Merge pull request #10525 from libretro/set_gamepad_bitwise_fix
Added small fix to set_gamepad_input_override bit logic.
This commit is contained in:
commit
39aae2872d
|
@ -31160,7 +31160,7 @@ void set_gamepad_input_override(unsigned i, bool val)
|
||||||
if (val)
|
if (val)
|
||||||
gamepad_input_override = gamepad_input_override | (1<<i);
|
gamepad_input_override = gamepad_input_override | (1<<i);
|
||||||
else
|
else
|
||||||
gamepad_input_override = gamepad_input_override & ((1<<i) ^ 0);
|
gamepad_input_override = gamepad_input_override & ((1<<i) ^ (~0));
|
||||||
}
|
}
|
||||||
|
|
||||||
void reset_gamepad_input_override(void)
|
void reset_gamepad_input_override(void)
|
||||||
|
|
Loading…
Reference in New Issue