Fix variable name collision
const char *id overshadowed the function parameter int id.
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de775c501c
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@ -1661,7 +1661,7 @@ static bool wiiu_init_frame_textures(wiiu_video_t *wiiu, unsigned width, unsigne
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}
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static void gx2_update_uniform_block(wiiu_video_t *wiiu,
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int pass, float *ubo, int id,
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int pass, float *ubo, int chosen_id,
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int size, int uniformVarCount, GX2UniformVar *uniformVars,
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uint64_t frame_count, int32_t frame_direction, uint32_t rotation, float core_aspect,
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float core_aspect_rot, uint32_t frame_time_delta, uint32_t original_fps)
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@ -1672,7 +1672,7 @@ static void gx2_update_uniform_block(wiiu_video_t *wiiu,
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int k;
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float *dst;
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const char *id = NULL;
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if (uniformVars[i].block != id)
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if (uniformVars[i].block != chosen_id)
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continue;
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if (!(id = strrchr(uniformVars[i].name, '.')))
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continue;
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