Update CHANGES.md
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- NETPLAY/RELAY: Fix the “spectator” bug when using the relay server – When a player switches into the spectator mode (pressing “i”) while using the relay server, all players will disconnect.
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- NETPLAY/RELAY: Overall stability has improved. Fixed a memory leak that would cause the relay server to become unresponsive after some time.
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- NETPLAY/RELAY: Fixed critical bug that would cause all players to be disconnected from the relay server if one player was leaving the game. That bug had been open for one year and we were finally able to fix it.
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- UWP: Add ANGLE support
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- UWP: Wire up get_metrics to the fake context of D3D9/10/11/12 driver, enabling proper scaling and mouse/touch gestures
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- VITA: Re-add Online Updater
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- VULKAN: Fix font driver 'vulkan_get_message_width()' function
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- VIDEO FILTERS: Only use threads when the number exceeds 1. Fixes race conditions with some CPU filters on Vita
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- WINDOWS: Add ANGLE support for x64, separate binary (for now?)
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# 1.8.2
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- BUG/CRASH/GLSLANG: Fix glslang crashing error - managed to reproduce an issue which has been plaguing
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