[PATCH 1/2] Fix RGUI shader parameters.

This commit is contained in:
twinaphex 2014-11-29 21:03:31 +01:00
parent bb48597723
commit 3c9e97842e
4 changed files with 139 additions and 92 deletions

View File

@ -116,6 +116,8 @@ typedef enum
MENU_SETTINGS_CUSTOM_VIEWPORT, MENU_SETTINGS_CUSTOM_VIEWPORT,
MENU_SETTINGS_SHADER_PARAMETER_0, MENU_SETTINGS_SHADER_PARAMETER_0,
MENU_SETTINGS_SHADER_PARAMETER_LAST = MENU_SETTINGS_SHADER_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1), MENU_SETTINGS_SHADER_PARAMETER_LAST = MENU_SETTINGS_SHADER_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PRESET_PARAMETER_0,
MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST = MENU_SETTINGS_SHADER_PRESET_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PASS_0, MENU_SETTINGS_SHADER_PASS_0,
MENU_SETTINGS_SHADER_PASS_LAST = MENU_SETTINGS_SHADER_PASS_0 + (GFX_MAX_SHADERS - 1), MENU_SETTINGS_SHADER_PASS_LAST = MENU_SETTINGS_SHADER_PASS_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_FILTER_0, MENU_SETTINGS_SHADER_PASS_FILTER_0,

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@ -108,9 +108,6 @@ typedef struct
bool load_no_content; bool load_no_content;
struct gfx_shader *shader; struct gfx_shader *shader;
/* Points to either shader or
* graphics driver's current shader. */
struct gfx_shader *parameter_shader;
struct menu_bind_state binds; struct menu_bind_state binds;

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@ -760,18 +760,33 @@ static int action_start_shader_action_parameter(unsigned type, const char *label
struct gfx_shader *shader = NULL; struct gfx_shader *shader = NULL;
struct gfx_shader_parameter *param = NULL; struct gfx_shader_parameter *param = NULL;
if (!(shader = (struct gfx_shader*)driver.menu->parameter_shader)) if (driver.video_poke && driver.video_data && driver.video_poke->get_current_shader)
return 0; shader = driver.video_poke->get_current_shader(driver.video_data);
if (!(param = &shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0])) if (!shader)
return 0; return 0;
param = &shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0];
param->current = param->initial; param->current = param->initial;
param->current = min(max(param->minimum, param->current), param->maximum); param->current = min(max(param->minimum, param->current), param->maximum);
#endif
if (!strcmp(label, "video_shader_parameters")) return 0;
rarch_main_command(RARCH_CMD_SHADERS_APPLY_CHANGES); }
static int action_start_shader_action_preset_parameter(unsigned type, const char *label,
unsigned action)
{
#ifdef HAVE_SHADER_MANAGER
struct gfx_shader *shader = NULL;
struct gfx_shader_parameter *param = NULL;
if (!(shader = driver.menu->shader))
return 0;
param = &shader->parameters[type - MENU_SETTINGS_SHADER_PRESET_PARAMETER_0];
param->current = param->initial;
param->current = min(max(param->minimum, param->current), param->maximum);
#endif #endif
return 0; return 0;
@ -781,29 +796,25 @@ static int shader_action_parameter_toggle(unsigned type, const char *label,
unsigned action) unsigned action)
{ {
#ifdef HAVE_SHADER_MANAGER #ifdef HAVE_SHADER_MANAGER
bool apply_changes = false;
struct gfx_shader *shader = NULL; struct gfx_shader *shader = NULL;
struct gfx_shader_parameter *param = NULL; struct gfx_shader_parameter *param = NULL;
bool shader_current = !strcmp(label, "video_shader_parameters");
if (!(shader = (struct gfx_shader*)driver.menu->parameter_shader)) if (driver.video_poke && driver.video_data && driver.video_poke->get_current_shader)
shader = driver.video_poke->get_current_shader(driver.video_data);
if (!shader)
return 0; return 0;
if (!(param = &shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0])) param = &shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0];
return 0;
switch (action) switch (action)
{ {
case MENU_ACTION_LEFT: case MENU_ACTION_LEFT:
param->current -= param->step; param->current -= param->step;
if (shader_current)
apply_changes = true;
break; break;
case MENU_ACTION_RIGHT: case MENU_ACTION_RIGHT:
param->current += param->step; param->current += param->step;
if (shader_current)
apply_changes = true;
break; break;
default: default:
@ -812,8 +823,37 @@ static int shader_action_parameter_toggle(unsigned type, const char *label,
param->current = min(max(param->minimum, param->current), param->maximum); param->current = min(max(param->minimum, param->current), param->maximum);
if (apply_changes) #endif
rarch_main_command(RARCH_CMD_SHADERS_APPLY_CHANGES); return 0;
}
static int shader_action_parameter_preset_toggle(unsigned type, const char *label,
unsigned action)
{
#ifdef HAVE_SHADER_MANAGER
struct gfx_shader *shader = NULL;
struct gfx_shader_parameter *param = NULL;
if (!(shader = driver.menu->shader))
return 0;
param = &shader->parameters[type - MENU_SETTINGS_SHADER_PRESET_PARAMETER_0];
switch (action)
{
case MENU_ACTION_LEFT:
param->current -= param->step;
break;
case MENU_ACTION_RIGHT:
param->current += param->step;
break;
default:
break;
}
param->current = min(max(param->minimum, param->current), param->maximum);
#endif #endif
return 0; return 0;
@ -845,11 +885,11 @@ static int action_start_shader_pass(unsigned type, const char *label,
{ {
#ifdef HAVE_SHADER_MANAGER #ifdef HAVE_SHADER_MANAGER
hack_shader_pass = type - MENU_SETTINGS_SHADER_PASS_0; hack_shader_pass = type - MENU_SETTINGS_SHADER_PASS_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader; struct gfx_shader *shader = driver.menu->shader;
struct gfx_shader_pass *shader_pass = NULL; struct gfx_shader_pass *shader_pass = NULL;
if (shader) if (shader)
shader_pass = (struct gfx_shader_pass*)&shader->pass[hack_shader_pass]; shader_pass = &shader->pass[hack_shader_pass];
if (shader_pass) if (shader_pass)
*shader_pass->source.path = '\0'; *shader_pass->source.path = '\0';
@ -879,9 +919,8 @@ static int action_start_shader_scale_pass(unsigned type, const char *label,
{ {
#ifdef HAVE_SHADER_MANAGER #ifdef HAVE_SHADER_MANAGER
unsigned pass = type - MENU_SETTINGS_SHADER_PASS_SCALE_0; unsigned pass = type - MENU_SETTINGS_SHADER_PASS_SCALE_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader; struct gfx_shader *shader = driver.menu->shader;
struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*) struct gfx_shader_pass *shader_pass = &shader->pass[pass];
&shader->pass[pass];
if (shader) if (shader)
{ {
@ -1008,9 +1047,8 @@ static int action_toggle_shader_scale_pass(unsigned type, const char *label,
{ {
#ifdef HAVE_SHADER_MANAGER #ifdef HAVE_SHADER_MANAGER
unsigned pass = type - MENU_SETTINGS_SHADER_PASS_SCALE_0; unsigned pass = type - MENU_SETTINGS_SHADER_PASS_SCALE_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader; struct gfx_shader *shader = driver.menu->shader;
struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*) struct gfx_shader_pass *shader_pass = &shader->pass[pass];
&shader->pass[pass];
switch (action) switch (action)
{ {
@ -1038,9 +1076,8 @@ static int action_start_shader_filter_pass(unsigned type, const char *label,
{ {
#ifdef HAVE_SHADER_MANAGER #ifdef HAVE_SHADER_MANAGER
unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0; unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader; struct gfx_shader *shader = driver.menu->shader;
struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*) struct gfx_shader_pass *shader_pass = &shader->pass[pass];
&shader->pass[pass];
if (shader && shader_pass) if (shader && shader_pass)
shader_pass->filter = RARCH_FILTER_UNSPEC; shader_pass->filter = RARCH_FILTER_UNSPEC;
@ -1054,9 +1091,8 @@ static int action_toggle_shader_filter_pass(unsigned type, const char *label,
{ {
#ifdef HAVE_SHADER_MANAGER #ifdef HAVE_SHADER_MANAGER
unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0; unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0;
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader; struct gfx_shader *shader = driver.menu->shader;
struct gfx_shader_pass *shader_pass = (struct gfx_shader_pass*) struct gfx_shader_pass *shader_pass = &shader->pass[pass];
&shader->pass[pass];
switch (action) switch (action)
{ {
@ -1089,7 +1125,7 @@ static int action_start_shader_num_passes(unsigned type, const char *label,
unsigned action) unsigned action)
{ {
#ifdef HAVE_SHADER_MANAGER #ifdef HAVE_SHADER_MANAGER
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader; struct gfx_shader *shader = driver.menu->shader;
if (!shader) if (!shader)
return -1; return -1;
@ -1107,7 +1143,7 @@ static int action_toggle_shader_num_passes(unsigned type, const char *label,
unsigned action) unsigned action)
{ {
#ifdef HAVE_SHADER_MANAGER #ifdef HAVE_SHADER_MANAGER
struct gfx_shader *shader = (struct gfx_shader*)driver.menu->shader; struct gfx_shader *shader = driver.menu->shader;
if (!shader) if (!shader)
return -1; return -1;
@ -1482,71 +1518,66 @@ static int deferred_push_performance_counters(void *data, void *userdata,
static inline struct gfx_shader *shader_manager_get_current_shader( static inline struct gfx_shader *shader_manager_get_current_shader(
menu_handle_t *menu, const char *label, unsigned type) menu_handle_t *menu, const char *label, unsigned type)
{ {
if (!strcmp(label, "video_shader_preset_parameters") || if (!strcmp(label, "video_shader_preset_parameters"))
!strcmp(label, "video_shader_parameters"))
return menu->shader; return menu->shader;
else if (driver.video_poke && driver.video_data && else if (!strcmp(label, "video_shader_parameters") &&
driver.video_poke->get_current_shader) driver.video_poke && driver.video_data && driver.video_poke->get_current_shader)
return driver.video_poke->get_current_shader(driver.video_data); return driver.video_poke->get_current_shader(driver.video_data);
return NULL; return NULL;
} }
static int deferred_push_video_shader_parameters_common(void *data, void *userdata,
const char *path, const char *label, unsigned type,
struct gfx_shader *shader, unsigned base_parameter)
{
unsigned i;
file_list_t *list = (file_list_t*)data;
file_list_t *menu_list = (file_list_t*)userdata;
if (!list || !menu_list)
return -1;
menu_list_clear(list);
for (i = 0; i < shader->num_parameters; i++)
{
menu_list_push(list,
shader->parameters[i].desc, label,
base_parameter + i, 0);
}
if (driver.menu_ctx && driver.menu_ctx->populate_entries)
driver.menu_ctx->populate_entries(driver.menu, path, label, type);
return 0;
}
static int deferred_push_video_shader_preset_parameters(void *data, void *userdata, static int deferred_push_video_shader_preset_parameters(void *data, void *userdata,
const char *path, const char *label, unsigned type) const char *path, const char *label, unsigned type)
{ {
unsigned i; if (driver.menu->shader)
struct gfx_shader *shader = NULL; {
file_list_t *list = (file_list_t*)data; return deferred_push_video_shader_parameters_common(data, userdata,
file_list_t *menu_list = (file_list_t*)userdata; path, label, type,
driver.menu->shader, MENU_SETTINGS_SHADER_PRESET_PARAMETER_0);
if (!list || !menu_list) }
return -1; else
return 0;
menu_list_clear(list);
shader = (struct gfx_shader*)
shader_manager_get_current_shader(driver.menu, label, type);
if (shader)
for (i = 0; i < shader->num_parameters; i++)
menu_list_push(list,
shader->parameters[i].desc, label,
MENU_SETTINGS_SHADER_PARAMETER_0 + i, 0);
driver.menu->parameter_shader = shader;
if (driver.menu_ctx && driver.menu_ctx->populate_entries)
driver.menu_ctx->populate_entries(driver.menu, path, label, type);
return 0;
} }
static int deferred_push_video_shader_parameters(void *data, void *userdata, static int deferred_push_video_shader_parameters(void *data, void *userdata,
const char *path, const char *label, unsigned type) const char *path, const char *label, unsigned type)
{ {
unsigned i;
struct gfx_shader *shader = NULL; struct gfx_shader *shader = NULL;
file_list_t *list = (file_list_t*)data; if (driver.video_poke && driver.video_data && driver.video_poke->get_current_shader)
file_list_t *menu_list = (file_list_t*)userdata; shader = driver.video_poke->get_current_shader(driver.video_data);
if (!list || !menu_list) if (!shader)
return -1; return 0;
menu_list_clear(list); return deferred_push_video_shader_parameters_common(data, userdata,
path, label, type,
shader = (struct gfx_shader*) shader, MENU_SETTINGS_SHADER_PARAMETER_0);
shader_manager_get_current_shader(driver.menu, label, type);
if (shader)
for (i = 0; i < shader->num_parameters; i++)
menu_list_push(list,
shader->parameters[i].desc, label,
MENU_SETTINGS_SHADER_PARAMETER_0 + i, 0);
driver.menu->parameter_shader = shader;
if (driver.menu_ctx && driver.menu_ctx->populate_entries)
driver.menu_ctx->populate_entries(driver.menu, path, label, type);
return 0;
} }
static int deferred_push_settings(void *data, void *userdata, static int deferred_push_settings(void *data, void *userdata,
@ -1634,7 +1665,7 @@ static int deferred_push_shader_options(void *data, void *userdata,
if (!list || !menu_list) if (!list || !menu_list)
return -1; return -1;
shader = (struct gfx_shader*)driver.menu->shader; shader = driver.menu->shader;
if (!shader) if (!shader)
return -1; return -1;
@ -2176,6 +2207,9 @@ static void menu_entries_cbs_init_bind_start(menu_file_list_cbs_t *cbs,
else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0 else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PARAMETER_LAST) && type <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
cbs->action_start = action_start_shader_action_parameter; cbs->action_start = action_start_shader_action_parameter;
else if (type >= MENU_SETTINGS_SHADER_PRESET_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST)
cbs->action_start = action_start_shader_action_preset_parameter;
else if (type >= MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN && else if (type >= MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN &&
type <= MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_END) type <= MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_END)
cbs->action_start = action_start_performance_counters_core; cbs->action_start = action_start_performance_counters_core;
@ -2224,8 +2258,6 @@ static void menu_entries_cbs_init_bind_ok(menu_file_list_cbs_t *cbs,
!strcmp(label, "Input Options") || !strcmp(label, "Input Options") ||
!strcmp(label, "core_options") || !strcmp(label, "core_options") ||
!strcmp(label, "core_information") || !strcmp(label, "core_information") ||
!strcmp(label, "video_shader_parameters") ||
!strcmp(label, "video_shader_preset_parameters") ||
!strcmp(label, "disk_options") || !strcmp(label, "disk_options") ||
!strcmp(label, "settings") || !strcmp(label, "settings") ||
!strcmp(label, "performance_counters") || !strcmp(label, "performance_counters") ||
@ -2265,6 +2297,9 @@ static void menu_entries_cbs_init_bind_toggle(menu_file_list_cbs_t *cbs,
if (type >= MENU_SETTINGS_SHADER_PARAMETER_0 if (type >= MENU_SETTINGS_SHADER_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PARAMETER_LAST) && type <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
cbs->action_toggle = shader_action_parameter_toggle; cbs->action_toggle = shader_action_parameter_toggle;
else if (type >= MENU_SETTINGS_SHADER_PRESET_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST)
cbs->action_toggle = shader_action_parameter_preset_toggle;
else if ( else if (
!strcmp(label, "core_list") || !strcmp(label, "core_list") ||
!strcmp(label, "history_list") || !strcmp(label, "history_list") ||

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@ -2342,12 +2342,25 @@ void setting_data_get_label(char *type_str,
else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0 else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PARAMETER_LAST) && type <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
{ {
/* menu->parameter_shader here. */ struct gfx_shader *shader = NULL;
if (driver.video_poke && driver.video_data && driver.video_poke->get_current_shader)
shader = driver.video_poke->get_current_shader(driver.video_data);
if (shader)
{
const struct gfx_shader_parameter *param =
&shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0];
snprintf(type_str, type_str_size, "%.2f [%.2f %.2f]",
param->current, param->minimum, param->maximum);
}
}
else if (type >= MENU_SETTINGS_SHADER_PRESET_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST)
{
if (driver.menu->shader) if (driver.menu->shader)
{ {
const struct gfx_shader_parameter *param = const struct gfx_shader_parameter *param =
(const struct gfx_shader_parameter*)&driver.menu->shader->parameters &driver.menu->shader->parameters[type - MENU_SETTINGS_SHADER_PRESET_PARAMETER_0];
[type - MENU_SETTINGS_SHADER_PARAMETER_0];
snprintf(type_str, type_str_size, "%.2f [%.2f %.2f]", snprintf(type_str, type_str_size, "%.2f [%.2f %.2f]",
param->current, param->minimum, param->maximum); param->current, param->minimum, param->maximum);
} }