT3DVERTEXBUFFER stream_vertbuf, unsigned offset_bytes,
unsigned stride)
{
#if defined(_XBOX1)
#if defined(HAVE_D3D8)
IDirect3DDevice8_SetStreamSource(dev, stream_no, stream_vertbuf, stride);
#elif defined(_XBOX360)
D3DDevice_SetStreamSource_Inline(dev, stream_no, stream_vertbuf,