diff --git a/Makefile.common b/Makefile.common index e757100883..199df260db 100644 --- a/Makefile.common +++ b/Makefile.common @@ -376,7 +376,9 @@ ifeq ($(HAVE_WINXINPUT), 1) endif ifeq ($(HAVE_X11), 1) - OBJ += input/drivers/x11_input.o gfx/drivers_context/x11_common.o input/keyboard_event_x11.o + OBJ += input/drivers/x11_input.o \ + gfx/drivers_wm/x11_common.o \ + input/keyboard_event_x11.o LIBS += $(X11_LIBS) $(XEXT_LIBS) $(XF86VM_LIBS) $(XINERAMA_LIBS) DEFINES += $(X11_CFLAGS) $(XEXT_CFLAGS) $(XF86VM_CFLAGS) $(XINERAMA_CFLAGS) endif @@ -486,7 +488,7 @@ ifeq ($(HAVE_OPENGL), 1) else ifneq ($(findstring Win32,$(OS)),) LIBS += -lopengl32 -lgdi32 -lcomdlg32 -lcomctl32 OBJ += gfx/drivers_context/wgl_ctx.o - OBJ += gfx/drivers_context/wgl_shader_dlg.o + OBJ += gfx/drivers_wm/win32_shader_dlg.o else LIBS += -lGL endif @@ -689,8 +691,8 @@ endif ifneq ($(findstring Win32,$(OS)),) OBJ += media/rarch.o \ input/keyboard_event_win32.o \ - gfx/drivers_context/win32_common.o \ - gfx/drivers_context/win32_dwm_common.o + gfx/drivers_wm/win32_common.o \ + gfx/drivers_wm/win32_dwm_common.o endif # Record diff --git a/gfx/drivers/sdl2_gfx.c b/gfx/drivers/sdl2_gfx.c index e6afb87feb..aa8c8640fa 100644 --- a/gfx/drivers/sdl2_gfx.c +++ b/gfx/drivers/sdl2_gfx.c @@ -31,7 +31,7 @@ #include "../font_renderer_driver.h" #ifdef HAVE_X11 -#include "../drivers_context/x11_common.h" +#include "../drivers_wm/x11_common.h" #endif #if defined(_WIN32) && !defined(_XBOX) diff --git a/gfx/drivers/sdl_gfx.c b/gfx/drivers/sdl_gfx.c index 845e93d8d5..6a941740bd 100644 --- a/gfx/drivers/sdl_gfx.c +++ b/gfx/drivers/sdl_gfx.c @@ -27,7 +27,7 @@ #include "../font_renderer_driver.h" #ifdef HAVE_X11 -#include "../drivers_context/x11_common.h" +#include "../drivers_wm/x11_common.h" #endif #if defined(_WIN32) && !defined(_XBOX) diff --git a/gfx/drivers/xvideo.c b/gfx/drivers/xvideo.c index 1b0686f8ce..c3621eef50 100644 --- a/gfx/drivers/xvideo.c +++ b/gfx/drivers/xvideo.c @@ -24,7 +24,7 @@ #include "../font_renderer_driver.h" #include -#include "../drivers_context/x11_common.h" +#include "../drivers_wm/x11_common.h" #include #include diff --git a/gfx/drivers_context/d3d_ctx.cpp b/gfx/drivers_context/d3d_ctx.cpp index b22ae1e852..0390890c27 100644 --- a/gfx/drivers_context/d3d_ctx.cpp +++ b/gfx/drivers_context/d3d_ctx.cpp @@ -16,7 +16,7 @@ */ #include "../d3d/d3d.h" -#include "win32_common.h" +#include "../drivers_wm/win32_common.h" #include "../../runloop.h" #include "../video_monitor.h" diff --git a/gfx/drivers_context/glx_ctx.c b/gfx/drivers_context/glx_ctx.c index 29e9e8223d..370b2c1a58 100644 --- a/gfx/drivers_context/glx_ctx.c +++ b/gfx/drivers_context/glx_ctx.c @@ -18,7 +18,7 @@ #include "../../runloop.h" #include "../gl_common.h" #include "../video_monitor.h" -#include "x11_common.h" +#include "../drivers_wm/x11_common.h" #include #include diff --git a/gfx/drivers_context/wgl_ctx.c b/gfx/drivers_context/wgl_ctx.c index a29b17c190..9ebfdf2ee5 100644 --- a/gfx/drivers_context/wgl_ctx.c +++ b/gfx/drivers_context/wgl_ctx.c @@ -26,8 +26,8 @@ #include "../video_context_driver.h" #include "../gl_common.h" #include "../video_monitor.h" -#include "win32_common.h" -#include "wgl_shader_dlg.h" +#include "../drivers_wm/win32_common.h" +#include "../drivers_wm/win32_shader_dlg.h" #include #include #include diff --git a/gfx/drivers_context/xegl_ctx.c b/gfx/drivers_context/xegl_ctx.c index 41711a1bef..e0b4b27df2 100644 --- a/gfx/drivers_context/xegl_ctx.c +++ b/gfx/drivers_context/xegl_ctx.c @@ -22,7 +22,7 @@ #include "../../runloop.h" #include "../gl_common.h" #include "../video_monitor.h" -#include "x11_common.h" +#include "../drivers_wm/x11_common.h" #include #include diff --git a/gfx/drivers_context/win32_common.c b/gfx/drivers_wm/win32_common.c similarity index 100% rename from gfx/drivers_context/win32_common.c rename to gfx/drivers_wm/win32_common.c diff --git a/gfx/drivers_context/win32_common.h b/gfx/drivers_wm/win32_common.h similarity index 100% rename from gfx/drivers_context/win32_common.h rename to gfx/drivers_wm/win32_common.h diff --git a/gfx/drivers_context/win32_dwm_common.c b/gfx/drivers_wm/win32_dwm_common.c similarity index 100% rename from gfx/drivers_context/win32_dwm_common.c rename to gfx/drivers_wm/win32_dwm_common.c diff --git a/gfx/drivers_context/win32_dwm_common.h b/gfx/drivers_wm/win32_dwm_common.h similarity index 100% rename from gfx/drivers_context/win32_dwm_common.h rename to gfx/drivers_wm/win32_dwm_common.h diff --git a/gfx/drivers_context/wgl_shader_dlg.c b/gfx/drivers_wm/win32_shader_dlg.c similarity index 99% rename from gfx/drivers_context/wgl_shader_dlg.c rename to gfx/drivers_wm/win32_shader_dlg.c index 0279c607fa..a88c45c68d 100644 --- a/gfx/drivers_context/wgl_shader_dlg.c +++ b/gfx/drivers_wm/win32_shader_dlg.c @@ -31,7 +31,7 @@ #include "../gl_common.h" #include "../video_monitor.h" #include "win32_common.h" -#include "wgl_shader_dlg.h" +#include "win32_shader_dlg.h" #include #include #include diff --git a/gfx/drivers_context/wgl_shader_dlg.h b/gfx/drivers_wm/win32_shader_dlg.h similarity index 100% rename from gfx/drivers_context/wgl_shader_dlg.h rename to gfx/drivers_wm/win32_shader_dlg.h diff --git a/gfx/drivers_context/x11_common.c b/gfx/drivers_wm/x11_common.c similarity index 100% rename from gfx/drivers_context/x11_common.c rename to gfx/drivers_wm/x11_common.c diff --git a/gfx/drivers_context/x11_common.h b/gfx/drivers_wm/x11_common.h similarity index 100% rename from gfx/drivers_context/x11_common.h rename to gfx/drivers_wm/x11_common.h diff --git a/griffin/griffin.c b/griffin/griffin.c index d201c32a84..6e5e9189a8 100644 --- a/griffin/griffin.c +++ b/griffin/griffin.c @@ -87,8 +87,8 @@ CHEATS UI COMMON CONTEXT ============================================================ */ #if defined(_WIN32) && !defined(_XBOX) -#include "../gfx/drivers_context/win32_common.c" -#include "../gfx/drivers_context/win32_dwm_common.c" +#include "../gfx/drivers_wm/win32_common.c" +#include "../gfx/drivers_wm/win32_dwm_common.c" #endif /*============================================================ @@ -129,13 +129,13 @@ VIDEO CONTEXT #if defined(_WIN32) && !defined(_XBOX) #include "../gfx/drivers_context/wgl_ctx.c" -#include "../gfx/drivers_context/wgl_shader_dlg.c" +#include "../gfx/drivers_wm/win32_shader_dlg.c" #endif #endif #ifdef HAVE_X11 -#include "../gfx/drivers_context/x11_common.c" +#include "../gfx/drivers_wm/x11_common.c" #endif