diff --git a/gfx/drivers/vulkan.c b/gfx/drivers/vulkan.c index fd54a6cfc0..7fde7fdaca 100644 --- a/gfx/drivers/vulkan.c +++ b/gfx/drivers/vulkan.c @@ -965,25 +965,31 @@ static bool vulkan_init_filter_chain_preset(vk_t *vk, const char *shader_path) if (vk->context->hdr_enable) { struct video_shader* shader_preset = vulkan_filter_chain_get_preset(vk->filter_chain); + VkFormat rt_format = (shader_preset && shader_preset->passes) ? vulkan_filter_chain_get_pass_rt_format(vk->filter_chain, shader_preset->passes - 1) : VK_FORMAT_UNDEFINED; - if(shader_preset && shader_preset->passes && (vulkan_filter_chain_get_pass_rt_format(vk->filter_chain, shader_preset->passes - 1) == VK_FORMAT_A2B10G10R10_UNORM_PACK32)) + switch (rt_format) { - /* If the last shader pass uses a RGB10A2 back buffer and hdr has been enabled assume we want to skip the inverse tonemapper and hdr10 conversion */ - vulkan_set_hdr_inverse_tonemap(vk, false); - vulkan_set_hdr10(vk, false); - vk->should_resize = true; - } - else if(shader_preset && shader_preset->passes && (vulkan_filter_chain_get_pass_rt_format(vk->filter_chain, shader_preset->passes - 1) == VK_FORMAT_R16G16B16A16_SFLOAT)) - { - /* If the last shader pass uses a RGBA16 back buffer and hdr has been enabled assume we want to skip the inverse tonemapper */ - vulkan_set_hdr_inverse_tonemap(vk, false); - vulkan_set_hdr10(vk, true); - vk->should_resize = true; - } - else - { - vulkan_set_hdr_inverse_tonemap(vk, true); - vulkan_set_hdr10(vk, true); + case VK_FORMAT_A2B10G10R10_UNORM_PACK32: + /* If the last shader pass uses a RGB10A2 backbuffer + * and HDR has been enabled, assume we want to + * skip the inverse tonemapper and HDR10 conversion */ + vulkan_set_hdr_inverse_tonemap(vk, false); + vulkan_set_hdr10(vk, false); + vk->should_resize = true; + break; + case VK_FORMAT_R16G16B16A16_SFLOAT: + /* If the last shader pass uses a RGBA16 backbuffer + * and HDR has been enabled, assume we want to + * skip the inverse tonemapper */ + vulkan_set_hdr_inverse_tonemap(vk, false); + vulkan_set_hdr10(vk, true); + vk->should_resize = true; + break; + case VK_FORMAT_UNDEFINED: + default: + vulkan_set_hdr_inverse_tonemap(vk, true); + vulkan_set_hdr10(vk, true); + break; } } #endif /* VULKAN_HDR_SWAPCHAIN */