added release scheme for tvOS, made modules directory an empty directory that would be part of the checkout
This commit is contained in:
parent
57c6686a19
commit
3aeedeb0a3
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@ -121,8 +121,6 @@ wiiu/wut/elf2rpl/elf2rpl
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/media/libretrodb/
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pkg/apple/iOS/build/
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pkg/apple/iOS/modules/
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pkg/apple/tvOS/modules/
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pkg/apple/build/
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ui/drivers/qt/moc_*
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ui/drivers/moc_*
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@ -0,0 +1,91 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1010"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "9204BE091D319EF300BD49DB"
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BuildableName = "RetroArchiOS11.app"
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BlueprintName = "RetroArchiOS11"
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ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "9204BE091D319EF300BD49DB"
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BuildableName = "RetroArchiOS11.app"
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BlueprintName = "RetroArchiOS11"
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ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "9204BE091D319EF300BD49DB"
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BuildableName = "RetroArchiOS11.app"
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BlueprintName = "RetroArchiOS11"
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ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "9204BE091D319EF300BD49DB"
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BuildableName = "RetroArchiOS11.app"
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BlueprintName = "RetroArchiOS11"
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ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@ -0,0 +1,91 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1010"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "926C77D621FD1E6500103EDE"
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BuildableName = "RetroArchTV.app"
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BlueprintName = "RetroArchTV"
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ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "926C77D621FD1E6500103EDE"
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BuildableName = "RetroArchTV.app"
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BlueprintName = "RetroArchTV"
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ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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<AdditionalOptions>
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</AdditionalOptions>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "926C77D621FD1E6500103EDE"
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BuildableName = "RetroArchTV.app"
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BlueprintName = "RetroArchTV"
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ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "926C77D621FD1E6500103EDE"
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BuildableName = "RetroArchTV.app"
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BlueprintName = "RetroArchTV"
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ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@ -0,0 +1,4 @@
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# Ignore everything in this directory
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*
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# Except this file
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!.gitignore
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@ -0,0 +1,4 @@
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# Ignore everything in this directory
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*
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# Except this file
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!.gitignore
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